1 ========================= 2 Python on Mac OS X README 3 ========================= 4 5 :Authors: 6 Jack Jansen (2004-07), 7 Ronald Oussoren (2010-04), 8 Ned Deily (2014-05) 9 10 :Version: 2.7.15 11 12 This document provides a quick overview of some Mac OS X specific features in 13 the Python distribution. 14 15 OS X specific arguments to configure 16 ==================================== 17 18 * ``--enable-framework[=DIR]`` 19 20 If this argument is specified the build will create a Python.framework rather 21 than a traditional Unix install. See the section 22 _`Building and using a framework-based Python on Mac OS X` for more 23 information on frameworks. 24 25 If the optional directory argument is specified the framework is installed 26 into that directory. This can be used to install a python framework into 27 your home directory:: 28 29 $ ./configure --enable-framework=/Users/ronald/Library/Frameworks 30 $ make && make install 31 32 This will install the framework itself in ``/Users/ronald/Library/Frameworks``, 33 the applications in a subdirectory of ``/Users/ronald/Applications`` and the 34 command-line tools in ``/Users/ronald/bin``. 35 36 * ``--with-framework-name=NAME`` 37 38 Specify the name for the python framework, defaults to ``Python``. This option 39 is only valid when ``--enable-framework`` is specified. 40 41 * ``--enable-universalsdk[=PATH]`` 42 43 Create a universal binary build of Python. This can be used with both 44 regular and framework builds. 45 46 The optional argument specifies which OS X SDK should be used to perform the 47 build. If xcodebuild is available and configured, this defaults to 48 the Xcode default MacOS X SDK, otherwise ``/Developer/SDKs/MacOSX.10.4u.sdk`` 49 if available or ``/`` if not. When building on OS X 10.5 or later, you can 50 specify ``/`` to use the installed system headers rather than an SDK. As of 51 OS X 10.9, you should install the optional system headers from the Command 52 Line Tools component using ``xcode-select``:: 53 54 $ sudo xcode-select --install 55 56 See the section _`Building and using a universal binary of Python on Mac OS X` 57 for more information. 58 59 * ``--with-universal-archs=VALUE`` 60 61 Specify the kind of universal binary that should be created. This option is 62 only valid when ``--enable-universalsdk`` is specified. The default is 63 ``32-bit`` if a building with a SDK that supports PPC, otherwise defaults 64 to ``intel``. 65 66 67 Building and using a universal binary of Python on Mac OS X 68 =========================================================== 69 70 1. What is a universal binary 71 ----------------------------- 72 73 A universal binary build of Python contains object code for more than one 74 CPU architecture. A universal OS X executable file or library combines the 75 architecture-specific code into one file and can therefore run at native 76 speed on all supported architectures. Universal files were introduced in 77 OS X 10.4 to add support for Intel-based Macs to the existing PowerPC (PPC) 78 machines. In OS X 10.5 support was extended to 64-bit Intel and 64-bit PPC 79 architectures. It is possible to build Python with various combinations 80 of architectures depending on the build tools and OS X version in use. 81 82 2. How do I build a universal binary 83 ------------------------------------ 84 85 You can enable universal binaries by specifying the "--enable-universalsdk" 86 flag to configure:: 87 88 $ ./configure --enable-universalsdk 89 $ make 90 $ make install 91 92 This flag can be used with a framework build of python, but also with a classic 93 unix build. Universal builds were first supported with OS X 10.4 with Xcode 2.1 94 and the 10.4u SDK. Starting with Xcode 3 and OS X 10.5, more configurations are 95 available. 96 97 In general, universal builds depend on specific features provided by the 98 Apple-supplied compilers and other build tools included in Apple's Xcode 99 development tools. You should install Xcode and the command line tools 100 component appropriate for the OS X release you are running on. See the 101 Python Developer's Guide (https://devguide.python.org/setup/) 102 for more information. 103 104 2.1 Flavors of universal binaries 105 ................................. 