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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrResourceKey_DEFINED
      9 #define GrResourceKey_DEFINED
     10 
     11 #include "../private/SkOnce.h"
     12 #include "../private/SkTemplates.h"
     13 #include "../private/SkTo.h"
     14 #include "GrTypes.h"
     15 #include "SkData.h"
     16 #include "SkString.h"
     17 
     18 #include <new>
     19 
     20 uint32_t GrResourceKeyHash(const uint32_t* data, size_t size);
     21 
     22 /**
     23  * Base class for all GrGpuResource cache keys. There are two types of cache keys. Refer to the
     24  * comments for each key type below.
     25  */
     26 class GrResourceKey {
     27 public:
     28     uint32_t hash() const {
     29         this->validate();
     30         return fKey[kHash_MetaDataIdx];
     31     }
     32 
     33     size_t size() const {
     34         this->validate();
     35         SkASSERT(this->isValid());
     36         return this->internalSize();
     37     }
     38 
     39 protected:
     40     static const uint32_t kInvalidDomain = 0;
     41 
     42     GrResourceKey() { this->reset(); }
     43 
     44     /** Reset to an invalid key. */
     45     void reset() {
     46         GR_STATIC_ASSERT((uint16_t)kInvalidDomain == kInvalidDomain);
     47         fKey.reset(kMetaDataCnt);
     48         fKey[kHash_MetaDataIdx] = 0;
     49         fKey[kDomainAndSize_MetaDataIdx] = kInvalidDomain;
     50     }
     51 
     52     bool operator==(const GrResourceKey& that) const {
     53         return this->hash() == that.hash() && 0 == memcmp(&fKey[kHash_MetaDataIdx + 1],
     54                                                           &that.fKey[kHash_MetaDataIdx + 1],
     55                                                           this->internalSize() - sizeof(uint32_t));
     56     }
     57 
     58     GrResourceKey& operator=(const GrResourceKey& that) {
     59         if (this != &that) {
     60             if (!that.isValid()) {
     61                 this->reset();
     62             } else {
     63                 size_t bytes = that.size();
     64                 SkASSERT(SkIsAlign4(bytes));
     65                 fKey.reset(SkToInt(bytes / sizeof(uint32_t)));
     66                 memcpy(fKey.get(), that.fKey.get(), bytes);
     67                 this->validate();
     68             }
     69         }
     70         return *this;
     71     }
     72 
     73     bool isValid() const { return kInvalidDomain != this->domain(); }
     74 
     75     uint32_t domain() const { return fKey[kDomainAndSize_MetaDataIdx] & 0xffff; }
     76 
     77     /** size of the key data, excluding meta-data (hash, domain, etc).  */
     78     size_t dataSize() const { return this->size() - 4 * kMetaDataCnt; }
     79 
     80     /** ptr to the key data, excluding meta-data (hash, domain, etc).  */
     81     const uint32_t* data() const {
     82         this->validate();
     83         return &fKey[kMetaDataCnt];
     84     }
     85 
     86 #ifdef SK_DEBUG
     87     void dump() const {
     88         if (!this->isValid()) {
     89             SkDebugf("Invalid Key\n");
     90         } else {
     91             SkDebugf("hash: %d ", this->hash());
     92             SkDebugf("domain: %d ", this->domain());
     93             SkDebugf("size: %dB ", this->internalSize());
