Home | History | Annotate | Download | only in gm
      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkGradientShader.h"
      9 #include "SkSurface.h"
     10 #include "gm.h"
     11 
     12 static void make_transparency(SkCanvas* canvas, SkScalar width, SkScalar height) {
     13     SkPoint pts[2];
     14     pts[0] = SkPoint::Make(0, 0);
     15     pts[1] = SkPoint::Make(width, 0);
     16     const SkColor kColors[] = {
     17             SK_ColorBLACK,
     18             SK_ColorGRAY,
     19             SK_ColorWHITE,
     20             SK_ColorRED,
     21             SK_ColorYELLOW,
     22             SK_ColorGREEN,
     23             SK_ColorCYAN,
     24             SK_ColorBLUE,
     25             SK_ColorMAGENTA,
     26     };
     27     const SkScalar kRowHeight = height / SK_ARRAY_COUNT(kColors);
     28     for (size_t i = 0; i < SK_ARRAY_COUNT(kColors); ++i) {
     29         SkColor shaderColors[2];
     30         shaderColors[0] = SK_AlphaTRANSPARENT;
     31         shaderColors[1] = kColors[i];
     32         SkPaint p;
     33         p.setShader(SkGradientShader::MakeLinear(pts, shaderColors, nullptr, 2,
     34                                                  SkShader::kClamp_TileMode));
     35         canvas->drawRect(SkRect::MakeXYWH(0, i * kRowHeight, width, kRowHeight), p);
     36     }
     37 }
     38 
     39 // http://crrev.com/834303005
     40 static sk_sp<SkShader> create_checkerboard_shader(SkColor c1, SkColor c2, int size) {
     41     SkBitmap bm;
     42     bm.allocN32Pixels(2 * size, 2 * size);
     43     bm.eraseColor(c1);
     44     bm.eraseArea(SkIRect::MakeLTRB(0, 0, size, size), c2);
     45     bm.eraseArea(SkIRect::MakeLTRB(size, size, 2 * size, 2 * size), c2);
     46     return SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
     47 }
     48 
     49 // http://crrev.com/834303005
     50 static void checkerboard(SkCanvas* canvas, SkColor c1, SkColor c2, int size) {
     51     SkPaint paint;
     52     paint.setShader(create_checkerboard_shader(c1, c2, size));
     53     canvas->drawPaint(paint);
     54 }
     55 
     56 /**
     57  *  This GM verifies that a transparent bitmap drawn over a
     58  *  checkerboard pattern looks correct.
     59  */
     60 DEF_SIMPLE_GM(transparency_check, canvas, 1792, 1080) {
     61     checkerboard(canvas, 0xFF999999, 0xFF666666, 8);
     62     {
     63         SkAutoCanvasRestore autoCanvasRestore(canvas, true);
     64         auto surface(SkSurface::MakeRasterN32Premul(256, 9));
     65         make_transparency(surface->getCanvas(), 256.0f, 9.0f);
     66         canvas->scale(7.0f, 120.0f);
     67         surface->draw(canvas, 0, 0, nullptr);
     68     }
     69 }
     70