106 107 It is possible to build a number of flavors of the universal binary build, 108 the default is a 32-bit only binary (i386 and ppc) in build environments that 109 support ppc (10.4 with Xcode 2, 10.5 and 10.6 with Xcode 3) or an 110 Intel-32/-64-bit binary (i386 and X86_64) in build environments that do not 111 support ppc (Xcode 4 on 10.6 and later systems). The flavor can be specified 112 using the configure option ``--with-universal-archs=VALUE``. The following 113 values are available: 114 115 * ``intel``: ``i386``, ``x86_64`` 116 117 * ``intel-32``: ``i386`` 118 119 * ``intel-64``: ``x86_64`` 120 121 * ``32-bit``: ``ppc``, ``i386`` 122 123 * ``3-way``: ``i386``, ``x86_64``, ``ppc`` 124 125 * ``64-bit``: ``ppc64``, ``x86_64`` 126 127 * ``all``: ``ppc``, ``ppc64``, ``i386``, ``x86_64`` 128 129 To build a universal binary that includes a 64-bit architecture, you must build 130 on a system running OS X 10.5 or later. The ``all`` and ``64-bit`` flavors can 131 only be built with a 10.5 SDK because ``ppc64`` support was only included with 132 OS X 10.5. Although legacy ``ppc`` support was included with Xcode 3 on OS X 133 10.6, it was removed in Xcode 4, versions of which were released on OS X 10.6 134 and which is the standard for OS X 10.7. To summarize, the 135 following combinations of SDKs and universal-archs flavors are available: 136 137 * 10.4u SDK with Xcode 2 supports ``32-bit`` only 138 139 * 10.5 SDK with Xcode 3.1.x supports all flavors 140 141 * 10.6 SDK with Xcode 3.2.x supports ``intel``, ``3-way``, and ``32-bit`` 142 143 * 10.6 SDK with Xcode 4 supports ``intel`` only 144 145 * 10.7 and 10.8 SDKs with Xcode 4 support ``intel`` only 146 147 * 10.8 and 10.9 SDKs with Xcode 5 support ``intel`` only 148 149 The makefile for a framework build will also install ``python2.7-32`` 150 binaries when the universal architecture includes at least one 32-bit 151 architecture (that is, for all flavors but ``64-bit``). 152 153 Running a specific architecture 154 ............................... 155 156 You can run code using a specific architecture using the ``arch`` command:: 157 158 $ arch -i386 python 159 160 Or to explicitly run in 32-bit mode, regardless of the machine hardware:: 161 162 $ arch -i386 -ppc python 163 164 NOTE: When you're using a framework install of Python this requires at least 165 Python 2.7 or 3.2, in earlier versions the python (and pythonw) commands are 166 wrapper tools that execute the real interpreter without ensuring that the 167 real interpreter runs with the same architecture. 168 169 Using ``arch`` is not a perfect solution as the selected architecture will 170 not automatically carry through to subprocesses launched by programs and tests 171 under that Python. If you want to ensure that Python interpreters launched in 172 subprocesses also run in 32-bit-mode if the main interpreter does, use 173 a ``python2.7-32`` binary and use the value of ``sys.executable`` as the 174 ``subprocess`` ``Popen`` executable value. 175 176 Building and using a framework-based Python on Mac OS X. 177 ======================================================== 178 179 180 1. Why would I want a framework Python instead of a normal static Python? 181 -------------------------------------------------------------------------- 182 183 The main reason is because you want to create GUI programs in Python. With the 184 exception of X11/XDarwin-based GUI toolkits all GUI programs need to be run 185 from a Mac OS X application bundle (".app"). 186 187 While it is technically possible to create a .app without using frameworks you 188 will have to do the work yourself if you really want this. 189 190 A second reason for using frameworks is that they put Python-related items in 191 only two places: "/Library/Framework/Python.framework" and 192 "/Applications/Python <VERSION>" where ``<VERSION>`` can be e.g. "3.4", 193 "2.7", etc. This simplifies matters for users installing 194 Python from a binary distribution if they want to get rid of it again. Moreover, 195 due to the way frameworks work, a user without admin privileges can install a 196 binary distribution in his or her home directory without recompilation. 197 198 2. How does a framework Python differ from a normal static Python? 199 ------------------------------------------------------------------ 200 201 In everyday use there is no difference, except that things are stored in 202 a different place. If you look in /Library/Frameworks/Python.framework 203 you will see lots of relative symlinks, see the Apple documentation for 204 details. If you are used to a normal unix Python file layout go down to 205 Versions/Current and you will see the familiar bin and lib directories. 