1 How to build Skia 2 ================= 3 4 Make sure you have first followed the [instructions to download 5 Skia](./download). 6 7 Skia uses [GN](https://chromium.googlesource.com/chromium/src/tools/gn/) to 8 configure its builds. 9 10 `is_official_build` and Third-party Dependencies 11 ------------------------------------------------ 12 13 Most users of Skia should set `is_official_build=true`, and most developers 14 should leave it to its `false` default. 15 16 This mode configures Skia in a way that's suitable to ship: an optimized build 17 with no debug symbols, dynamically linked against its third-party dependencies 18 using the ordinary library search path. 19 20 In contrast, the developer-oriented default is an unoptimized build with full 21 debug symbols and all third-party dependencies built from source and embedded 22 into libskia. This is how we do all our manual and automated testing. 23 24 Skia offers several features that make use of third-party libraries, like 25 libpng, libwebp, or libjpeg-turbo to decode images, or ICU and sftnly to subset 26 fonts. All these third-party dependencies are optional and can be controlled 27 by a GN argument that looks something like `skia_use_foo` for appropriate 28 `foo`. 29 30 If `skia_use_foo` is enabled, enabling `skia_use_system_foo` will build and 31 link Skia against the headers and libaries found on the system paths. 32 `is_official_build=true` enables all `skia_use_system_foo` by default. You can 33 use `extra_cflags` and `extra_ldflags` to add include or library paths if 34 needed. 35 36 A note on software backend performance 37 -------------------------------------- 38 39 A number of routines in Skia's software backend have been written to run 40 fastest when compiled by Clang. If you depend on software rasterization, image 41 decoding, or color space conversion and compile Skia with GCC, MSVC or another 42 compiler, you will see dramatically worse performance than if you use Clang. 43 44 This choice was only a matter of prioritization; there is nothing fundamentally 45 wrong with non-Clang compilers. So if this is a serious issue for you, please 46 let us know on the mailing list. 47 48 Quickstart 49 ---------- 50 51 Run GN to generate your build files. 52 53 bin/gn gen out/Static --args='is_official_build=true' 54 bin/gn gen out/Shared --args='is_official_build=true is_component_build=true' 55 56 If you find you don't have `bin/gn`, make sure you've run 57 58 python tools/git-sync-deps 59 60 GN allows fine-grained settings for developers and special situations. 61 62 bin/gn gen out/Debug 63 bin/gn gen out/Release --args='is_debug=false' 64 bin/gn gen out/Clang --args='cc="clang" cxx="clang++"' 65 bin/gn gen out/Cached --args='cc_wrapper="ccache"' 66 bin/gn gen out/RTTI --args='extra_cflags_cc=["-frtti"]' 67 68 To see all the arguments available, you can run 69 70 bin/gn args out/Debug --list 71 72 Having generated your build files, run Ninja to compile and link Skia. 73 74 ninja -C out/Static 75 ninja -C out/Shared 76 ninja -C out/Debug 77 ninja -C out/Release 78 ninja -C out/Clang 79 ninja -C out/Cached 80 ninja -C out/RTTI 81 82 If some header files are missing, install the corresponding dependencies 83 84 tools/install_dependencies.sh 85 86 Android 87 ------- 88 89 To build Skia for Android you need an [Android 90 NDK](https://developer.android.com/ndk/index.html). 91 92 If you do not have an NDK and have access to CIPD, you 93 can use one of these commands to fetch the NDK our bots use: 94 95 python infra/bots/assets/android_ndk_linux/download.py -t /tmp/ndk 96 python infra/bots/assets/android_ndk_darwin/download.py -t /tmp/ndk 97 python infra/bots/assets/android_ndk_windows/download.py -t C:/ndk 98 99 When generating your GN build files, pass the path to your `ndk` and your 100 desired `target_cpu`: 101 102 bin/gn gen out/arm --args='ndk="/tmp/ndk" target_cpu="arm"' 103 bin/gn gen out/arm64 --args='ndk="/tmp/ndk" target_cpu="arm64"' 104 bin/gn gen out/x64 --args='ndk="/tmp/ndk" target_cpu="x64"' 105 bin/gn gen out/x86 --args='ndk="/tmp/ndk" target_cpu="x86"' 106 107 Other arguments like `is_debug` and `is_component_build` continue to work. 108 Tweaking `ndk_api` gives you access to newer Android features like Vulkan. 109 110 To test on an Android device, push the binary and `resources` over, 111 and run it as normal. You may find `bin/droid` convenient. 