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      1 // Copyright 2016 PDFium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
      6 
      7 #include "core/fpdfapi/render/cpdf_type3glyphs.h"
      8 
      9 #include <map>
     10 
     11 #include "core/fxge/fx_font.h"
     12 
     13 CPDF_Type3Glyphs::CPDF_Type3Glyphs()
     14     : m_TopBlueCount(0), m_BottomBlueCount(0) {}
     15 
     16 CPDF_Type3Glyphs::~CPDF_Type3Glyphs() {}
     17 
     18 static int _AdjustBlue(float pos, int& count, int blues[]) {
     19   float min_distance = 1000000.0f;
     20   int closest_pos = -1;
     21   for (int i = 0; i < count; i++) {
     22     float distance = fabs(pos - static_cast<float>(blues[i]));
     23     if (distance < 1.0f * 80.0f / 100.0f && distance < min_distance) {
     24       min_distance = distance;
     25       closest_pos = i;
     26     }
     27   }
     28   if (closest_pos >= 0)
     29     return blues[closest_pos];
     30   int new_pos = FXSYS_round(pos);
     31   if (count == TYPE3_MAX_BLUES)
     32     return new_pos;
     33   blues[count++] = new_pos;
     34   return new_pos;
     35 }
     36 
     37 void CPDF_Type3Glyphs::AdjustBlue(float top,
     38                                   float bottom,
     39                                   int& top_line,
     40                                   int& bottom_line) {
     41   top_line = _AdjustBlue(top, m_TopBlueCount, m_TopBlue);
     42   bottom_line = _AdjustBlue(bottom, m_BottomBlueCount, m_BottomBlue);
     43 }
     44