     94             for (size_t i = 0; i < this->internalSize(); ++i) {
     95                 SkDebugf("%d ", fKey[SkTo<int>(i)]);
     96             }
     97             SkDebugf("\n");
     98         }
     99     }
    100 #endif
    101 
    102     /** Used to initialize a key. */
    103     class Builder {
    104     public:
    105         Builder(GrResourceKey* key, uint32_t domain, int data32Count) : fKey(key) {
    106             SkASSERT(data32Count >= 0);
    107             SkASSERT(domain != kInvalidDomain);
    108             key->fKey.reset(kMetaDataCnt + data32Count);
    109             int size = (data32Count + kMetaDataCnt) * sizeof(uint32_t);
    110             SkASSERT(SkToU16(size) == size);
    111             SkASSERT(SkToU16(domain) == domain);
    112             key->fKey[kDomainAndSize_MetaDataIdx] = domain | (size << 16);
    113         }
    114 
    115         ~Builder() { this->finish(); }
    116 
    117         void finish() {
    118             if (nullptr == fKey) {
    119                 return;
    120             }
    121             GR_STATIC_ASSERT(0 == kHash_MetaDataIdx);
    122             uint32_t* hash = &fKey->fKey[kHash_MetaDataIdx];
    123             *hash = GrResourceKeyHash(hash + 1, fKey->internalSize() - sizeof(uint32_t));
    124             fKey->validate();
    125             fKey = nullptr;
    126         }
    127 
    128         uint32_t& operator[](int dataIdx) {
    129             SkASSERT(fKey);
    130             SkDEBUGCODE(size_t dataCount = fKey->internalSize() / sizeof(uint32_t) - kMetaDataCnt;)
    131             SkASSERT(SkToU32(dataIdx) < dataCount);
    132             return fKey->fKey[kMetaDataCnt + dataIdx];
    133         }
    134 
    135     private:
    136         GrResourceKey* fKey;
    137     };
    138 
    139 private:
    140     enum MetaDataIdx {
    141         kHash_MetaDataIdx,
    142         // The key domain and size are packed into a single uint32_t.
    143         kDomainAndSize_MetaDataIdx,
    144 
    145         kLastMetaDataIdx = kDomainAndSize_MetaDataIdx
    146     };
    147     static const uint32_t kMetaDataCnt = kLastMetaDataIdx + 1;
    148 
    149     size_t internalSize() const { return fKey[kDomainAndSize_MetaDataIdx] >> 16; }
    150 
    151     void validate() const {
    152         SkASSERT(this->isValid());
    153         SkASSERT(fKey[kHash_MetaDataIdx] ==
    154                  GrResourceKeyHash(&fKey[kHash_MetaDataIdx] + 1,
    155                                    this->internalSize() - sizeof(uint32_t)));
    156         SkASSERT(SkIsAlign4(this->internalSize()));
    157     }
    158 
    159     friend class TestResource;  // For unit test to access kMetaDataCnt.
    160 
    161     // bmp textures require 5 uint32_t values.
    162     SkAutoSTMalloc<kMetaDataCnt + 5, uint32_t> fKey;
    163 };
    164 
    165 /**
    166  * A key used for scratch resources. There are three important rules about scratch keys:
    167  *        * Multiple resources can share the same scratch key. Therefore resources assigned the same
    168  *          scratch key should be interchangeable with respect to the code that uses them.
    169  *        * A resource can have at most one scratch key and it is set at resource creation by the
    170  *          resource itself.
