Home | History | Annotate | Download | only in effects
      1 /*
      2  * Copyright 2016 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrSRGBEffect.h"
      9 
     10 #include "GrFragmentProcessor.h"
     11 #include "GrProcessor.h"
     12 #include "glsl/GrGLSLFragmentProcessor.h"
     13 #include "glsl/GrGLSLFragmentShaderBuilder.h"
     14 
     15 class GrGLSRGBEffect : public GrGLSLFragmentProcessor {
     16 public:
     17     void emitCode(EmitArgs& args) override {
     18         const GrSRGBEffect& srgbe = args.fFp.cast<GrSRGBEffect>();
     19         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
     20 
     21         SkString srgbFuncName;
     22         const GrShaderVar gSrgbArgs[] = {
     23             GrShaderVar("x", kHalf_GrSLType),
     24         };
     25         switch (srgbe.mode()) {
     26             case GrSRGBEffect::Mode::kLinearToSRGB:
     27                 fragBuilder->emitFunction(kHalf_GrSLType,
     28                                           "linear_to_srgb",
     29                                           SK_ARRAY_COUNT(gSrgbArgs),
     30                                           gSrgbArgs,
     31                                           "return (x <= 0.0031308) ? (x * 12.92) "
     32                                           ": (1.055 * pow(x, 0.416666667) - 0.055);",
     33                                           &srgbFuncName);
     34                 break;
     35             case GrSRGBEffect::Mode::kSRGBToLinear:
     36                 fragBuilder->emitFunction(kHalf_GrSLType,
     37                                           "srgb_to_linear",
     38                                           SK_ARRAY_COUNT(gSrgbArgs),
     39                                           gSrgbArgs,
     40                                           "return (x <= 0.04045) ? (x / 12.92) "
     41                                           ": pow((x + 0.055) / 1.055, 2.4);",
     42                                           &srgbFuncName);
     43                 break;
     44         }
     45 
     46         // Mali Bifrost uses fp16 for mediump. Making the intermediate color variable highp causes
     47         // calculations to be performed with sufficient precision.
     48         fragBuilder->codeAppendf("float4 color = %s;", args.fInputColor);
     49         if (srgbe.alpha() == GrSRGBEffect::Alpha::kPremul) {
     50             fragBuilder->codeAppendf("half nonZeroAlpha = max(color.a, 0.00001);");
     51             fragBuilder->codeAppendf("color = half4(color.rgb / nonZeroAlpha, color.a);");
     52         }
     53         fragBuilder->codeAppendf("color = half4(%s(color.r), %s(color.g), %s(color.b), color.a);",
     54                                     srgbFuncName.c_str(),
     55                                     srgbFuncName.c_str(),
     56                                     srgbFuncName.c_str());
     57         if (srgbe.alpha() == GrSRGBEffect::Alpha::kPremul) {
     58             fragBuilder->codeAppendf("color = half4(color.rgb, 1) * color.a;");
     59         }
     60         fragBuilder->codeAppendf("%s = color;", args.fOutputColor);
     61     }
     62 
     63     static inline void GenKey(const GrProcessor& processor, const GrShaderCaps&,
     64                               GrProcessorKeyBuilder* b) {
     65         const GrSRGBEffect& srgbe = processor.cast<GrSRGBEffect>();
     66         uint32_t key = static_cast<uint32_t>(srgbe.mode()) |
     67                       (static_cast<uint32_t>(srgbe.alpha()) << 1);
     68         b->add32(key);
     69     }
     70 
     71 private:
     72     typedef GrGLSLFragmentProcessor INHERITED;
     73 };
     74 
     75 ///////////////////////////////////////////////////////////////////////////////
     76 
     77 GrSRGBEffect::GrSRGBEffect(Mode mode, Alpha alpha)
     78     : INHERITED(kGrSRGBEffect_ClassID, kPreservesOpaqueInput_OptimizationFlag |
     79                 kConstantOutputForConstantInput_OptimizationFlag)
     80     , fMode(mode)
     81     , fAlpha(alpha)
     82 {
     83 }
     84 
     85 std::unique_ptr<GrFragmentProcessor> GrSRGBEffect::clone() const { return Make(fMode, fAlpha); }
     86 
     87 bool GrSRGBEffect::onIsEqual(const GrFragmentProcessor& s) const {
     88     const GrSRGBEffect& other = s.cast<GrSRGBEffect>();
     89     return other.fMode == fMode;
     90 }
     91 
     92 static inline float srgb_to_linear(float srgb) {
     93     return (srgb <= 0.04045f) ? srgb / 12.92f : powf((srgb + 0.055f) / 1.055f, 2.4f);
     94 }
     95 static inline float linear_to_srgb(float linear) {
     96     return (linear <= 0.0031308) ? linear * 12.92f : 1.055f * powf(linear, 1.f / 2.4f) - 0.055f;
     97 }
     98 
     99 SkPMColor4f GrSRGBEffect::constantOutputForConstantInput(const SkPMColor4f& inColor) const {
    100     SkColor4f color = inColor.unpremul();
    101     switch (fMode) {
    102         case Mode::kLinearToSRGB:
    103             color = { linear_to_srgb(color.fR), linear_to_srgb(color.fG), linear_to_srgb(color.fB),
    104                       color.fA };
    105             break;
    106         case Mode::kSRGBToLinear:
    107             color = { srgb_to_linear(color.fR), srgb_to_linear(color.fG), srgb_to_linear(color.fB),
    108                       color.fA };
    109             break;
    110     }
    111     return color.premul();
    112 }
    113 
    114 ///////////////////////////////////////////////////////////////////////////////
    115 
    116 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSRGBEffect);
    117 
    118 #if GR_TEST_UTILS
    119 std::unique_ptr<GrFragmentProcessor> GrSRGBEffect::TestCreate(GrProcessorTestData* d) {
    120     Mode testMode = static_cast<Mode>(d->fRandom->nextRangeU(0, 1));
    121     return GrSRGBEffect::Make(testMode, Alpha::kPremul);
    122 }
    123 #endif
    124 
    125 ///////////////////////////////////////////////////////////////////////////////
    126 
    127 void GrSRGBEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
    128                                           GrProcessorKeyBuilder* b) const {
    129     GrGLSRGBEffect::GenKey(*this, caps, b);
    130 }
    131 
    132 GrGLSLFragmentProcessor* GrSRGBEffect::onCreateGLSLInstance() const {
    133     return new GrGLSRGBEffect;
    134 }
    135 
    136