1 /* 2 * Copyright 2018 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 #include "Test.h" 8 #include "SkPolyUtils.h" 9 10 DEF_TEST(PolyUtils, reporter) { 11 12 SkTDArray<SkPoint> poly; 13 // init simple index map 14 uint16_t indexMap[1024]; 15 for (int i = 0; i < 1024; ++i) { 16 indexMap[i] = i; 17 } 18 SkTDArray<uint16_t> triangleIndices; 19 20 // skinny triangle 21 *poly.push() = SkPoint::Make(-100, 55); 22 *poly.push() = SkPoint::Make(100, 55); 23 *poly.push() = SkPoint::Make(102.5f, 54.330127f); 24 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); 25 REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); 26 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 27 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 28 &triangleIndices)); 29 30 // switch winding 31 poly[2].set(102.5f, 55.330127f); 32 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); 33 REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); 34 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 35 triangleIndices.rewind(); 36 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 37 &triangleIndices)); 38 39 // make degenerate 40 poly[2].set(100 + 2.5f, 55); 41 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) == 0); 42 // TODO: should these fail? 43 REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); 44 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 45 triangleIndices.rewind(); 46 REPORTER_ASSERT(reporter, !SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 47 &triangleIndices)); 48 49 // giant triangle 50 poly[0].set(-1.0e+37f, 1.0e+37f); 51 poly[1].set(1.0e+37f, 1.0e+37f); 52 poly[2].set(-1.0e+37f, -1.0e+37f); 53 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); 54 REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); 55 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 56 triangleIndices.rewind(); 57 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 58 &triangleIndices)); 59 60 // teeny triangle 61 poly[0].set(-1.0e-38f, 1.0e-38f); 62 poly[1].set(-1.0e-38f, -1.0e-38f); 63 poly[2].set(1.0e-38f, 1.0e-38f); 64 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) == 0); 65 // TODO: should these fail? 66 REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); 67 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 68 triangleIndices.rewind(); 69 REPORTER_ASSERT(reporter, !SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 70 &triangleIndices)); 71 72 // triangle way off in space (relative to size so we don't completely obliterate values) 73 poly[0].set(-100 + 1.0e+9f, 55 - 1.0e+9f); 74 poly[1].set(100 + 1.0e+9f, 55 - 1.0e+9f); 75 poly[2].set(150 + 1.0e+9f, 100 - 1.0e+9f); 76 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); 77 REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); 78 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 79 triangleIndices.rewind(); 80 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 81 &triangleIndices)); 82 83 /////////////////////////////////////////////////////////////////////// 84 // round rect 85 poly.rewind(); 86 *poly.push() = SkPoint::Make(-100, 55); 87 *poly.push() = SkPoint::Make(100, 55); 88 *poly.push() = SkPoint::Make(100 + 2.5f, 50 + 4.330127f); 89 *poly.push() = SkPoint::Make(100 + 3.535534f, 50 + 3.535534f); 90 *poly.push() = SkPoint::Make(100 + 4.330127f, 50 + 2.5f); 91 *poly.push() = SkPoint::Make(105, 50); 92 *poly.push() = SkPoint::Make(105, -50); 93 *poly.push() = SkPoint::Make(100 + 4.330127f, -50 - 2.5f); 94 *poly.push() = SkPoint::Make(100 + 3.535534f, -50 - 3.535534f); 95 *poly.push() = SkPoint::Make(100 + 2.5f, -50 - 4.330127f); 96 *poly.push() = SkPoint::Make(100, -55); 97 *poly.push() = SkPoint::Make(-100, -55); 98 *poly.push() = SkPoint::Make(-100 - 2.5f, -50 - 4.330127f); 99 *poly.push() = SkPoint::Make(-100 - 3.535534f, -50 - 3.535534f); 100 *poly.push() = SkPoint::Make(-100 - 4.330127f, -50 - 2.5f); 101 *poly.push() = SkPoint::Make(-105, -50); 102 *poly.push() = SkPoint::Make(-105, 50); 103 *poly.push() = SkPoint::Make(-100 - 4.330127f, 50 + 2.5f); 104 *poly.push() = SkPoint::Make(-100 - 3.535534f, 50 + 3.535534f); 105 *poly.push() = SkPoint::Make(-100 - 2.5f, 50 + 4.330127f); 106 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); 107 REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); 108 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 109 triangleIndices.rewind(); 110 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 111 &triangleIndices)); 112 113 // translate far enough to obliterate some low bits 114 for (int i = 0; i < poly.count(); ++i) { 115 poly[i].offset(1.0e+7f, 1.0e+7f); 116 } 117 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); 118 // Due to floating point error it's no longer convex 119 REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); 120 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 121 triangleIndices.rewind(); 122 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 123 &triangleIndices)); 124 125 // translate a little farther to create some coincident vertices 126 for (int i = 0; i < poly.count(); ++i) { 127 poly[i].offset(4.0e+7f, 4.0e+7f); 128 } 129 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); 130 REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); 131 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 132 // This can't handle coincident vertices 133 triangleIndices.rewind(); 134 REPORTER_ASSERT(reporter, !SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 135 &triangleIndices)); 136 137 // troublesome case -- clipped roundrect 138 poly.rewind(); 139 *poly.push() = SkPoint::Make(335.928101f, 428.219055f); 140 *poly.push() = SkPoint::Make(330.414459f, 423.034912f); 141 *poly.push() = SkPoint::Make(325.749084f, 417.395508f); 142 *poly.push() = SkPoint::Make(321.931946f, 411.300842f); 143 *poly.push() = SkPoint::Make(318.963074f, 404.750977f); 144 *poly.push() = SkPoint::Make(316.842468f, 397.745850f); 145 *poly.push() = SkPoint::Make(315.570068f, 390.285522f); 146 *poly.push() = SkPoint::Make(315.145966f, 382.369965f); 147 *poly.push() = SkPoint::Make(315.570068f, 374.454346f); 148 *poly.push() = SkPoint::Make(316.842468f, 366.994019f); 149 *poly.push() = SkPoint::Make(318.963074f, 359.988892f); 150 *poly.push() = SkPoint::Make(321.931946f, 353.439056f); 151 *poly.push() = SkPoint::Make(325.749084f, 347.344421f); 152 *poly.push() = SkPoint::Make(330.414459f, 341.705017f); 153 *poly.push() = SkPoint::Make(335.928101f, 336.520813f); 154 *poly.push() = SkPoint::Make(342.289948f, 331.791901f); 155 *poly.push() = SkPoint::Make(377.312134f, 331.791901f); 156 *poly.push() = SkPoint::Make(381.195313f, 332.532593f); 157 *poly.push() = SkPoint::Make(384.464935f, 334.754700f); 158 *poly.push() = SkPoint::Make(386.687042f, 338.024292f); 159 *poly.push() = SkPoint::Make(387.427765f, 341.907532f); 160 *poly.push() = SkPoint::Make(387.427765f, 422.832367f); 161 *poly.push() = SkPoint::Make(386.687042f, 426.715576f); 162 *poly.push() = SkPoint::Make(384.464935f, 429.985168f); 163 *poly.push() = SkPoint::Make(381.195313f, 432.207275f); 164 *poly.push() = SkPoint::Make(377.312134f, 432.947998f); 165 *poly.push() = SkPoint::Make(342.289948f, 432.947998f); 166 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); 167 REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); 168 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 169 triangleIndices.rewind(); 170 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 171 &triangleIndices)); 172 173 // a star is born 174 poly.rewind(); 175 *poly.push() = SkPoint::Make(0.0f, -50.0f); 176 *poly.push() = SkPoint::Make(14.43f, -25.0f); 177 *poly.push() = SkPoint::Make(43.30f, -25.0f); 178 *poly.push() = SkPoint::Make(28.86f, 0.0f); 179 *poly.push() = SkPoint::Make(43.30f, 25.0f); 180 *poly.push() = SkPoint::Make(14.43f, 25.0f); 181 *poly.push() = SkPoint::Make(0.0f, 50.0f); 182 *poly.push() = SkPoint::Make(-14.43f, 25.0f); 183 *poly.push() = SkPoint::Make(-43.30f, 25.0f); 184 *poly.push() = SkPoint::Make(-28.86f, 0.0f); 185 *poly.push() = SkPoint::Make(-43.30f, -25.0f); 186 *poly.push() = SkPoint::Make(-14.43f, -25.0f); 187 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); 188 REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); 189 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 190 triangleIndices.rewind(); 191 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 192 &triangleIndices)); 193 194 // many spiked star 195 { 196 const SkScalar c = SkIntToScalar(45); 197 const SkScalar r1 = SkIntToScalar(20); 198 const SkScalar r2 = SkIntToScalar(3); 199 const int n = 500; 200 poly.rewind(); 201 SkScalar rad = 0; 202 const SkScalar drad = SK_ScalarPI / n; 203 for (int i = 0; i < n; i++) { 204 SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); 205 *poly.push() = SkPoint::Make(c + cosV * r1, c + sinV * r1); 206 rad += drad; 207 sinV = SkScalarSinCos(rad, &cosV); 208 *poly.push() = SkPoint::Make(c + cosV * r2, c + sinV * r2); 209 rad += drad; 210 } 211 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); 212 REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); 213 REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); 214 triangleIndices.rewind(); 215 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 216 &triangleIndices)); 217 } 218 219 // self-intersecting polygon 220 poly.rewind(); 221 *poly.push() = SkPoint::Make(0.0f, -50.0f); 222 *poly.push() = SkPoint::Make(14.43f, -25.0f); 223 *poly.push() = SkPoint::Make(43.30f, -25.0f); 224 *poly.push() = SkPoint::Make(-28.86f, 0.0f); 225 *poly.push() = SkPoint::Make(43.30f, 25.0f); 226 *poly.push() = SkPoint::Make(14.43f, 25.0f); 227 *poly.push() = SkPoint::Make(0.0f, 50.0f); 228 *poly.push() = SkPoint::Make(-14.43f, 25.0f); 229 *poly.push() = SkPoint::Make(-43.30f, 25.0f); 230 *poly.push() = SkPoint::Make(28.86f, 0.0f); 231 *poly.push() = SkPoint::Make(-43.30f, -25.0f); 232 *poly.push() = SkPoint::Make(-14.43f, -25.0f); 233 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); 234 REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); 235 REPORTER_ASSERT(reporter, !SkIsSimplePolygon(poly.begin(), poly.count())); 236 triangleIndices.rewind(); 237 // running this just to make sure it doesn't crash 238 // the fact that it succeeds doesn't mean anything since the input is not simple 239 REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 240 &triangleIndices)); 241 242 // self-intersecting polygon with coincident point 243 poly.rewind(); 244 *poly.push() = SkPoint::Make(0.0f, 0.0f); 245 *poly.push() = SkPoint::Make(-50, -50); 246 *poly.push() = SkPoint::Make(50, -50); 247 *poly.push() = SkPoint::Make(0.00000001f, -0.00000001f); 248 *poly.push() = SkPoint::Make(-50, 50); 249 *poly.push() = SkPoint::Make(50, 50); 250 REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) == 0); 251 REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); 252 REPORTER_ASSERT(reporter, !SkIsSimplePolygon(poly.begin(), poly.count())); 253 triangleIndices.rewind(); 254 // running this just to make sure it doesn't crash 255 REPORTER_ASSERT(reporter, !SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), 256 &triangleIndices)); 257 } 258 259 struct PtSet { 260 const SkPoint* fPts; 261 int fN; 262 }; 263 264 DEF_TEST(IsPolyConvex_experimental, r) { 265 #define PTSET(array) {array, SK_ARRAY_COUNT(array)} 266 267 const SkPoint g0[] = { {0, 0}, {10, 0}, {10, 10}, {0, 10} }; 268 const PtSet convex[] = { PTSET(g0) }; 269 for (auto& set : convex) { 270 REPORTER_ASSERT(r, SkIsPolyConvex_experimental(set.fPts, set.fN)); 271 } 272 273 const SkPoint b0[] = { {0, 0}, {10, 0}, {0, 10}, {10, 10} }; 274 const SkPoint b1[] = { 275 {24.8219f, 8.05052f}, 276 {26.0616f, 24.4895f}, {8.49582f, 16.815f}, 277 {27.3047f, 7.75211f}, 278 {21.927f, 27.2051f}, 279 }; 280 const SkPoint b2[] = { 281 {20, 20}, {20, 50}, {80, 50}, {20, 50}, {20, 80}, 282 }; 283 const PtSet concave[] = { PTSET(b0), PTSET(b1), PTSET(b2) }; 284 for (auto& set : concave) { 285 if (SkIsPolyConvex_experimental(set.fPts, set.fN)) { 286 REPORTER_ASSERT(r, !SkIsPolyConvex_experimental(set.fPts, set.fN)); 287 } 288 } 289 290 } 291 292