112 113 ninja -C out/arm64 114 adb push out/arm64/dm /data/local/tmp 115 adb push resources /data/local/tmp 116 adb shell "cd /data/local/tmp; ./dm --src gm --config gl" 117 118 119 ChromeOS 120 -------------- 121 To cross-compile Skia for arm ChromeOS devices the following is needed: 122 123 - Clang 4 or newer 124 - An armhf sysroot 125 - The (E)GL lib files on the arm chromebook to link against. 126 127 To compile Skia for an x86 ChromeOS device, one only needs Clang and the lib files. 128 129 If you have access to CIPD, you can fetch all of these as follows: 130 131 python infra/bots/assets/clang_linux/download.py -t /opt/clang 132 python infra/bots/assets/armhf_sysroot/download.py -t /opt/armhf_sysroot 133 python infra/bots/assets/chromebook_arm_gles/download.py -t /opt/chromebook_arm_gles 134 python infra/bots/assets/chromebook_x86_64_gles/download.py -t /opt/chromebook_x86_64_gles 135 136 If you don't have authorization to use those assets, then see the README.md files for 137 [armhf_sysroot](https://skia.googlesource.com/skia/+/master/infra/bots/assets/armhf_sysroot/README.md), 138 [chromebook_arm_gles](https://skia.googlesource.com/skia/+/master/infra/bots/assets/chromebook_arm_gles/README.md), and 139 [chromebook_x86_64_gles](https://skia.googlesource.com/skia/+/master/infra/bots/assets/chromebook_x86_64_gles/README.md) 140 for instructions on creating those assets. 141 142 Once those files are in place, generate the GN args that resemble the following: 143 144 #ARM 145 cc= "/opt/clang/bin/clang" 146 cxx = "/opt/clang/bin/clang++" 147 148 extra_asmflags = [ 149 "--target=armv7a-linux-gnueabihf", 150 "--sysroot=/opt/armhf_sysroot/", 151 "-march=armv7-a", 152 "-mfpu=neon", 153 "-mthumb", 154 ] 155 extra_cflags=[ 156 "--target=armv7a-linux-gnueabihf", 157 "--sysroot=/opt/armhf_sysroot", 158 "-I/opt/chromebook_arm_gles/include", 159 "-I/opt/armhf_sysroot/include/", 160 "-I/opt/armhf_sysroot/include/c++/4.8.4/", 161 "-I/opt/armhf_sysroot/include/c++/4.8.4/arm-linux-gnueabihf/", 162 "-DMESA_EGL_NO_X11_HEADERS", 163 "-funwind-tables", 164 ] 165 extra_ldflags=[ 166 "--sysroot=/opt/armhf_sysroot", 167 "-B/opt/armhf_sysroot/bin", 168 "-B/opt/armhf_sysroot/gcc-cross", 169 "-L/opt/armhf_sysroot/gcc-cross", 170 "-L/opt/armhf_sysroot/lib", 171 "-L/opt/chromebook_arm_gles/lib", 172 "--target=armv7a-linux-gnueabihf", 173 ] 174 target_cpu="arm" 175 skia_use_fontconfig = false 176 skia_use_system_freetype2 = false 177 skia_use_egl = true 178 179 180 # x86_64 181 cc= "/opt/clang/bin/clang" 182 cxx = "/opt/clang/bin/clang++" 183 extra_cflags=[ 184 "-I/opt/clang/include/c++/v1/", 185 "-I/opt/chromebook_x86_64_gles/include", 186 "-DMESA_EGL_NO_X11_HEADERS", 187 "-DEGL_NO_IMAGE_EXTERNAL", 188 ] 189 extra_ldflags=[ 190 "-stdlib=libc++", 191 "-fuse-ld=lld", 192 "-L/opt/chromebook_x86_64_gles/lib", 193 ] 194 target_cpu="x64" 195 skia_use_fontconfig = false 196 skia_use_system_freetype2 = false 197 skia_use_egl = true 198 199 Compile dm (or another executable of your choice) with ninja, as per usual. 200 201 Push the binary to a chromebook via ssh and [run dm as normal](https://skia.org/dev/testing/tests) 202 using the gles GPU config. 203 204 Most chromebooks by default have their home directory partition marked as noexec. 205 To avoid "permission denied" errors, remember to run something like: 206 207 sudo mount -i -o remount,exec /home/chronos 208 209 Mac 210 --- 211 212 Mac users may want to pass `--ide=xcode` to `bin/gn gen` to generate an Xcode project. 213 214 iOS 215 --- 216 217 Run GN to generate your build files. Set `target_os="ios"` to build for iOS. 218 This defaults to `target_cpu="arm64"`. Choosing `x64` targets the iOS simulator. 219 220 bin/gn gen out/ios64 --args='target_os="ios"' 221 bin/gn gen out/ios32 --args='target_os="ios" target_cpu="arm"' 222 bin/gn gen out/iossim --args='target_os="ios" target_cpu="x64"' 223 224 This will also package (and for devices, sign) iOS test binaries. This defaults to a 225 Google signing identity and provisioning profile. To use a different one set `skia_ios_identity` 226 to match your code signing identity and `skia_ios_profile` to the name of your provisioning 227 profile, e.g. `skia_ios_identity=".*Jane Doe.*" skia_ios_profile="iPad Profile"`. A list of 228 identities can be found by typing `security find-identity` on the command line. The name of the 229 provisioning profile should be available on the Apple Developer site. 230 231 For signed packages `ios-deploy` makes installing and running them on a device easy: 232 233 ios-deploy -b out/Debug/dm.app -d --args "--match foo" 234 235 Alternatively you can generate an Xcode project by passing `--ide=xcode` to `bin/gn gen`. 