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      1 /*
      2  * Copyright 2018 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef PromiseImageHelper_DEFINED
      9 #define PromiseImageHelper_DEFINED
     10 
     11 #include "GrBackendSurface.h"
     12 #include "SkBitmap.h"
     13 #include "SkCachedData.h"
     14 #include "SkDeferredDisplayListRecorder.h"
     15 #include "SkPromiseImageTexture.h"
     16 #include "SkTArray.h"
     17 #include "SkTLazy.h"
     18 #include "SkYUVAIndex.h"
     19 #include "SkYUVASizeInfo.h"
     20 
     21 class GrContext;
     22 class SkImage;
     23 class SkPicture;
     24 struct SkYUVAIndex;
     25 
     26 // This class consolidates tracking & extraction of the original image data from an skp,
     27 // the upload of said data to the GPU and the fulfillment of promise images.
     28 //
     29 // The way this works is:
     30 //    the original skp is converted to SkData and all its image info is extracted into this
     31 //       class and only indices into this class are left in the SkData (via deflateSKP)
     32 //
     33 //    Prior to replaying in threads, all the images stored in this class are uploaded to the
     34 //       gpu and PromiseImageCallbackContexts are created for them (via uploadAllToGPU)
     35 //
     36 //    Each thread reinflates the SkData into an SkPicture replacing all the indices w/
     37 //       promise images (all using the same GrBackendTexture and getting a ref to the
     38 //       appropriate PromiseImageCallbackContext) (via reinflateSKP).
     39 //
     40 //    This class is then reset - dropping all of its refs on the PromiseImageCallbackContexts
     41 //
     42 //    Each done callback unrefs its PromiseImageCallbackContext so, once all the promise images
     43 //       are done, the PromiseImageCallbackContext is freed and its GrBackendTexture removed
     44 //       from VRAM
     45 //
     46 // Note: if DDLs are going to be replayed multiple times, the reset call can be delayed until
     47 // all the replaying is complete. This will pin the GrBackendTextures in VRAM.
     48 class DDLPromiseImageHelper {
     49 public:
     50     DDLPromiseImageHelper() = default;
     51     ~DDLPromiseImageHelper() = default;
     52 
     53     // Convert the SkPicture into SkData replacing all the SkImages with an index.
     54     sk_sp<SkData> deflateSKP(const SkPicture* inputPicture);
     55 
     56     void uploadAllToGPU(GrContext* context);
     57 
     58     // reinflate a deflated SKP, replacing all the indices with promise images.
     59     sk_sp<SkPicture> reinflateSKP(SkDeferredDisplayListRecorder*,
     60                                   SkData* compressedPicture,
     61                                   SkTArray<sk_sp<SkImage>>* promiseImages) const;
     62 
     63     // Remove this class' refs on the PromiseImageCallbackContexts
     64     void reset() { fImageInfo.reset(); }
     65 
     66 private:
     67     // This class acts as a proxy for a GrBackendTexture that is part of an image.
     68     // Whenever a promise image is created for the image, the promise image receives a ref to
     69     // potentially several of these objects. Once all the promise images receive their done
     70     // callbacks this object is deleted - removing the GrBackendTexture from VRAM.
     71     // Note that while the DDLs are being created in the threads, the PromiseImageHelper holds
     72     // a ref on all the PromiseImageCallbackContexts. However, once all the threads are done
     73     // it drops all of its refs (via "reset").
