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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 
     29 #include "main/context.h"
     30 #include "main/viewport.h"
     31 #include "st_context.h"
     32 #include "st_atom.h"
     33 #include "pipe/p_context.h"
     34 #include "cso_cache/cso_context.h"
     35 
     36 /**
     37  * Update the viewport transformation matrix.  Depends on:
     38  *  - viewport pos/size
     39  *  - depthrange
     40  *  - window pos/size or FBO size
     41  */
     42 void
     43 st_update_viewport( struct st_context *st )
     44 {
     45    struct gl_context *ctx = st->ctx;
     46    unsigned i;
     47 
     48    /* _NEW_VIEWPORT
     49     */
     50    for (i = 0; i < st->state.num_viewports; i++) {
     51       float *scale = st->state.viewport[i].scale;
     52       float *translate = st->state.viewport[i].translate;
     53 
     54       _mesa_get_viewport_xform(ctx, i, scale, translate);
     55 
     56       /* _NEW_BUFFERS */
     57       /* Drawing to a window where the coordinate system is upside down. */
     58       if (st->state.fb_orientation == Y_0_TOP) {
     59          scale[1] *= -1;
     60          translate[1] = st->state.fb_height - translate[1];
     61       }
     62    }
     63 
     64    cso_set_viewport(st->cso_context, &st->state.viewport[0]);
     65 
     66    if (st->state.num_viewports > 1) {
     67       struct pipe_context *pipe = st->pipe;
     68 
     69       pipe->set_viewport_states(pipe, 1, st->state.num_viewports - 1,
     70                                 &st->state.viewport[1]);
     71    }
     72 }
     73