1 /* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkRecordOpts.h" 9 10 #include "SkCanvasPriv.h" 11 #include "SkRecordPattern.h" 12 #include "SkRecords.h" 13 #include "SkTDArray.h" 14 15 using namespace SkRecords; 16 17 // Most of the optimizations in this file are pattern-based. These are all defined as structs with: 18 // - a Match typedef 19 // - a bool onMatch(SkRceord*, Match*, int begin, int end) method, 20 // which returns true if it made changes and false if not. 21 22 // Run a pattern-based optimization once across the SkRecord, returning true if it made any changes. 23 // It looks for spans which match Pass::Match, and when found calls onMatch() with that pattern, 24 // record, and [begin,end) span of the commands that matched. 25 template <typename Pass> 26 static bool apply(Pass* pass, SkRecord* record) { 27 typename Pass::Match match; 28 bool changed = false; 29 int begin, end = 0; 30 31 while (match.search(record, &begin, &end)) { 32 changed |= pass->onMatch(record, &match, begin, end); 33 } 34 return changed; 35 } 36 37 /////////////////////////////////////////////////////////////////////////////////////////////////// 38 39 static void multiple_set_matrices(SkRecord* record) { 40 struct { 41 typedef Pattern<Is<SetMatrix>, 42 Greedy<Is<NoOp>>, 43 Is<SetMatrix> > 44 Match; 45 46 bool onMatch(SkRecord* record, Match* pattern, int begin, int end) { 47 record->replace<NoOp>(begin); // first SetMatrix 48 return true; 49 } 50 } pass; 51 while (apply(&pass, record)); 52 } 53 54 /////////////////////////////////////////////////////////////////////////////////////////////////// 55 56 #if 0 // experimental, but needs knowledge of previous matrix to operate correctly 57 static void apply_matrix_to_draw_params(SkRecord* record) { 58 struct { 59 typedef Pattern<Is<SetMatrix>, 60 Greedy<Is<NoOp>>, 61 Is<SetMatrix> > 62 Pattern; 63 64 bool onMatch(SkRecord* record, Pattern* pattern, int begin, int end) { 65 record->replace<NoOp>(begin); // first SetMatrix 66 return true; 67 } 68 } pass; 69 // No need to loop, as we never "open up" opportunities for more of this type of optimization. 70 apply(&pass, record); 71 } 72 #endif 73 74 /////////////////////////////////////////////////////////////////////////////////////////////////// 75 76 // Turns the logical NoOp Save and Restore in Save-Draw*-Restore patterns into actual NoOps. 77 struct SaveOnlyDrawsRestoreNooper { 78 typedef Pattern<Is<Save>, 79 Greedy<Or<Is<NoOp>, IsDraw>>, 80 Is<Restore>> 81 Match; 82 83 bool onMatch(SkRecord* record, Match*, int begin, int end) { 84 record->replace<NoOp>(begin); // Save 85 record->replace<NoOp>(end-1); // Restore 86 return true; 87 } 88 }; 89 90 static bool fold_opacity_layer_color_to_paint(const SkPaint* layerPaint, 91 bool isSaveLayer, 92 SkPaint* paint) { 93 // We assume layerPaint is always from a saveLayer. If isSaveLayer is 94 // true, we assume paint is too. 95 96 // The alpha folding can proceed if the filter layer paint does not have properties which cause 97 // the resulting filter layer to be "blended" in complex ways to the parent layer. For example, 98 // looper drawing unmodulated filter layer twice and then modulating the result produces 99 // different image to drawing modulated filter layer twice. 100 // TODO: most likely the looper and only some xfer modes are the hard constraints 101 if (!paint->isSrcOver() || paint->getLooper()) { 102 return false; 103 } 104 105 if (!isSaveLayer && paint->getImageFilter()) { 106 // For normal draws, the paint color is used as one input for the color for the draw. Image 107 // filter will operate on the result, and thus we can not change the input. 108 // For layer saves, the image filter is applied to the layer contents. The layer is then 109 // modulated with the paint color, so it's fine to proceed with the fold for saveLayer 110 // paints with image filters. 