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      1 /*
      2  * Copyright 2017 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrCCClipProcessor.h"
      9 
     10 #include "GrCCClipPath.h"
     11 #include "GrTexture.h"
     12 #include "GrTextureProxy.h"
     13 #include "SkMakeUnique.h"
     14 #include "glsl/GrGLSLFragmentProcessor.h"
     15 #include "glsl/GrGLSLFragmentShaderBuilder.h"
     16 
     17 GrCCClipProcessor::GrCCClipProcessor(const GrCCClipPath* clipPath, MustCheckBounds mustCheckBounds,
     18                                      SkPath::FillType overrideFillType)
     19         : INHERITED(kGrCCClipProcessor_ClassID, kCompatibleWithCoverageAsAlpha_OptimizationFlag)
     20         , fClipPath(clipPath)
     21         , fMustCheckBounds((bool)mustCheckBounds)
     22         , fOverrideFillType(overrideFillType)
     23         , fAtlasAccess(sk_ref_sp(fClipPath->atlasLazyProxy()), GrSamplerState::Filter::kNearest,
     24                        GrSamplerState::WrapMode::kClamp) {
     25     SkASSERT(fAtlasAccess.proxy());
     26     this->setTextureSamplerCnt(1);
     27 }
     28 
     29 std::unique_ptr<GrFragmentProcessor> GrCCClipProcessor::clone() const {
     30     return skstd::make_unique<GrCCClipProcessor>(fClipPath, MustCheckBounds(fMustCheckBounds),
     31                                                  fOverrideFillType);
     32 }
     33 
     34 void GrCCClipProcessor::onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const {
     35     b->add32((fOverrideFillType << 1) | (int)fMustCheckBounds);
     36 }
     37 
     38 bool GrCCClipProcessor::onIsEqual(const GrFragmentProcessor& fp) const {
     39     const GrCCClipProcessor& that = fp.cast<GrCCClipProcessor>();
     40     // Each ClipPath path has a unique atlas proxy, so hasSameSamplersAndAccesses should have
     41     // already weeded out FPs with different ClipPaths.
     42     SkASSERT(that.fClipPath->deviceSpacePath().getGenerationID() ==
     43              fClipPath->deviceSpacePath().getGenerationID());
     44     return that.fOverrideFillType == fOverrideFillType;
     45 }
     46 
     47 class GrCCClipProcessor::Impl : public GrGLSLFragmentProcessor {
     48 public:
     49     void emitCode(EmitArgs& args) override {
     50         const GrCCClipProcessor& proc = args.fFp.cast<GrCCClipProcessor>();
     51         GrGLSLUniformHandler* uniHandler = args.fUniformHandler;
     52         GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
     53 
     54         f->codeAppend ("half coverage;");
     55         if (proc.fMustCheckBounds) {
     56             const char* pathIBounds;
     57             fPathIBoundsUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
     58                                                          "path_ibounds", &pathIBounds);
     59             f->codeAppendf("if (all(greaterThan(float4(sk_FragCoord.xy, %s.zw), "
     60                                                "float4(%s.xy, sk_FragCoord.xy)))) {",
     61                                                pathIBounds, pathIBounds);
     62         }
     63 
     64         const char* atlasTransform;
     65         fAtlasTransformUniform = uniHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
     66                                                         "atlas_transform", &atlasTransform);
     67         f->codeAppendf("float2 texcoord = sk_FragCoord.xy * %s.xy + %s.zw;",
     68                        atlasTransform, atlasTransform);
     69 
     70         f->codeAppend ("half coverage_count = ");
     71         f->appendTextureLookup(args.fTexSamplers[0], "texcoord", kHalf2_GrSLType);
     72         f->codeAppend (".a;");
     73 
     74         if (SkPath::kEvenOdd_FillType == proc.fOverrideFillType ||
     75             SkPath::kInverseEvenOdd_FillType == proc.fOverrideFillType) {
     76             f->codeAppend ("half t = mod(abs(coverage_count), 2);");
     77             f->codeAppend ("coverage = 1 - abs(t - 1);");
     78         } else {
     79             f->codeAppend ("coverage = min(abs(coverage_count), 1);");
     80         }
     81 
     82         if (proc.fMustCheckBounds) {
     83             f->codeAppend ("} else {");
     84             f->codeAppend (    "coverage = 0;");
     85             f->codeAppend ("}");
     86         }
     87 
     88         if (SkPath::IsInverseFillType(proc.fOverrideFillType)) {
     89             f->codeAppend ("coverage = 1 - coverage;");
     90         }
     91 
     92         f->codeAppendf("%s = %s * coverage;", args.fOutputColor, args.fInputColor);
     93     }
     94 
     95     void onSetData(const GrGLSLProgramDataManager& pdman,
     96                    const GrFragmentProcessor& fp) override {
     97         const GrCCClipProcessor& proc = fp.cast<GrCCClipProcessor>();
     98         if (proc.fMustCheckBounds) {
     99             const SkRect pathIBounds = SkRect::Make(proc.fClipPath->pathDevIBounds());
    100             pdman.set4f(fPathIBoundsUniform, pathIBounds.left(), pathIBounds.top(),
    101                         pathIBounds.right(), pathIBounds.bottom());
    102         }
    103         const SkVector& scale = proc.fClipPath->atlasScale();
    104         const SkVector& trans = proc.fClipPath->atlasTranslate();
    105         pdman.set4f(fAtlasTransformUniform, scale.x(), scale.y(), trans.x(), trans.y());
    106     }
    107 
    108 private:
    109     UniformHandle fPathIBoundsUniform;
    110     UniformHandle fAtlasTransformUniform;
    111 };
    112 
    113 GrGLSLFragmentProcessor* GrCCClipProcessor::onCreateGLSLInstance() const {
    114     return new Impl();
    115 }
    116