Home | History | Annotate | Download | only in gl
      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrGLContext.h"
      9 #include "GrGLGLSL.h"
     10 #include "SkSLCompiler.h"
     11 
     12 ////////////////////////////////////////////////////////////////////////////////
     13 
     14 std::unique_ptr<GrGLContext> GrGLContext::Make(sk_sp<const GrGLInterface> interface,
     15                                                const GrContextOptions& options) {
     16     if (!interface->validate()) {
     17         return nullptr;
     18     }
     19 
     20     const GrGLubyte* verUByte;
     21     GR_GL_CALL_RET(interface.get(), verUByte, GetString(GR_GL_VERSION));
     22     const char* ver = reinterpret_cast<const char*>(verUByte);
     23 
     24     const GrGLubyte* rendererUByte;
     25     GR_GL_CALL_RET(interface.get(), rendererUByte, GetString(GR_GL_RENDERER));
     26     const char* renderer = reinterpret_cast<const char*>(rendererUByte);
     27 
     28     ConstructorArgs args;
     29     args.fGLVersion = GrGLGetVersionFromString(ver);
     30     if (GR_GL_INVALID_VER == args.fGLVersion) {
     31         return nullptr;
     32     }
     33 
     34     if (!GrGLGetGLSLGeneration(interface.get(), &args.fGLSLGeneration)) {
     35         return nullptr;
     36     }
     37 
     38     args.fVendor = GrGLGetVendor(interface.get());
     39 
     40     args.fRenderer = GrGLGetRendererFromStrings(renderer, interface->fExtensions);
     41 
     42     GrGLGetANGLEInfoFromString(renderer, &args.fANGLEBackend, &args.fANGLEVendor,
     43                                &args.fANGLERenderer);
     44     /*
     45      * Qualcomm drivers for the 3xx series have a horrendous bug with some drivers. Though they
     46      * claim to support GLES 3.00, some perfectly valid GLSL300 shaders will only compile with
     47      * #version 100, and will fail to compile with #version 300 es.  In the long term, we
     48      * need to lock this down to a specific driver version.
     49      * ?????/2015 - This bug is still present in Lollipop pre-mr1
     50      * 06/18/2015 - This bug does not affect the nexus 6 (which has an Adreno 4xx).
     51      */
     52     if (kAdreno3xx_GrGLRenderer == args.fRenderer) {
     53         args.fGLSLGeneration = k110_GrGLSLGeneration;
     54     }
     55 
     56     // Many ES3 drivers only advertise the ES2 image_external extension, but support the _essl3
     57     // extension, and require that it be enabled to work with ESSL3. Other devices require the ES2
     58     // extension to be enabled, even when using ESSL3. Some devices appear to only support the ES2
     59     // extension. As an extreme (optional) solution, we can fallback to using ES2 shading language
     60     // if we want to prioritize external texture support. skbug.com/7713
     61     if (kGLES_GrGLStandard == interface->fStandard &&
     62         options.fPreferExternalImagesOverES3 &&
     63         !options.fDisableDriverCorrectnessWorkarounds &&
     64         interface->hasExtension("GL_OES_EGL_image_external") &&
     65         args.fGLSLGeneration >= k330_GrGLSLGeneration &&
     66         !interface->hasExtension("GL_OES_EGL_image_external_essl3") &&
     67         !interface->hasExtension("OES_EGL_image_external_essl3")) {
     68         args.fGLSLGeneration = k110_GrGLSLGeneration;
     69     }
     70 
     71     GrGLGetDriverInfo(interface->fStandard, args.fVendor, renderer, ver,
     72                       &args.fDriver, &args.fDriverVersion);
     73 
     74     args.fContextOptions = &options;
     75     args.fInterface = std::move(interface);
     76 
     77     return std::unique_ptr<GrGLContext>(new GrGLContext(std::move(args)));
     78 }
     79 
     80 GrGLContext::~GrGLContext() {
     81     delete fCompiler;
     82 }
     83 
     84 SkSL::Compiler* GrGLContext::compiler() const {
     85     if (!fCompiler) {
     86         fCompiler = new SkSL::Compiler();
     87     }
     88     return fCompiler;
     89 }
     90 
     91 GrGLContextInfo::GrGLContextInfo(ConstructorArgs&& args) {
     92     fInterface = std::move(args.fInterface);
     93     fGLVersion = args.fGLVersion;
     94     fGLSLGeneration = args.fGLSLGeneration;
     95     fVendor = args.fVendor;
     96     fRenderer = args.fRenderer;
     97     fDriver = args.fDriver;
     98     fDriverVersion = args.fDriverVersion;
     99     fANGLEBackend = args.fANGLEBackend;
    100     fANGLEVendor = args.fANGLEVendor;
    101     fANGLERenderer = args.fANGLERenderer;
    102 
    103     fGLCaps = sk_make_sp<GrGLCaps>(*args.fContextOptions, *this, fInterface.get());
    104 }
    105