     74     class PromiseImageCallbackContext : public SkRefCnt {
     75     public:
     76         PromiseImageCallbackContext(GrContext* context) : fContext(context) {}
     77 
     78         ~PromiseImageCallbackContext();
     79 
     80         void setBackendTexture(const GrBackendTexture& backendTexture);
     81 
     82         sk_sp<SkPromiseImageTexture> fulfill() {
     83             SkASSERT(fPromiseImageTexture);
     84             SkASSERT(fUnreleasedFulfills >= 0);
     85             ++fUnreleasedFulfills;
     86             ++fTotalFulfills;
     87             return fPromiseImageTexture;
     88         }
     89 
     90         void release() {
     91             SkASSERT(fUnreleasedFulfills > 0);
     92             --fUnreleasedFulfills;
     93             ++fTotalReleases;
     94         }
     95 
     96         void done() {
     97             ++fDoneCnt;
     98             SkASSERT(fDoneCnt <= fNumImages);
     99         }
    100 
    101         void wasAddedToImage() { fNumImages++; }
    102 
    103         const SkPromiseImageTexture* promiseImageTexture() const {
    104           return fPromiseImageTexture.get();
    105         }
    106 
    107     private:
    108         GrContext* fContext;
    109         sk_sp<SkPromiseImageTexture> fPromiseImageTexture;
    110         int fNumImages = 0;
    111         int fTotalFulfills = 0;
    112         int fTotalReleases = 0;
    113         int fUnreleasedFulfills = 0;
    114         int fDoneCnt = 0;
    115 
    116         typedef SkRefCnt INHERITED;
    117     };
    118 
    119     // This is the information extracted into this class from the parsing of the skp file.
    120     // Once it has all been uploaded to the GPU and distributed to the promise images, it
    121     // is all dropped via "reset".
    122     class PromiseImageInfo {
    123     public:
    124         PromiseImageInfo(int index, uint32_t originalUniqueID, const SkImageInfo& ii)
    125                 : fIndex(index)
    126                 , fOriginalUniqueID(originalUniqueID)
    127                 , fImageInfo(ii) {
    128         }
    129         ~PromiseImageInfo() {}
    130 
    131         int index() const { return fIndex; }
    132         uint32_t originalUniqueID() const { return fOriginalUniqueID; }
    133         bool isYUV() const { return SkToBool(fYUVData.get()); }
    134 
    135         int overallWidth() const { return fImageInfo.width(); }
    136         int overallHeight() const { return fImageInfo.height(); }
    137         SkColorType overallColorType() const { return fImageInfo.colorType(); }
    138         SkAlphaType overallAlphaType() const { return fImageInfo.alphaType(); }
    139         sk_sp<SkColorSpace> refOverallColorSpace() const { return fImageInfo.refColorSpace(); }
    140 
    141         SkYUVColorSpace yuvColorSpace() const {
    142             SkASSERT(this->isYUV());
    143             return fYUVColorSpace;
    144         }
    145         const SkYUVAIndex* yuvaIndices() const {
    146             SkASSERT(this->isYUV());
    147             return fYUVAIndices;
    148         }
    149         const SkPixmap& yuvPixmap(int index) const {
    150             SkASSERT(this->isYUV());
    151             SkASSERT(index >= 0 && index < SkYUVASizeInfo::kMaxCount);
    152             return fYUVPlanes[index];
    153         }
    154         const SkBitmap& normalBitmap() const {
    155             SkASSERT(!this->isYUV());
    156             return fBitmap;
    157         }
    158 
    159         void setCallbackContext(int index, sk_sp<PromiseImageCallbackContext> callbackContext) {
    160             SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVASizeInfo::kMaxCount : 1));
    161             fCallbackContexts[index] = callbackContext;
    162         }
    163         PromiseImageCallbackContext* callbackContext(int index) const {
    164             SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVASizeInfo::kMaxCount : 1));
    165             return fCallbackContexts[index].get();
    166         }
    167         sk_sp<PromiseImageCallbackContext> refCallbackContext(int index) const {
    168             SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVASizeInfo::kMaxCount : 1));