    171  *        * When a scratch resource is ref'ed it will not be returned from the
    172  *          cache for a subsequent cache request until all refs are released. This facilitates using
    173  *          a scratch key for multiple render-to-texture scenarios. An example is a separable blur:
    174  *
    175  *  GrTexture* texture[2];
    176  *  texture[0] = get_scratch_texture(scratchKey);
    177  *  texture[1] = get_scratch_texture(scratchKey); // texture[0] is already owned so we will get a
    178  *                                                // different one for texture[1]
    179  *  draw_mask(texture[0], path);        // draws path mask to texture[0]
    180  *  blur_x(texture[0], texture[1]);     // blurs texture[0] in y and stores result in texture[1]
    181  *  blur_y(texture[1], texture[0]);     // blurs texture[1] in y and stores result in texture[0]
    182  *  texture[1]->unref();  // texture 1 can now be recycled for the next request with scratchKey
    183  *  consume_blur(texture[0]);
    184  *  texture[0]->unref();  // texture 0 can now be recycled for the next request with scratchKey
    185  */
    186 class GrScratchKey : public GrResourceKey {
    187 private:
    188     typedef GrResourceKey INHERITED;
    189 
    190 public:
    191     /** Uniquely identifies the type of resource that is cached as scratch. */
    192     typedef uint32_t ResourceType;
    193 
    194     /** Generate a unique ResourceType. */
    195     static ResourceType GenerateResourceType();
    196 
    197     /** Creates an invalid scratch key. It must be initialized using a Builder object before use. */
    198     GrScratchKey() {}
    199 
    200     GrScratchKey(const GrScratchKey& that) { *this = that; }
    201 
    202     /** reset() returns the key to the invalid state. */
    203     using INHERITED::reset;
    204 
    205     using INHERITED::isValid;
    206 
    207     ResourceType resourceType() const { return this->domain(); }
    208 
    209     GrScratchKey& operator=(const GrScratchKey& that) {
    210         this->INHERITED::operator=(that);
    211         return *this;
    212     }
    213 
    214     bool operator==(const GrScratchKey& that) const { return this->INHERITED::operator==(that); }
    215     bool operator!=(const GrScratchKey& that) const { return !(*this == that); }
    216 
    217     class Builder : public INHERITED::Builder {
    218     public:
    219         Builder(GrScratchKey* key, ResourceType type, int data32Count)
    220                 : INHERITED::Builder(key, type, data32Count) {}
    221     };
    222 };
    223 
    224 /**
    225  * A key that allows for exclusive use of a resource for a use case (AKA "domain"). There are three
    226  * rules governing the use of unique keys:
    227  *        * Only one resource can have a given unique key at a time. Hence, "unique".
    228  *        * A resource can have at most one unique key at a time.
    229  *        * Unlike scratch keys, multiple requests for a unique key will return the same
    230  *          resource even if the resource already has refs.
    231  * This key type allows a code path to create cached resources for which it is the exclusive user.
    232  * The code path creates a domain which it sets on its keys. This guarantees that there are no
    233  * cross-domain collisions.
    234  *
    235  * Unique keys preempt scratch keys. While a resource has a unique key it is inaccessible via its
    236  * scratch key. It can become scratch again if the unique key is removed.
    237  */
    238 class GrUniqueKey : public GrResourceKey {
    239 private:
    240     typedef GrResourceKey INHERITED;
    241 
    242 public:
    243     typedef uint32_t Domain;
    244     /** Generate a Domain for unique keys. */
    245     static Domain GenerateDomain();
    246 
    247     /** Creates an invalid unique key. It must be initialized using a Builder object before use. */
    248     GrUniqueKey() : fTag(nullptr) {}
    249 
    250     GrUniqueKey(const GrUniqueKey& that) { *this = that; }
    251 
    252     /** reset() returns the key to the invalid state. */
    253     using INHERITED::reset;
    254 
    255     using INHERITED::isValid;
    256 
    257     GrUniqueKey& operator=(const GrUniqueKey& that) {
    258         this->INHERITED::operator=(that);
    259         this->setCustomData(sk_ref_sp(that.getCustomData()));
    260         fTag = that.fTag;
    261         return *this;
    262     }
    263 
    264     bool operator==(const GrUniqueKey& that) const { return this->INHERITED::operator==(that); }
    265     bool operator!=(const GrUniqueKey& that) const { return !(*this == that); }
    266 
    267     void setCustomData(sk_sp<SkData> data) { fData = std::move(data); }
    268     SkData* getCustomData() const { return fData.get(); }
    269 
    270     const char* tag() const { return fTag; }
    271 
    272 #ifdef SK_DEBUG
    273     void dump(const char* label) const {
    274         SkDebugf("%s tag: %s\n", label, fTag ? fTag : "None");
    275         this->INHERITED::dump();
    276     }
    277 #endif
    278 
    279     class Builder : public INHERITED::Builder {
    280     public:
    281         Builder(GrUniqueKey* key, Domain type, int data32Count, const char* tag = nullptr)
    282                 : INHERITED::Builder(key, type, data32Count) {
    283             key->fTag = tag;
    284         }
    285 
    286         /** Used to build a key that wraps another key and adds additional data. */
    287         Builder(GrUniqueKey* key, const GrUniqueKey& innerKey, Domain domain, int extraData32Cnt,
    288                 const char* tag = nullptr)
    289                 : INHERITED::Builder(key, domain, Data32CntForInnerKey(innerKey) + extraData32Cnt) {
    290             SkASSERT(&innerKey != key);
    291             // add the inner key to the end of the key so that op[] can be indexed normally.
