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     74 
     75 <h1><a href="gamesManagement_v1management.html">Google Play Game Services Management API</a> . <a href="gamesManagement_v1management.scores.html">scores</a></h1>
     76 <h2>Instance Methods</h2>
     77 <p class="toc_element">
     78   <code><a href="#reset">reset(leaderboardId)</a></code></p>
     79 <p class="firstline">Resets scores for the leaderboard with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.</p>
     80 <p class="toc_element">
     81   <code><a href="#resetAll">resetAll()</a></code></p>
     82 <p class="firstline">Resets all scores for all leaderboards for the currently authenticated players. This method is only accessible to whitelisted tester accounts for your application.</p>
     83 <p class="toc_element">
     84   <code><a href="#resetAllForAllPlayers">resetAllForAllPlayers()</a></code></p>
     85 <p class="firstline">Resets scores for all draft leaderboards for all players. This method is only available to user accounts for your developer console.</p>
     86 <p class="toc_element">
     87   <code><a href="#resetForAllPlayers">resetForAllPlayers(leaderboardId)</a></code></p>
     88 <p class="firstline">Resets scores for the leaderboard with the given ID for all players. This method is only available to user accounts for your developer console. Only draft leaderboards can be reset.</p>
     89 <p class="toc_element">
     90   <code><a href="#resetMultipleForAllPlayers">resetMultipleForAllPlayers(body)</a></code></p>
     91 <p class="firstline">Resets scores for the leaderboards with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft leaderboards may be reset.</p>
     92 <h3>Method Details</h3>
     93 <div class="method">
     94     <code class="details" id="reset">reset(leaderboardId)</code>
     95   <pre>Resets scores for the leaderboard with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
     96 
     97 Args:
     98   leaderboardId: string, The ID of the leaderboard. (required)
     99 
    100 Returns:
    101   An object of the form:
    102 
    103     { # This is a JSON template for a list of reset leaderboard entry resources.
    104     "definitionId": "A String", # The ID of an leaderboard for which player state has been updated.
    105     "kind": "gamesManagement#playerScoreResetResponse", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#playerScoreResetResponse.
    106     "resetScoreTimeSpans": [ # The time spans of the updated score.
    107         # Possible values are:
    108         # - "ALL_TIME" - The score is an all-time score.
    109         # - "WEEKLY" - The score is a weekly score.
    110         # - "DAILY" - The score is a daily score.
    111       "A String",
    112     ],
    113   }</pre>
    114 </div>
    115 
    116 <div class="method">
    117     <code class="details" id="resetAll">resetAll()</code>
    118   <pre>Resets all scores for all leaderboards for the currently authenticated players. This method is only accessible to whitelisted tester accounts for your application.
    119 
    120 Args:
    121 
    122 Returns:
    123   An object of the form:
    124 
    125     { # This is a JSON template for a list of leaderboard reset resources.
    126     "kind": "gamesManagement#playerScoreResetAllResponse", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#playerScoreResetResponse.
    127     "results": [ # The leaderboard reset results.
    128       { # This is a JSON template for a list of reset leaderboard entry resources.
    129         "definitionId": "A String", # The ID of an leaderboard for which player state has been updated.
    130         "kind": "gamesManagement#playerScoreResetResponse", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#playerScoreResetResponse.
    131         "resetScoreTimeSpans": [ # The time spans of the updated score.
    132             # Possible values are:
    133             # - "ALL_TIME" - The score is an all-time score.
    134             # - "WEEKLY" - The score is a weekly score.
    135             # - "DAILY" - The score is a daily score.
    136           "A String",
    137         ],
    138       },
    139     ],
    140   }</pre>
    141 </div>
    142 
    143 <div class="method">
    144     <code class="details" id="resetAllForAllPlayers">resetAllForAllPlayers()</code>
    145   <pre>Resets scores for all draft leaderboards for all players. This method is only available to user accounts for your developer console.
    146 
    147 Args:
    148 </pre>
    149 </div>
    150 
    151 <div class="method">
    152     <code class="details" id="resetForAllPlayers">resetForAllPlayers(leaderboardId)</code>
    153   <pre>Resets scores for the leaderboard with the given ID for all players. This method is only available to user accounts for your developer console. Only draft leaderboards can be reset.
    154 
    155 Args:
    156   leaderboardId: string, The ID of the leaderboard. (required)
    157 </pre>
    158 </div>
    159 
    160 <div class="method">
    161     <code class="details" id="resetMultipleForAllPlayers">resetMultipleForAllPlayers(body)</code>
    162   <pre>Resets scores for the leaderboards with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft leaderboards may be reset.
    163 
    164 Args:
    165   body: object, The request body. (required)
    166     The object takes the form of:
    167 
    168 { # This is a JSON template for multiple scores reset all request.
    169     "leaderboard_ids": [ # The IDs of leaderboards to reset.
    170       "A String",
    171     ],
    172     "kind": "gamesManagement#scoresResetMultipleForAllRequest", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#scoresResetMultipleForAllRequest.
    173   }
    174 
    175 </pre>
    176 </div>
    177 
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