1 /* 2 * Copyright 2018 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "Benchmark.h" 9 10 #include "SkCanvas.h" 11 #include "SkImage.h" 12 #include "SkRandom.h" 13 #include "SkSurface.h" 14 15 /** 16 * Draws a small set of small images multiple times each with no overlaps so that each image could 17 * be batched. This was originally added to detect regressions as GrTextureOp is refactored to 18 * use "dynamic state" for texture bindings. Everything is kept small as we're mostly interested in 19 * CPU overhead. 20 */ 21 class ImageCycle : public Benchmark { 22 public: 23 /** 24 * imageCnt is the number of images and repeat cnt is how many times each image is drawn per 25 * logical "frame." 26 */ 27 ImageCycle(int imageCnt, int repeatCnt) : fImageCnt(imageCnt), fRepeatCnt(repeatCnt) { 28 fName.appendf("image_cycle_image_cnt_%d_repeat_cnt_%d", fImageCnt, fRepeatCnt); 29 } 30 31 bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; } 32 33 protected: 34 const char* onGetName() override { return fName.c_str(); } 35 36 void onPerCanvasPreDraw(SkCanvas* canvas) override { 37 auto ii = SkImageInfo::Make(kImageSize.fWidth, kImageSize.fHeight, kRGBA_8888_SkColorType, 38 kPremul_SkAlphaType, nullptr); 39 SkRandom random; 40 fImages.reset(new sk_sp<SkImage>[fImageCnt]); 41 for (int i = 0; i < fImageCnt; ++i) { 42 auto surf = canvas->makeSurface(ii); 43 SkColor color = random.nextU(); 44 surf->getCanvas()->clear(color); 45 SkPaint paint; 46 paint.setColor(~color); 47 paint.setBlendMode(SkBlendMode::kSrc); 48 surf->getCanvas()->drawRect( 49 SkRect::MakeLTRB(1, 1, kImageSize.fWidth - 1, kImageSize.fHeight - 1), paint); 50 fImages[i] = surf->makeImageSnapshot(); 51 } 52 } 53 54 void onPerCanvasPostDraw(SkCanvas*) override { fImages.reset(); } 55 56 void onDraw(int loops, SkCanvas* canvas) override { 57 SkPaint paint; 58 paint.setFilterQuality(kNone_SkFilterQuality); 59 paint.setAntiAlias(true); 60 static constexpr SkScalar kPad = 2; 61 // To avoid tripping up bounds tracking we position the draws such that all the 62 // draws of image 0 are above those of image 1, etc. 63 static const int imagesPerRow = 64 SkScalarFloorToInt(kDeviceSize.fWidth / (kImageSize.fWidth + kPad)); 65 int rowsPerImage = SkScalarCeilToInt((SkScalar)fRepeatCnt / imagesPerRow); 66 for (int l = 0; l < loops; ++l) { 67 for (int r = 0; r < fRepeatCnt; ++r) { 68 for (int i = 0; i < fImageCnt; ++i) { 69 SkScalar imageYOffset = i * rowsPerImage * (kImageSize.fHeight + kPad); 70 SkScalar rowYOffset = (r / imagesPerRow) * (kImageSize.fHeight + kPad); 71 SkScalar x = (r % imagesPerRow) * (kImageSize.fWidth + kPad); 72 canvas->drawImage(fImages[i].get(), x, imageYOffset + rowYOffset, &paint); 73 } 74 } 75 // Prevent any batching between "frames". 76 canvas->flush(); 77 } 78 } 79 80 private: 81 SkIPoint onGetSize() override { return {kDeviceSize.fWidth, kDeviceSize.fHeight}; } 82 83 static constexpr SkISize kImageSize{4, 4}; 84 static constexpr SkISize kDeviceSize{64, 64}; 85 86 std::unique_ptr<sk_sp<SkImage>[]> fImages; 87 SkString fName; 88 int fImageCnt; 89 int fRepeatCnt; 90 91 typedef Benchmark INHERITED; 92 }; 93 94 DEF_BENCH(return new ImageCycle(5, 10)); 95