236 237 If you find yourself missing a Google signing identity or provisioning profile, 238 you'll want to have a read through go/appledev. 239 240 Deploying to a device with an OS older than the current SDK doesn't currently work through Xcode, 241 but can be done on the command line by setting the environment variable IPHONEOS_DEPLOYMENT_TARGET 242 to the desired OS version. 243 244 Windows 245 ------- 246 247 Skia can build on Windows with Visual Studio 2017 or Visual Studio 2015 Update 3. 248 If GN is unable to locate either of those, it will print an error message. In that 249 case, you can pass your `VC` path to GN via `win_vc`. 250 251 Skia can be compiled with the free [Build Tools for Visual Studio 252 2017](https://www.visualstudio.com/downloads/#build-tools-for-visual-studio-2017). 253 254 The bots use a packaged 2017 toolchain, which Googlers can download like this: 255 256 python infra/bots/assets/win_toolchain/download.py -t C:/toolchain 257 258 You can then pass the VC and SDK paths to GN by setting your GN args: 259 260 win_vc = "C:\toolchain\VC" 261 win_sdk = "C:\toolchain\win_sdk" 262 263 This toolchain is the only way we support 32-bit builds, by also setting `target_cpu="x86"`. 264 There is also a corresponding 2015 toolchain, downloaded via `infra/bots/assets/win_toolchain_2015`. 265 266 The Skia build assumes that the PATHEXT environment variable contains ".EXE". 267 268 ### **Highly Recommended**: Build with clang-cl 269 270 Skia uses generated code that is only optimized when Skia is built with clang. Other compilers get generic 271 unoptimized code. 272 273 Setting the `cc` and `cxx` gn args is _not_ sufficient to build with clang-cl. These variables 274 are ignored on Windows. Instead set the variable `clang_win` to your LLVM installation directory. 275 If you installed the prebuilt LLVM downloaded from [here](https://releases.llvm.org/download.html "LLVM Download") in the default location that would be: 276 277 clang_win = "C:\Program Files\LLVM" 278 279 Follow the standard Windows path specification and not MinGW convention (e.g. `C:\Program Files\LLVM` not ~~`/c/Program Files/LLVM`~~). 280 281 ### Visual Studio Solutions 282 283 If you use Visual Studio, you may want to pass `--ide=vs` to `bin/gn gen` to 284 generate `all.sln`. That solution will exist within the GN directory for the 285 specific configuration, and will only build/run that configuration. 286 287 If you want a Visual Studio Solution that supports multiple GN configurations, 288 there is a helper script. It requires that all of your GN directories be inside 289 the `out` directory. First, create all of your GN configurations as usual. 290 Pass `--ide=vs` when running `bin/gn gen` for each one. Then: 291 292 python gn/gn_meta_sln.py 293 294 This creates a new dedicated output directory and solution file 295 `out/sln/skia.sln`. It has one solution configuration for each GN configuration, 296 and supports building and running any of them. It also adjusts syntax highlighting 297 of inactive code blocks based on preprocessor definitions from the selected 298 solution configuration. 299 300 Windows ARM64 301 ------------- 302 303 There is early, experimental support for [Windows 10 on ARM](https://docs.microsoft.com/en-us/windows/arm/). 304 This currently requires (a recent version of) MSVC, and the `Visual C++ compilers and libraries for ARM64` 305 individual component in the Visual Studio Installer. For Googlers, the win_toolchain asset includes the 306 ARM64 compiler. 307 308 To use that toolchain, set the `target_cpu` GN argument to `"arm64"`. Note that OpenGL is not supported 309 by Windows 10 on ARM, so Skia's GL backends are stubbed out, and will not work. ANGLE is supported: 310 311 bin/gn gen out/win-arm64 --args='target_cpu="arm64" skia_use_angle=true' 312 313 This will produce a build of Skia that can use the software or ANGLE backends, in DM. Viewer only works 314 when launched with `--backend angle`, because the software backend tries to use OpenGL to display the 315 window contents. 316 317 CMake 318 ----- 319 320 We have added a GN-to-CMake translator mainly for use with IDEs that like CMake 321 project descriptions. This is not meant for any purpose beyond development. 322 323 bin/gn gen out/config --ide=json --json-ide-script=../../gn/gn_to_cmake.py 324