206 207 3. Do I need extra packages? 208 ---------------------------- 209 210 Yes, probably. If you want Tkinter support you need to get the OS X AquaTk 211 distribution, this is installed by default on Mac OS X 10.4 or later. Be 212 aware, though, that the Cocoa-based AquaTk's supplied starting with OS X 213 10.6 have proven to be unstable. If possible, you should consider 214 installing a newer version before building on OS X 10.6 or later, such as 215 the ActiveTcl 8.5. See http://www.python.org/download/mac/tcltk/. If you 216 are building with an SDK, ensure that the newer Tcl and Tk frameworks are 217 seen in the SDK's ``Library/Frameworks`` directory; you may need to 218 manually create symlinks to their installed location, ``/Library/Frameworks``. 219 If you want wxPython you need to get that. 220 If you want Cocoa you need to get PyObjC. 221 222 4. How do I build a framework Python? 223 ------------------------------------- 224 225 This directory contains a Makefile that will create a couple of python-related 226 applications (full-blown OS X .app applications, that is) in 227 "/Applications/Python <VERSION>", and a hidden helper application Python.app 228 inside the Python.framework, and unix tools including "python" into 229 /usr/local/bin. In addition it has a target "installmacsubtree" that installs 230 the relevant portions of the Mac subtree into the Python.framework. 231 232 It is normally invoked indirectly through the main Makefile, as the last step 233 in the sequence 234 235 1. ./configure --enable-framework 236 237 2. make 238 239 3. make install 240 241 This sequence will put the framework in ``/Library/Framework/Python.framework``, 242 the applications in ``/Applications/Python <VERSION>`` and the unix tools in 243 ``/usr/local/bin``. 244 245 Installing in another place, for instance ``$HOME/Library/Frameworks`` if you 246 have no admin privileges on your machine, is possible. This can be accomplished 247 by configuring with ``--enable-framework=$HOME/Library/Frameworks``. 248 The other two directories will then also be installed in your home directory, 249 at ``$HOME/Applications/Python-<VERSION>`` and ``$HOME/bin``. 250 251 If you want to install some part, but not all, read the main Makefile. The 252 frameworkinstall is composed of a couple of sub-targets that install the 253 framework itself, the Mac subtree, the applications and the unix tools. 254 255 There is an extra target frameworkinstallextras that is not part of the 256 normal frameworkinstall which installs the Tools directory into 257 "/Applications/Python <VERSION>", this is useful for binary 258 distributions. 259 260 What do all these programs do? 261 =============================== 262 263 "IDLE.app" is an integrated development environment for Python: editor, 264 debugger, etc. 265 266 "Python Launcher.app" is a helper application that will handle things when you 267 double-click a .py, .pyc or .pyw file. For the first two it creates a Terminal 268 window and runs the scripts with the normal command-line Python. For the 269 latter it runs the script in the Python.app interpreter so the script can do 270 GUI-things. Keep the ``Option`` key depressed while dragging or double-clicking 271 a script to set runtime options. These options can be set persistently 272 through Python Launcher's preferences dialog. 273 274 "Build Applet.app" creates an applet from a Python script. Drop the script on it 275 and out comes a full-featured Mac OS X application. "Build Applet.app" is now 276 deprecated and has been removed in Python 3. As of OS X 10.8, Xcode 4 no 277 longer supplies the headers for the deprecated QuickDraw APIs used by 278 the EasyDialogs module making BuildApplet unusable as an app. It will 279 not be built by the Mac/Makefile in this case. 280 281 The program ``pythonx.x`` runs python scripts from the command line. Various 282 compatibility aliases are also installed, including ``pythonwx.x`` which 283 in early releases of Python on OS X was required to run GUI programs. In 284 current releases, the ``pythonx.x`` and ``pythonwx.x`` commands are identical 285 and the use of ``pythonwx.x`` should be avoided as it has been removed in 286 current versions of Python 3. 287 288 How do I create a binary distribution? 