    292             uint32_t* innerKeyData = &this->operator[](extraData32Cnt);
    293             const uint32_t* srcData = innerKey.data();
    294             (*innerKeyData++) = innerKey.domain();
    295             memcpy(innerKeyData, srcData, innerKey.dataSize());
    296             key->fTag = tag;
    297         }
    298 
    299     private:
    300         static int Data32CntForInnerKey(const GrUniqueKey& innerKey) {
    301             // key data + domain
    302             return SkToInt((innerKey.dataSize() >> 2) + 1);
    303         }
    304     };
    305 
    306 private:
    307     sk_sp<SkData> fData;
    308     const char* fTag;
    309 };
    310 
    311 /**
    312  * It is common to need a frequently reused GrUniqueKey where the only requirement is that the key
    313  * is unique. These macros create such a key in a thread safe manner so the key can be truly global
    314  * and only constructed once.
    315  */
    316 
    317 /** Place outside of function/class definitions. */
    318 #define GR_DECLARE_STATIC_UNIQUE_KEY(name) static SkOnce name##_once
    319 
    320 /** Place inside function where the key is used. */
    321 #define GR_DEFINE_STATIC_UNIQUE_KEY(name)                         \
    322     static SkAlignedSTStorage<1, GrUniqueKey> name##_storage;     \
    323     name##_once(gr_init_static_unique_key_once, &name##_storage); \
    324     static const GrUniqueKey& name = *reinterpret_cast<GrUniqueKey*>(name##_storage.get())
    325 
    326 static inline void gr_init_static_unique_key_once(SkAlignedSTStorage<1, GrUniqueKey>* keyStorage) {
    327     GrUniqueKey* key = new (keyStorage->get()) GrUniqueKey;
    328     GrUniqueKey::Builder builder(key, GrUniqueKey::GenerateDomain(), 0);
    329 }
    330 
    331 // The cache listens for these messages to purge junk resources proactively.
    332 class GrUniqueKeyInvalidatedMessage {
    333 public:
    334     GrUniqueKeyInvalidatedMessage() = default;
    335     GrUniqueKeyInvalidatedMessage(const GrUniqueKey& key, uint32_t contextUniqueID)
    336             : fKey(key), fContextID(contextUniqueID) {
    337         SkASSERT(SK_InvalidUniqueID != contextUniqueID);
    338     }
    339 
    340     GrUniqueKeyInvalidatedMessage(const GrUniqueKeyInvalidatedMessage&) = default;
    341 
    342     GrUniqueKeyInvalidatedMessage& operator=(const GrUniqueKeyInvalidatedMessage&) = default;
    343 
    344     const GrUniqueKey& key() const { return fKey; }
    345     uint32_t contextID() const { return fContextID; }
    346 
    347 private:
    348     GrUniqueKey fKey;
    349     uint32_t fContextID = SK_InvalidUniqueID;
    350 };
    351 
    352 static inline bool SkShouldPostMessageToBus(const GrUniqueKeyInvalidatedMessage& msg,
    353                                             uint32_t msgBusUniqueID) {
    354     return msg.contextID() == msgBusUniqueID;
    355 }
    356 
    357 #endif
    358