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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "Benchmark.h"
      9 #include "SkBitmap.h"
     10 #include "SkCanvas.h"
     11 #include "SkGradientShader.h"
     12 #include "SkPaint.h"
     13 #include "SkPath.h"
     14 #include "SkString.h"
     15 
     16 enum ColorPattern {
     17     kWhite_ColorPattern,
     18     kBlue_ColorPattern,
     19     kOpaqueBitmap_ColorPattern,
     20     kAlphaBitmap_ColorPattern,
     21 };
     22 
     23 static const struct ColorPatternData{
     24     SkColor         fColor;
     25     bool            fIsBitmap;
     26     const char*     fName;
     27 } gColorPatterns[] = {
     28     // Keep this in same order as ColorPattern enum
     29     { SK_ColorWHITE, false,  "white"        }, // kWhite_ColorPattern
     30     { SK_ColorBLUE,  false,  "blue"         }, // kBlue_ColorPattern
     31     { SK_ColorWHITE, true,   "obaqueBitMap" }, // kOpaqueBitmap_ColorPattern
     32     { 0x10000000,    true,   "alphaBitmap"  }, // kAlphaBitmap_ColorPattern
     33 };
     34 
     35 enum DrawType {
     36     kRect_DrawType,
     37     kPath_DrawType,
     38 };
     39 
     40 static void makebm(SkBitmap* bm, int w, int h) {
     41     bm->allocN32Pixels(w, h);
     42     bm->eraseColor(SK_ColorTRANSPARENT);
     43 
     44     SkCanvas    canvas(*bm);
     45     SkScalar    s = SkIntToScalar(SkMin32(w, h));
     46     static const SkPoint     kPts0[] = { { 0, 0 }, { s, s } };
     47     static const SkPoint     kPts1[] = { { s/2, 0 }, { s/2, s } };
     48     static const SkScalar    kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
     49     static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
     50     static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 };
     51 
     52 
     53     SkPaint     paint;
     54 
     55     paint.setShader(SkGradientShader::MakeLinear(kPts0, kColors0, kPos, SK_ARRAY_COUNT(kColors0),
     56                                                  SkShader::kClamp_TileMode));
     57     canvas.drawPaint(paint);
     58     paint.setShader(SkGradientShader::MakeLinear(kPts1, kColors1, kPos, SK_ARRAY_COUNT(kColors1),
     59                                                  SkShader::kClamp_TileMode));
     60     canvas.drawPaint(paint);
     61 }
     62 
     63 /**
     64  * This bench draws a grid of either rects or filled paths, with two alternating color patterns.
     65  * This color patterns are passed in as enums to the class. The options are:
     66  *   1) solid white color
     67  *   2) solid blue color
     68  *   3) opaque bitmap
     69  *   4) partial alpha bitmap
     70  * The same color pattern can be set for both arguments to create a uniform pattern on all draws.
     71  *
     72  * The bench is used to test a few things. First it can test any optimizations made for a specific
     73  * color pattern (for example drawing an opaque bitmap versus one with partial alpha). Also it can
     74  * be used to test the cost of program switching and/or GrDrawOp combining when alternating between
     75  * different patterns when on the gpu.