111 return false; 112 } 113 114 if (paint->getColorFilter()) { 115 // Filter input depends on the paint color. 116 117 // Here we could filter the color if we knew the draw is going to be uniform color. This 118 // should be detectable as drawPath/drawRect/.. without a shader being uniform, while 119 // drawBitmap/drawSprite or a shader being non-uniform. However, current matchers don't 120 // give the type out easily, so just do not optimize that at the moment. 121 return false; 122 } 123 124 if (layerPaint) { 125 const uint32_t layerColor = layerPaint->getColor(); 126 // The layer paint color must have only alpha component. 127 if (SK_ColorTRANSPARENT != SkColorSetA(layerColor, SK_AlphaTRANSPARENT)) { 128 return false; 129 } 130 131 // The layer paint can not have any effects. 132 if (layerPaint->getPathEffect() || 133 layerPaint->getShader() || 134 !layerPaint->isSrcOver() || 135 layerPaint->getMaskFilter() || 136 layerPaint->getColorFilter() || 137 layerPaint->getLooper() || 138 layerPaint->getImageFilter()) { 139 return false; 140 } 141 paint->setAlpha(SkMulDiv255Round(paint->getAlpha(), SkColorGetA(layerColor))); 142 } 143 144 return true; 145 } 146 147 // Turns logical no-op Save-[non-drawing command]*-Restore patterns into actual no-ops. 148 struct SaveNoDrawsRestoreNooper { 149 // Greedy matches greedily, so we also have to exclude Save and Restore. 150 // Nested SaveLayers need to be excluded, or we'll match their Restore! 151 typedef Pattern<Is<Save>, 152 Greedy<Not<Or<Is<Save>, 153 Is<SaveLayer>, 154 Is<Restore>, 155 IsDraw>>>, 156 Is<Restore>> 157 Match; 158 159 bool onMatch(SkRecord* record, Match*, int begin, int end) { 160 // The entire span between Save and Restore (inclusively) does nothing. 161 for (int i = begin; i < end; i++) { 162 record->replace<NoOp>(i); 163 } 164 return true; 165 } 166 }; 167 void SkRecordNoopSaveRestores(SkRecord* record) { 168 SaveOnlyDrawsRestoreNooper onlyDraws; 169 SaveNoDrawsRestoreNooper noDraws; 170 171 // Run until they stop changing things. 172 while (apply(&onlyDraws, record) || apply(&noDraws, record)); 173 } 174 175 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK 176 static bool effectively_srcover(const SkPaint* paint) { 177 if (!paint || paint->isSrcOver()) { 178 return true; 179 } 180 // src-mode with opaque and no effects (which might change opaqueness) is ok too. 181 return !paint->getShader() && !paint->getColorFilter() && !paint->getImageFilter() && 182 0xFF == paint->getAlpha() && paint->getBlendMode() == SkBlendMode::kSrc; 183 } 184 185 // For some SaveLayer-[drawing command]-Restore patterns, merge the SaveLayer's alpha into the 186 // draw, and no-op the SaveLayer and Restore. 187 struct SaveLayerDrawRestoreNooper { 188 typedef Pattern<Is<SaveLayer>, IsDraw, Is<Restore>> Match; 189 190 bool onMatch(SkRecord* record, Match* match, int begin, int end) { 191 if (match->first<SaveLayer>()->backdrop || match->first<SaveLayer>()->clipMask) { 192 // can't throw away the layer if we have a backdrop or clip mask 193 return false; 194 } 195 196 if (match->first<SaveLayer>()->saveLayerFlags & 197 SkCanvasPriv::kDontClipToLayer_SaveLayerFlag) { 198 // can't throw away the layer if set 199 return false; 200 } 201 202 // A SaveLayer's bounds field is just a hint, so we should be free to ignore it. 203 SkPaint* layerPaint = match->first<SaveLayer>()->paint; 204 SkPaint* drawPaint = match->second<SkPaint>(); 205 206 if (nullptr == layerPaint && effectively_srcover(drawPaint)) { 207 // There wasn't really any point to this SaveLayer at all. 208 return KillSaveLayerAndRestore(record, begin); 209 } 210 211 if (drawPaint == nullptr) { 212 // We can just give the draw the SaveLayer's paint. 