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      1 /*
      2  * Copyright 2018 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 /**************************************************************************************************
      9  *** This file was autogenerated from GrConstColorProcessor.fp; do not modify.
     10  **************************************************************************************************/
     11 #include "GrConstColorProcessor.h"
     12 #include "glsl/GrGLSLFragmentProcessor.h"
     13 #include "glsl/GrGLSLFragmentShaderBuilder.h"
     14 #include "glsl/GrGLSLProgramBuilder.h"
     15 #include "GrTexture.h"
     16 #include "SkSLCPP.h"
     17 #include "SkSLUtil.h"
     18 class GrGLSLConstColorProcessor : public GrGLSLFragmentProcessor {
     19 public:
     20     GrGLSLConstColorProcessor() {}
     21     void emitCode(EmitArgs& args) override {
     22         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
     23         const GrConstColorProcessor& _outer = args.fFp.cast<GrConstColorProcessor>();
     24         (void)_outer;
     25         auto color = _outer.color();
     26         (void)color;
     27         auto mode = _outer.mode();
     28         (void)mode;
     29         fColorVar =
     30                 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "color");
     31         fragBuilder->codeAppendf(
     32                 "@switch (%d) {\n    case 0:\n        %s = %s;\n        break;\n    case 1:\n      "
     33                 "  %s = %s * %s;\n        break;\n    case 2:\n        %s = %s.w * %s;\n        "
     34                 "break;\n}\n",
     35                 (int)_outer.mode(), args.fOutputColor,
     36                 args.fUniformHandler->getUniformCStr(fColorVar), args.fOutputColor,
     37                 args.fInputColor, args.fUniformHandler->getUniformCStr(fColorVar),
     38                 args.fOutputColor, args.fInputColor,
     39                 args.fUniformHandler->getUniformCStr(fColorVar));
     40     }
     41 
     42 private:
     43     void onSetData(const GrGLSLProgramDataManager& pdman,
     44                    const GrFragmentProcessor& _proc) override {
     45         const GrConstColorProcessor& _outer = _proc.cast<GrConstColorProcessor>();
     46         {
     47             const SkPMColor4f& colorValue = _outer.color();
     48             if (fColorPrev != colorValue) {
     49                 fColorPrev = colorValue;
     50                 pdman.set4fv(fColorVar, 1, colorValue.vec());
     51             }
     52         }
     53     }
     54     SkPMColor4f fColorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
     55     UniformHandle fColorVar;
     56 };
     57 GrGLSLFragmentProcessor* GrConstColorProcessor::onCreateGLSLInstance() const {
     58     return new GrGLSLConstColorProcessor();
     59 }
     60 void GrConstColorProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
     61                                                   GrProcessorKeyBuilder* b) const {
     62     b->add32((int32_t)fMode);
     63 }
     64 bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const {
     65     const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>();
     66     (void)that;
     67     if (fColor != that.fColor) return false;
     68     if (fMode != that.fMode) return false;
     69     return true;
     70 }
     71 GrConstColorProcessor::GrConstColorProcessor(const GrConstColorProcessor& src)
     72         : INHERITED(kGrConstColorProcessor_ClassID, src.optimizationFlags())
     73         , fColor(src.fColor)
     74         , fMode(src.fMode) {}
     75 std::unique_ptr<GrFragmentProcessor> GrConstColorProcessor::clone() const {
     76     return std::unique_ptr<GrFragmentProcessor>(new GrConstColorProcessor(*this));
     77 }
     78 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConstColorProcessor);
     79 #if GR_TEST_UTILS
     80 std::unique_ptr<GrFragmentProcessor> GrConstColorProcessor::TestCreate(GrProcessorTestData* d) {
     81     SkPMColor4f color;
     82     int colorPicker = d->fRandom->nextULessThan(3);
     83     switch (colorPicker) {
     84         case 0: {
     85             uint32_t a = d->fRandom->nextULessThan(0x100);
     86             uint32_t r = d->fRandom->nextULessThan(a + 1);
     87             uint32_t g = d->fRandom->nextULessThan(a + 1);
     88             uint32_t b = d->fRandom->nextULessThan(a + 1);
     89             color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
     90             break;
     91         }
     92         case 1:
     93             color = SK_PMColor4fTRANSPARENT;
     94             break;
     95         case 2:
     96             uint32_t c = d->fRandom->nextULessThan(0x100);
     97             color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
     98             break;
     99     }
    100     InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
    101     return GrConstColorProcessor::Make(color, mode);
    102 }
    103 #endif
    104