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      1 /*
      2  * Copyright 2018 Google, LLC
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkAndroidCodec.h"
      9 #include "SkAnimatedImage.h"
     10 #include "SkCanvas.h"
     11 #include "SkData.h"
     12 #include "SkSurface.h"
     13 
     14 bool FuzzAnimatedImage(sk_sp<SkData> bytes) {
     15     auto codec = SkAndroidCodec::MakeFromData(bytes);
     16     if (nullptr == codec) {
     17         return false;
     18     }
     19     auto aImg = SkAnimatedImage::Make(std::move(codec));
     20     if (nullptr == aImg) {
     21         return false;
     22     }
     23 
     24     auto s = SkSurface::MakeRasterN32Premul(128, 128);
     25     if (!s) {
     26         // May return nullptr in memory-constrained fuzzing environments
     27         return false;
     28     }
     29 
     30     int escape = 0;
     31     while (!aImg->isFinished() && escape < 100) {
     32         aImg->draw(s->getCanvas());
     33         escape++;
     34         aImg->decodeNextFrame();
     35     }
     36     return true;
     37 }
     38 
     39 #if defined(IS_FUZZING_WITH_LIBFUZZER)
     40 extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
     41     auto bytes = SkData::MakeWithoutCopy(data, size);
     42     FuzzAnimatedImage(bytes);
     43     return 0;
     44 }
     45 #endif
     46