213 // TODO(mtklein): figure out how to do this clearly 214 return false; 215 } 216 217 if (!fold_opacity_layer_color_to_paint(layerPaint, false /*isSaveLayer*/, drawPaint)) { 218 return false; 219 } 220 221 return KillSaveLayerAndRestore(record, begin); 222 } 223 224 static bool KillSaveLayerAndRestore(SkRecord* record, int saveLayerIndex) { 225 record->replace<NoOp>(saveLayerIndex); // SaveLayer 226 record->replace<NoOp>(saveLayerIndex+2); // Restore 227 return true; 228 } 229 }; 230 void SkRecordNoopSaveLayerDrawRestores(SkRecord* record) { 231 SaveLayerDrawRestoreNooper pass; 232 apply(&pass, record); 233 } 234 #endif 235 236 /* For SVG generated: 237 SaveLayer (non-opaque, typically for CSS opacity) 238 Save 239 ClipRect 240 SaveLayer (typically for SVG filter) 241 Restore 242 Restore 243 Restore 244 */ 245 struct SvgOpacityAndFilterLayerMergePass { 246 typedef Pattern<Is<SaveLayer>, Is<Save>, Is<ClipRect>, Is<SaveLayer>, 247 Is<Restore>, Is<Restore>, Is<Restore>> Match; 248 249 bool onMatch(SkRecord* record, Match* match, int begin, int end) { 250 if (match->first<SaveLayer>()->backdrop) { 251 // can't throw away the layer if we have a backdrop 252 return false; 253 } 254 255 SkPaint* opacityPaint = match->first<SaveLayer>()->paint; 256 if (nullptr == opacityPaint) { 257 // There wasn't really any point to this SaveLayer at all. 258 return KillSaveLayerAndRestore(record, begin); 259 } 260 261 // This layer typically contains a filter, but this should work for layers with for other 262 // purposes too. 263 SkPaint* filterLayerPaint = match->fourth<SaveLayer>()->paint; 264 if (filterLayerPaint == nullptr) { 265 // We can just give the inner SaveLayer the paint of the outer SaveLayer. 266 // TODO(mtklein): figure out how to do this clearly 267 return false; 268 } 269 270 if (!fold_opacity_layer_color_to_paint(opacityPaint, true /*isSaveLayer*/, 271 filterLayerPaint)) { 272 return false; 273 } 274 275 return KillSaveLayerAndRestore(record, begin); 276 } 277 278 static bool KillSaveLayerAndRestore(SkRecord* record, int saveLayerIndex) { 279 record->replace<NoOp>(saveLayerIndex); // SaveLayer 280 record->replace<NoOp>(saveLayerIndex + 6); // Restore 281 return true; 282 } 283 }; 284 285 void SkRecordMergeSvgOpacityAndFilterLayers(SkRecord* record) { 286 SvgOpacityAndFilterLayerMergePass pass; 287 apply(&pass, record); 288 } 289 290 /////////////////////////////////////////////////////////////////////////////////////////////////// 291 292 void SkRecordOptimize(SkRecord* record) { 293 // This might be useful as a first pass in the future if we want to weed 294 // out junk for other optimization passes. Right now, nothing needs it, 295 // and the bounding box hierarchy will do the work of skipping no-op 296 // Save-NoDraw-Restore sequences better than we can here. 297 // As there is a known problem with this peephole and drawAnnotation, disable this. 298 // If we want to enable this we must first fix this bug: 299 // https://bugs.chromium.org/p/skia/issues/detail?id=5548 300 // SkRecordNoopSaveRestores(record); 301 302 // Turn off this optimization completely for Android framework 303 // because it makes the following Android CTS test fail: 304 // android.uirendering.cts.testclasses.LayerTests#testSaveLayerClippedWithAlpha 305 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK 306 SkRecordNoopSaveLayerDrawRestores(record); 307 #endif 308 SkRecordMergeSvgOpacityAndFilterLayers(record); 309 310 record->defrag(); 311 } 312 313 void SkRecordOptimize2(SkRecord* record) { 314 multiple_set_matrices(record); 315 SkRecordNoopSaveRestores(record); 316 // See why we turn this off in SkRecordOptimize above. 317 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK 318 SkRecordNoopSaveLayerDrawRestores(record); 319 #endif 320 SkRecordMergeSvgOpacityAndFilterLayers(record); 321 322 record->defrag(); 323 } 324