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      1 /*
      2  * Copyright 2018 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "gm.h"
      9 #include "SkCanvas.h"
     10 #include "SkPaint.h"
     11 #include "SkPath.h"
     12 
     13 DEF_SIMPLE_GM(crbug_847759, canvas, 500, 500) {
     14     // This path exposed an issue in GrAAHairlinePathRenderer. When converting from cubics to quads
     15     // we produced quads where the previously vertical tangents at the left and right tips of the
     16     // squashed oval-like path became slightly non-vertical. This caused a missed pixel of AA just
     17     // outside each tip.
     18     SkPath path;
     19     path.moveTo(97,374.5f);
     20     path.cubicTo(97,359.8644528f,155.8745488f,348,228.5f,348);
     21     path.cubicTo(301.1254512f,348,360,359.8644528f,360,374.5f);
     22     path.cubicTo(360,389.1355472f,301.1254512f,401,228.5f,401);
     23     path.cubicTo(155.8745488f,401,97,389.1355472f,97,374.5f);
     24     path.close();
     25     SkPaint paint;
     26     paint.setAntiAlias(true);
     27     paint.setStrokeWidth(0);
     28     paint.setStrokeMiter(1.5);
     29     paint.setStyle(SkPaint::kStroke_Style);
     30     canvas->translate(-80, -330);
     31     canvas->drawPath(path, paint);
     32 }
     33