1 /* 2 * Copyright 2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #include <string.h> 25 #include "util/u_math.h" 26 #include "util/u_vector.h" 27 28 /** @file u_vector.c 29 * 30 * A dynamically growable, circular buffer. Elements are added at head and 31 * removed from tail. head and tail are free-running uint32_t indices and we 32 * only compute the modulo with size when accessing the array. This way, 33 * number of bytes in the queue is always head - tail, even in case of 34 * wraparound. 35 */ 36 37 int 38 u_vector_init(struct u_vector *vector, uint32_t element_size, uint32_t size) 39 { 40 assert(util_is_power_of_two(size)); 41 assert(element_size < size && util_is_power_of_two(element_size)); 42 43 vector->head = 0; 44 vector->tail = 0; 45 vector->element_size = element_size; 46 vector->size = size; 47 vector->data = malloc(size); 48 49 return vector->data != NULL; 50 } 51 52 void * 53 u_vector_add(struct u_vector *vector) 54 { 55 uint32_t offset, size, split, src_tail, dst_tail; 56 void *data; 57 58 if (vector->head - vector->tail == vector->size) { 59 size = vector->size * 2; 60 data = malloc(size); 61 if (data == NULL) 62 return NULL; 63 src_tail = vector->tail & (vector->size - 1); 64 dst_tail = vector->tail & (size - 1); 65 if (src_tail == 0) { 66 /* Since we know that the vector is full, this means that it's 67 * linear from start to end so we can do one copy. 68 */ 69 memcpy((char *)data + dst_tail, vector->data, vector->size); 70 } else { 71 /* In this case, the vector is split into two pieces and we have 72 * to do two copies. We have to be careful to make sure each 73 * piece goes to the right locations. Thanks to the change in 74 * size, it may or may not still wrap around. 75 */ 76 split = u_align_u32(vector->tail, vector->size); 77 assert(vector->tail <= split && split < vector->head); 78 memcpy((char *)data + dst_tail, (char *)vector->data + src_tail, 79 split - vector->tail); 80 memcpy((char *)data + (split & (size - 1)), vector->data, 81 vector->head - split); 82 } 83 free(vector->data); 84 vector->data = data; 85 vector->size = size; 86 } 87 88 assert(vector->head - vector->tail < vector->size); 89 90 offset = vector->head & (vector->size - 1); 91 vector->head += vector->element_size; 92 93 return (char *)vector->data + offset; 94 } 95 96 void * 97 u_vector_remove(struct u_vector *vector) 98 { 99 uint32_t offset; 100 101 if (vector->head == vector->tail) 102 return NULL; 103 104 assert(vector->head - vector->tail <= vector->size); 105 106 offset = vector->tail & (vector->size - 1); 107 vector->tail += vector->element_size; 108 109 return (char *)vector->data + offset; 110 } 111