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      1 /*
      2  * Copyright 2017 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 // This is a GPU-backend specific test. It relies on static intializers to work
      9 
     10 #include "SkTypes.h"
     11 
     12 #include "GrContextFactory.h"
     13 #include "GrContextPriv.h"
     14 #include "GrGpu.h"
     15 #include "GrResourceProvider.h"
     16 #include "GrSurfaceProxy.h"
     17 #include "GrTexture.h"
     18 #include "SkGr.h"
     19 #include "SkSurface.h"
     20 #include "Test.h"
     21 
     22 using sk_gpu_test::GrContextFactory;
     23 
     24 void fill_transfer_data(int left, int top, int width, int height, int bufferWidth,
     25                         GrColor* data) {
     26 
     27     // build red-green gradient
     28     for (int j = top; j < top + height; ++j) {
     29         for (int i = left; i < left + width; ++i) {
     30             unsigned int red = (unsigned int)(256.f*((i - left) / (float)width));
     31             unsigned int green = (unsigned int)(256.f*((j - top) / (float)height));
     32             data[i + j*bufferWidth] = GrColorPackRGBA(red - (red>>8),
     33                                                       green - (green>>8), 0xff, 0xff);
     34         }
     35     }
     36 }
     37 
     38 bool does_full_buffer_contain_correct_values(GrColor* srcBuffer,
     39                                              GrColor* dstBuffer,
     40                                              int width,
     41                                              int height,
     42                                              int bufferWidth,
     43                                              int bufferHeight) {
     44     GrColor* srcPtr = srcBuffer;
     45     GrColor* dstPtr = dstBuffer;
     46 
     47     for (int j = 0; j < height; ++j) {
     48         for (int i = 0; i < width; ++i) {
     49             if (srcPtr[i] != dstPtr[i]) {
     50                 return false;
     51             }
     52         }
     53         srcPtr += bufferWidth;
     54         dstPtr += bufferWidth;
     55     }
     56     return true;
     57 }
     58 
     59 void basic_transfer_test(skiatest::Reporter* reporter, GrContext* context, GrColorType colorType,
     60                          bool renderTarget) {
     61     if (GrCaps::kNone_MapFlags == context->priv().caps()->mapBufferFlags()) {
     62         return;
     63     }
     64 
     65     auto resourceProvider = context->priv().resourceProvider();
     66     GrGpu* gpu = context->priv().getGpu();
     67 
     68     // set up the data
     69     const int kTextureWidth = 16;
     70     const int kTextureHeight = 16;
     71 #ifdef SK_BUILD_FOR_IOS
     72     // UNPACK_ROW_LENGTH is broken on iOS so rowBytes needs to match data width
     73     const int kBufferWidth = GrBackendApi::kOpenGL == context->backend() ? 16 : 20;
     74 #else
     75     const int kBufferWidth = 20;
     76 #endif
     77     const int kBufferHeight = 16;
     78     size_t rowBytes = kBufferWidth * sizeof(GrColor);
     79     SkAutoTMalloc<GrColor> srcBuffer(kBufferWidth*kBufferHeight);
     80     SkAutoTMalloc<GrColor> dstBuffer(kBufferWidth*kBufferHeight);
     81 
     82     fill_transfer_data(0, 0, kTextureWidth, kTextureHeight, kBufferWidth, srcBuffer.get());
     83 
     84     // create and fill transfer buffer
     85     size_t size = rowBytes*kBufferHeight;
     86     sk_sp<GrGpuBuffer> buffer(resourceProvider->createBuffer(size, GrGpuBufferType::kXferCpuToGpu,
     87                                                              kDynamic_GrAccessPattern));
     88     if (!buffer) {
     89         return;
     90     }
     91 
     92     void* data = buffer->map();
     93     memcpy(data, srcBuffer.get(), size);
     94     buffer->unmap();
     95 
     96     for (auto srgbEncoding : {GrSRGBEncoded::kNo, GrSRGBEncoded::kYes}) {
     97         // create texture
     98         GrSurfaceDesc desc;
     99         desc.fFlags = renderTarget ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
    100         desc.fWidth = kTextureWidth;
    101         desc.fHeight = kTextureHeight;
    102         desc.fConfig = GrColorTypeToPixelConfig(colorType, srgbEncoding);
    103         desc.fSampleCnt = 1;
    104 