289 ====================================== 290 291 Download and unpack the source release from http://www.python.org/download/. 292 Go to the directory ``Mac/BuildScript``. There you will find a script 293 ``build-installer.py`` that does all the work. This will download and build 294 a number of 3rd-party libaries, configures and builds a framework Python, 295 installs it, creates the installer package files and then packs this in a 296 DMG image. The script also builds an HTML copy of the current Python 297 documentation set for this release for inclusion in the framework. The 298 installer package will create links to the documentation for use by IDLE, 299 pydoc, shell users, and Finder user. 300 301 The script will build a universal binary so you'll therefore have to run this 302 script on Mac OS X 10.4 or later and with Xcode 2.1 or later installed. 303 However, the Python build process itself has several build dependencies not 304 available out of the box with OS X 10.4 so you may have to install 305 additional software beyond what is provided with Xcode 2. OS X 10.5 306 provides a recent enough system Python (in ``/usr/bin``) to build 307 the Python documentation set. It should be possible to use SDKs and/or older 308 versions of Xcode to build installers that are compatible with older systems 309 on a newer system but this may not be completely foolproof so the resulting 310 executables, shared libraries, and ``.so`` bundles should be carefully 311 examined and tested on all supported systems for proper dynamic linking 312 dependencies. It is safest to build the distribution on a system running the 313 minimum OS X version supported. 314 315 All of this is normally done completely isolated in /tmp/_py, so it does not 316 use your normal build directory nor does it install into /. 317 318 Because of the way the script locates the files it needs you have to run it 319 from within the BuildScript directory. The script accepts a number of 320 command-line arguments, run it with --help for more information. 321 322 Configure warnings 323 ================== 324 325 The configure script sometimes emits warnings like the one below:: 326 327 configure: WARNING: libintl.h: present but cannot be compiled 328 configure: WARNING: libintl.h: check for missing prerequisite headers? 329 configure: WARNING: libintl.h: see the Autoconf documentation 330 configure: WARNING: libintl.h: section "Present But Cannot Be Compiled" 331 configure: WARNING: libintl.h: proceeding with the preprocessor's result 332 configure: WARNING: libintl.h: in the future, the compiler will take precedence 333 configure: WARNING: ## -------------------------------------- ## 334 configure: WARNING: ## Report this to http://bugs.python.org/ ## 335 configure: WARNING: ## -------------------------------------- ## 336 337 This almost always means you are trying to build a universal binary for 338 Python and have libraries in ``/usr/local`` that don't contain the required 339 architectures. Temporarily move ``/usr/local`` aside to finish the build. 340 341 342 Uninstalling a framework install, including the binary installer 343 ================================================================ 344 345 Uninstalling a framework can be done by manually removing all bits that got installed. 346 That's true for both installations from source and installations using the binary installer. 347 OS X does not provide a central uninstaller. 348 349 The main bit of a framework install is the framework itself, installed in 350 ``/Library/Frameworks/Python.framework``. This can contain multiple versions 351 of Python, if you want to remove just one version you have to remove the 352 version-specific subdirectory: ``/Library/Frameworks/Python.framework/Versions/X.Y``. 353 If you do that, ensure that ``/Library/Frameworks/Python.framework/Versions/Current`` 354 is a symlink that points to an installed version of Python. 355 356 A framework install also installs some applications in ``/Applications/Python X.Y``, 357 358 And lastly a framework installation installs files in ``/usr/local/bin``, all of 359 them symbolic links to files in ``/Library/Frameworks/Python.framework/Versions/X.Y/bin``. 360 361 362 Resources 363 ========= 364 365 * http://www.python.org/download/mac/ 366 367 * http://www.python.org/community/sigs/current/pythonmac-sig/ 368 369 * https://devguide.python.org/ 370