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      1 /*
      2  * Copyright 2018 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 /**************************************************************************************************
      9  *** This file was autogenerated from GrAlphaThresholdFragmentProcessor.fp; do not modify.
     10  **************************************************************************************************/
     11 #include "GrAlphaThresholdFragmentProcessor.h"
     12 
     13 inline GrFragmentProcessor::OptimizationFlags GrAlphaThresholdFragmentProcessor::optFlags(
     14         float outerThreshold) {
     15     if (outerThreshold >= 1.0) {
     16         return kPreservesOpaqueInput_OptimizationFlag |
     17                kCompatibleWithCoverageAsAlpha_OptimizationFlag;
     18     } else {
     19         return kCompatibleWithCoverageAsAlpha_OptimizationFlag;
     20     }
     21 }
     22 #include "glsl/GrGLSLFragmentProcessor.h"
     23 #include "glsl/GrGLSLFragmentShaderBuilder.h"
     24 #include "glsl/GrGLSLProgramBuilder.h"
     25 #include "GrTexture.h"
     26 #include "SkSLCPP.h"
     27 #include "SkSLUtil.h"
     28 class GrGLSLAlphaThresholdFragmentProcessor : public GrGLSLFragmentProcessor {
     29 public:
     30     GrGLSLAlphaThresholdFragmentProcessor() {}
     31     void emitCode(EmitArgs& args) override {
     32         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
     33         const GrAlphaThresholdFragmentProcessor& _outer =
     34                 args.fFp.cast<GrAlphaThresholdFragmentProcessor>();
     35         (void)_outer;
     36         auto innerThreshold = _outer.innerThreshold();
     37         (void)innerThreshold;
     38         auto outerThreshold = _outer.outerThreshold();
     39         (void)outerThreshold;
     40         fInnerThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
     41                                                               kHalf_GrSLType, "innerThreshold");
     42         fOuterThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
     43                                                               kHalf_GrSLType, "outerThreshold");
     44         SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
     45         fragBuilder->codeAppendf(
     46                 "half4 color = %s;\nhalf4 mask_color = texture(%s, %s).%s;\nif (mask_color.w < "
     47                 "0.5) {\n    if (color.w > %s) {\n        half scale = %s / color.w;\n        "
     48                 "color.xyz *= scale;\n        color.w = %s;\n    }\n} else if (color.w < %s) {\n   "
     49                 " half scale = %s / max(0.001, color.w);\n    color.xyz *= scale;\n    color.w = "
     50                 "%s;\n}\n%s = color;\n",
     51                 args.fInputColor,
     52                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
     53                 sk_TransformedCoords2D_0.c_str(),
     54                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(),
     55                 args.fUniformHandler->getUniformCStr(fOuterThresholdVar),
     56                 args.fUniformHandler->getUniformCStr(fOuterThresholdVar),
     57                 args.fUniformHandler->getUniformCStr(fOuterThresholdVar),
     58                 args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
     59                 args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
     60                 args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fOutputColor);
     61     }
     62 
     63 private:
     64     void onSetData(const GrGLSLProgramDataManager& pdman,
     65                    const GrFragmentProcessor& _proc) override {
     66         const GrAlphaThresholdFragmentProcessor& _outer =
     67                 _proc.cast<GrAlphaThresholdFragmentProcessor>();
     68         {
     69             pdman.set1f(fInnerThresholdVar, (_outer.innerThreshold()));
     70             pdman.set1f(fOuterThresholdVar, (_outer.outerThreshold()));
     71         }
     72     }
     73     UniformHandle fInnerThresholdVar;
     74     UniformHandle fOuterThresholdVar;
     75 };
     76 GrGLSLFragmentProcessor* GrAlphaThresholdFragmentProcessor::onCreateGLSLInstance() const {
     77     return new GrGLSLAlphaThresholdFragmentProcessor();
     78 }
     79 void GrAlphaThresholdFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
     80                                                               GrProcessorKeyBuilder* b) const {}
     81 bool GrAlphaThresholdFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
     82     const GrAlphaThresholdFragmentProcessor& that = other.cast<GrAlphaThresholdFragmentProcessor>();
     83     (void)that;
     84     if (fMask != that.fMask) return false;
     85     if (fInnerThreshold != that.fInnerThreshold) return false;
     86     if (fOuterThreshold != that.fOuterThreshold) return false;
     87     return true;
     88 }
     89 GrAlphaThresholdFragmentProcessor::GrAlphaThresholdFragmentProcessor(
     90         const GrAlphaThresholdFragmentProcessor& src)
     91         : INHERITED(kGrAlphaThresholdFragmentProcessor_ClassID, src.optimizationFlags())
     92         , fMask(src.fMask)
     93         , fInnerThreshold(src.fInnerThreshold)
     94         , fOuterThreshold(src.fOuterThreshold)
     95         , fMaskCoordTransform(src.fMaskCoordTransform) {
     96     this->setTextureSamplerCnt(1);
     97     this->addCoordTransform(&fMaskCoordTransform);
     98 }
     99 std::unique_ptr<GrFragmentProcessor> GrAlphaThresholdFragmentProcessor::clone() const {
    100     return std::unique_ptr<GrFragmentProcessor>(new GrAlphaThresholdFragmentProcessor(*this));
    101 }
    102 const GrFragmentProcessor::TextureSampler& GrAlphaThresholdFragmentProcessor::onTextureSampler(
    103         int index) const {
    104     return IthTextureSampler(index, fMask);
    105 }
    106 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAlphaThresholdFragmentProcessor);
    107 #if GR_TEST_UTILS
    108 std::unique_ptr<GrFragmentProcessor> GrAlphaThresholdFragmentProcessor::TestCreate(
    109         GrProcessorTestData* testData) {
    110     sk_sp<GrTextureProxy> maskProxy = testData->textureProxy(GrProcessorUnitTest::kAlphaTextureIdx);
    111     // Make the inner and outer thresholds be in (0, 1) exclusive and be sorted correctly.
    112     float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
    113     float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
    114     const int kMaxWidth = 1000;
    115     const int kMaxHeight = 1000;
    116     uint32_t width = testData->fRandom->nextULessThan(kMaxWidth);
    117     uint32_t height = testData->fRandom->nextULessThan(kMaxHeight);
    118     uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width);
    119     uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height);
    120     SkIRect bounds = SkIRect::MakeXYWH(x, y, width, height);
    121     return GrAlphaThresholdFragmentProcessor::Make(std::move(maskProxy), innerThresh, outerThresh,
    122                                                    bounds);
    123 }
    124 #endif
    125