    105         if (kUnknown_GrPixelConfig == desc.fConfig) {
    106             SkASSERT(GrSRGBEncoded::kYes == srgbEncoding);
    107             continue;
    108         }
    109 
    110         if (!context->priv().caps()->isConfigTexturable(desc.fConfig) ||
    111             (renderTarget && !context->priv().caps()->isConfigRenderable(desc.fConfig))) {
    112             continue;
    113         }
    114 
    115         sk_sp<GrTexture> tex = resourceProvider->createTexture(desc, SkBudgeted::kNo);
    116         if (!tex) {
    117             continue;
    118         }
    119 
    120         //////////////////////////
    121         // transfer full data
    122 
    123         bool result;
    124         result = gpu->transferPixels(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType,
    125                                      buffer.get(), 0, rowBytes);
    126         REPORTER_ASSERT(reporter, result);
    127 
    128         memset(dstBuffer.get(), 0xCDCD, size);
    129         result = gpu->readPixels(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType,
    130                                  dstBuffer.get(), rowBytes);
    131         if (result) {
    132             REPORTER_ASSERT(reporter, does_full_buffer_contain_correct_values(srcBuffer,
    133                                                                               dstBuffer,
    134                                                                               kTextureWidth,
    135                                                                               kTextureHeight,
    136                                                                               kBufferWidth,
    137                                                                               kBufferHeight));
    138         }
    139 
    140         //////////////////////////
    141         // transfer partial data
    142 #ifdef SK_BUILD_FOR_IOS
    143         // UNPACK_ROW_LENGTH is broken on iOS so we can't do partial transfers
    144         if (GrBackendApi::kOpenGL == context->backend()) {
    145             continue;
    146         }
    147 #endif
    148         const int kLeft = 2;
    149         const int kTop = 10;
    150         const int kWidth = 10;
    151         const int kHeight = 2;
    152 
    153         // change color of subrectangle
    154         fill_transfer_data(kLeft, kTop, kWidth, kHeight, kBufferWidth, srcBuffer.get());
    155         data = buffer->map();
    156         memcpy(data, srcBuffer.get(), size);
    157         buffer->unmap();
    158 
    159         size_t offset = sizeof(GrColor) * (kTop * kBufferWidth + kLeft);
    160         result = gpu->transferPixels(tex.get(), kLeft, kTop, kWidth, kHeight, colorType,
    161                                      buffer.get(), offset, rowBytes);
    162         REPORTER_ASSERT(reporter, result);
    163 
    164         memset(dstBuffer.get(), 0xCDCD, size);
    165         result = gpu->readPixels(tex.get(), 0, 0, kTextureWidth, kTextureHeight, colorType,
    166                                  dstBuffer.get(), rowBytes);
    167         if (result) {
    168             REPORTER_ASSERT(reporter, does_full_buffer_contain_correct_values(srcBuffer,
    169                                                                               dstBuffer,
    170                                                                               kTextureWidth,
    171                                                                               kTextureHeight,
    172                                                                               kBufferWidth,
    173                                                                               kBufferHeight));
    174         }
    175     }
    176 }
    177 
    178 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsTest, reporter, ctxInfo) {
    179     // RGBA
    180     basic_transfer_test(reporter, ctxInfo.grContext(), GrColorType::kRGBA_8888, false);
    181     basic_transfer_test(reporter, ctxInfo.grContext(), GrColorType::kRGBA_8888, true);
    182 
    183     // BGRA
    184     basic_transfer_test(reporter, ctxInfo.grContext(), GrColorType::kBGRA_8888, false);
    185     basic_transfer_test(reporter, ctxInfo.grContext(), GrColorType::kBGRA_8888, true);
    186 }
    187