    169             return fCallbackContexts[index];
    170         }
    171 
    172         const SkPromiseImageTexture* promiseTexture(int index) const {
    173             SkASSERT(index >= 0 && index < (this->isYUV() ? SkYUVASizeInfo::kMaxCount : 1));
    174             return fCallbackContexts[index]->promiseImageTexture();
    175         }
    176 
    177         void setNormalBitmap(const SkBitmap& bm) { fBitmap = bm; }
    178 
    179         void setYUVData(sk_sp<SkCachedData> yuvData,
    180                         SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount],
    181                         SkYUVColorSpace cs) {
    182             fYUVData = yuvData;
    183             memcpy(fYUVAIndices, yuvaIndices, sizeof(fYUVAIndices));
    184             fYUVColorSpace = cs;
    185         }
    186         void addYUVPlane(int index, const SkImageInfo& ii, const void* plane, size_t widthBytes) {
    187             SkASSERT(this->isYUV());
    188             SkASSERT(index >= 0 && index < SkYUVASizeInfo::kMaxCount);
    189             fYUVPlanes[index].reset(ii, plane, widthBytes);
    190         }
    191 
    192     private:
    193         const int                          fIndex;                // index in the 'fImageInfo' array
    194         const uint32_t                     fOriginalUniqueID;     // original ID for deduping
    195 
    196         const SkImageInfo                  fImageInfo;            // info for the overarching image
    197 
    198         // CPU-side cache of a normal SkImage's contents
    199         SkBitmap                           fBitmap;
    200 
    201         // CPU-side cache of a YUV SkImage's contents
    202         sk_sp<SkCachedData>                fYUVData;       // when !null, this is a YUV image
    203         SkYUVColorSpace                    fYUVColorSpace = kJPEG_SkYUVColorSpace;
    204         SkYUVAIndex                        fYUVAIndices[SkYUVAIndex::kIndexCount];
    205         SkPixmap                           fYUVPlanes[SkYUVASizeInfo::kMaxCount];
    206 
    207         // Up to SkYUVASizeInfo::kMaxCount for a YUVA image. Only one for a normal image.
    208         sk_sp<PromiseImageCallbackContext> fCallbackContexts[SkYUVASizeInfo::kMaxCount];
    209     };
    210 
    211     // This stack-based context allows each thread to re-inflate the image indices into
    212     // promise images while still using the same GrBackendTexture.
    213     struct PerRecorderContext {
    214         SkDeferredDisplayListRecorder* fRecorder;
    215         const DDLPromiseImageHelper*   fHelper;
    216         SkTArray<sk_sp<SkImage>>*      fPromiseImages;
    217     };
    218 
    219     static sk_sp<SkPromiseImageTexture> PromiseImageFulfillProc(void* textureContext) {
    220         auto callbackContext = static_cast<PromiseImageCallbackContext*>(textureContext);
    221         return callbackContext->fulfill();
    222     }
    223 
    224     static void PromiseImageReleaseProc(void* textureContext) {
    225         auto callbackContext = static_cast<PromiseImageCallbackContext*>(textureContext);
    226         callbackContext->release();
    227     }
    228 
    229     static void PromiseImageDoneProc(void* textureContext) {
    230         auto callbackContext = static_cast<PromiseImageCallbackContext*>(textureContext);
    231         callbackContext->done();
    232         callbackContext->unref();
    233     }
    234 
    235     static sk_sp<SkImage> PromiseImageCreator(const void* rawData, size_t length, void* ctxIn);
    236 
    237     bool isValidID(int id) const { return id >= 0 && id < fImageInfo.count(); }
    238     const PromiseImageInfo& getInfo(int id) const { return fImageInfo[id]; }
    239     void uploadImage(GrContext*, PromiseImageInfo*);
    240 
    241     // returns -1 if not found
    242     int findImage(SkImage* image) const;
    243 
    244     // returns -1 on failure
    245     int addImage(SkImage* image);
    246 
    247     // returns -1 on failure
    248     int findOrDefineImage(SkImage* image);
    249 
    250     SkTArray<PromiseImageInfo> fImageInfo;
    251 };
    252 
    253 #endif
    254