     76  */
     77 class AlternatingColorPatternBench : public Benchmark {
     78 public:
     79     enum {
     80         NX = 5,
     81         NY = 5,
     82         NUM_DRAWS = NX * NY,
     83     };
     84     sk_sp<SkShader> fBmShader;
     85 
     86     SkPath  fPaths[NUM_DRAWS];
     87     SkRect  fRects[NUM_DRAWS];
     88     SkColor fColors[NUM_DRAWS];
     89     sk_sp<SkShader> fShaders[NUM_DRAWS];
     90 
     91     SkString        fName;
     92     ColorPatternData    fPattern1;
     93     ColorPatternData    fPattern2;
     94     DrawType fDrawType;
     95     SkBitmap fBmp;
     96 
     97 
     98     AlternatingColorPatternBench(ColorPattern pattern1, ColorPattern pattern2, DrawType drawType) {
     99         fPattern1 = gColorPatterns[pattern1];
    100         fPattern2 = gColorPatterns[pattern2];
    101         fName.printf("colorPattern_%s_%s_%s",
    102                      fPattern1.fName, fPattern2.fName,
    103                      kRect_DrawType == drawType ? "rect" : "path");
    104         fDrawType = drawType;
    105     }
    106 
    107 protected:
    108     const char* onGetName() override {
    109         return fName.c_str();
    110     }
    111 
    112     void onDelayedSetup() override {
    113         int w = 40;
    114         int h = 40;
    115         makebm(&fBmp, w, h);
    116         fBmShader = SkShader::MakeBitmapShader(fBmp,
    117                                                  SkShader::kRepeat_TileMode,
    118                                                  SkShader::kRepeat_TileMode);
    119         int offset = 2;
    120         int count = 0;
    121         for (int j = 0; j < NY; ++j) {
    122             for (int i = 0; i < NX; ++i) {
    123                 int x = (w + offset) * i;
    124                 int y = (h * offset) * j;
    125                 if (kRect_DrawType == fDrawType) {
    126                     fRects[count].set(SkIntToScalar(x), SkIntToScalar(y),
    127                                       SkIntToScalar(x + w), SkIntToScalar(y + h));
    128                 } else {
    129                     fPaths[count].moveTo(SkIntToScalar(x), SkIntToScalar(y));
    130                     fPaths[count].rLineTo(SkIntToScalar(w), 0);
    131                     fPaths[count].rLineTo(0, SkIntToScalar(h));
    132                     fPaths[count].rLineTo(SkIntToScalar(-w + 1), 0);
    133                 }
    134                 if (0 == count % 2) {
    135                     fColors[count]  = fPattern1.fColor;
    136                     fShaders[count] = fPattern1.fIsBitmap ? fBmShader : nullptr;
    137                 } else {
    138                     fColors[count]  = fPattern2.fColor;
    139                     fShaders[count] = fPattern2.fIsBitmap ? fBmShader : nullptr;
    140                 }
    141                 ++count;
    142             }
    143         }
    144     }
    145 
    146     void onDraw(int loops, SkCanvas* canvas) override {
    147         SkPaint paint;
    148         paint.setAntiAlias(false);
    149         paint.setFilterQuality(kLow_SkFilterQuality);
    150 
    151         for (int i = 0; i < loops; ++i) {
    152             for (int j = 0; j < NUM_DRAWS; ++j) {
    153                 paint.setColor(fColors[j]);
    154                 paint.setShader(fShaders[j]);
    155                 if (kRect_DrawType == fDrawType) {
    156                     canvas->drawRect(fRects[j], paint);
    157                 } else {
    158                     canvas->drawPath(fPaths[j], paint);
    159                 }
    160             }
    161         }
    162     }
    163 
    164 private:
    165     typedef Benchmark INHERITED;
    166 };
    167 
    168 DEF_BENCH(return new AlternatingColorPatternBench(kWhite_ColorPattern,
    169                                                   kWhite_ColorPattern,
    170                                                   kPath_DrawType);)
    171 DEF_BENCH(return new AlternatingColorPatternBench(kBlue_ColorPattern,
    172                                                   kBlue_ColorPattern,
    173                                                   kPath_DrawType);)
    174 DEF_BENCH(return new AlternatingColorPatternBench(kWhite_ColorPattern,
    175                                                   kBlue_ColorPattern,
    176                                                   kPath_DrawType);)
    177 
    178 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
    179                                                   kOpaqueBitmap_ColorPattern,
    180                                                   kPath_DrawType);)
    181 DEF_BENCH(return new AlternatingColorPatternBench(kAlphaBitmap_ColorPattern,
    182                                                   kAlphaBitmap_ColorPattern,
    183                                                   kPath_DrawType);)
    184 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
    185                                                   kAlphaBitmap_ColorPattern,
    186                                                   kPath_DrawType);)
    187 
    188 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
    189                                                   kOpaqueBitmap_ColorPattern,
    190                                                   kRect_DrawType);)
    191 DEF_BENCH(return new AlternatingColorPatternBench(kAlphaBitmap_ColorPattern,
    192                                                   kAlphaBitmap_ColorPattern,
    193                                                   kRect_DrawType);)
    194 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
    195                                                   kAlphaBitmap_ColorPattern,
    196                                                   kRect_DrawType);)
    197