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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrContextOptions.h"
      9 #include "SkCommonFlags.h"
     10 #include "SkExecutor.h"
     11 #include "SkOnce.h"
     12 #include "SkOSFile.h"
     13 #include "SkOSPath.h"
     14 
     15 DEFINE_bool(cpu, true, "master switch for running CPU-bound work.");
     16 
     17 DEFINE_bool(dryRun, false,
     18             "just print the tests that would be run, without actually running them.");
     19 
     20 DEFINE_bool(gpu, true, "master switch for running GPU-bound work.");
     21 
     22 DEFINE_string(images, "", "List of images and/or directories to decode. A directory with no images"
     23                           " is treated as a fatal error.");
     24 
     25 DEFINE_string(colorImages, "", "List of images and/or directories to decode with color correction. "
     26                                "A directory with no images is treated as a fatal error.");
     27 
     28 DEFINE_bool(simpleCodec, false, "Runs of a subset of the codec tests.  "
     29                                 "For DM, this means no scaling or subsetting, always using the "
     30                                 "canvas color type.  "
     31                                 "For nanobench, this means always N32, Premul or Opaque.");
     32 
     33 DEFINE_string2(match, m, nullptr,
     34                "[~][^]substring[$] [...] of name to run.\n"
     35                "Multiple matches may be separated by spaces.\n"
     36                "~ causes a matching name to always be skipped\n"
     37                "^ requires the start of the name to match\n"
     38                "$ requires the end of the name to match\n"
     39                "^ and $ requires an exact match\n"
     40                "If a name does not match any list entry,\n"
     41                "it is skipped unless some list entry starts with ~");
     42 
     43 DEFINE_bool2(quiet, q, false, "if true, don't print status updates.");
     44 
     45 DEFINE_bool(preAbandonGpuContext, false, "Test abandoning the GrContext before running the test.");
     46 
     47 DEFINE_bool(abandonGpuContext, false, "Test abandoning the GrContext after running each test.");
     48 
     49 DEFINE_bool(releaseAndAbandonGpuContext, false,
     50             "Test releasing all gpu resources and abandoning the GrContext after running each "
     51             "test");
     52 
     53 DEFINE_bool(disableDriverCorrectnessWorkarounds, false, "Disables all GPU driver correctness "
     54             "workarounds");
     55 
     56 #ifdef SK_BUILD_FOR_ANDROID
     57 DEFINE_string(skps, "/data/local/tmp/skps", "Directory to read skps from.");
     58 DEFINE_string(jpgs, "/data/local/tmp/resources", "Directory to read jpgs from.");
     59 DEFINE_string(lotties, "/data/local/tmp/lotties", "Directory to read (Bodymovin) jsons from.");
     60 DEFINE_string(nimas, "/data/local/tmp/nimas", "Directory to read NIMA animations from.");
     61 #else
     62 DEFINE_string(skps, "skps", "Directory to read skps from.");
     63 DEFINE_string(jpgs, "jpgs", "Directory to read jpgs from.");
     64 DEFINE_string(lotties, "lotties", "Directory to read (Bodymovin) jsons from.");
     65 DEFINE_string(nimas, "nimas", "Directory to read NIMA animations from.");
     66 #endif
     67 
     68 DEFINE_int32(skpViewportSize, 1000, "Width & height of the viewport used to crop skp rendering.");
     69 
     70 DEFINE_bool(nativeFonts, true, "If true, use native font manager and rendering. "
     71                                "If false, fonts will draw as portably as possible.");
     72 
     73 DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
     74 
     75 DEFINE_int32_2(threads, j, -1, "Run threadsafe tests on a threadpool with this many extra threads, "
     76                                "defaulting to one extra thread per core.");
     77 
     78 DEFINE_bool2(verbose, v, false, "enable verbose output from the test driver.");
     79 
     80 DEFINE_bool2(veryVerbose, V, false, "tell individual tests to be verbose.");
     81 
     82 DEFINE_string2(writePath, w, "", "If set, write bitmaps here as .pngs.");
     83 
     84 DEFINE_string(key, "",
     85               "Space-separated key/value pairs to add to JSON identifying this builder.");
     86 DEFINE_string(properties, "",
     87               "Space-separated key/value pairs to add to JSON identifying this run.");
     88 DEFINE_bool2(pre_log, p, false, "Log before running each test. May be incomprehensible when threading");
     89 
     90 DEFINE_bool(analyticAA, true, "If false, disable analytic anti-aliasing");
     91 
     92 DEFINE_bool(forceAnalyticAA, false, "Force analytic anti-aliasing even if the path is complicated: "
     93                                     "whether it's concave or convex, we consider a path complicated"
     94                                     "if its number of points is comparable to its resolution.");
     95 
     96 #if (defined(_MSC_VER) && !defined(__clang__))
     97 constexpr bool kDefaultDeltaAA = false;
     98 #else
     99 constexpr bool kDefaultDeltaAA = true;
    100 #endif
    101 DEFINE_bool(deltaAA, kDefaultDeltaAA,
    102             "If true, use delta anti-aliasing in suitable cases (it overrides forceAnalyticAA.");
    103 
    104 DEFINE_bool(forceDeltaAA, false, "Force delta anti-aliasing for all paths.");
    105 
    106 DEFINE_int32(backendTiles, 3, "Number of tiles in the experimental threaded backend.");
    107 DEFINE_int32(backendThreads, 2, "Number of threads in the experimental threaded backend.");
    108 
    109 bool CollectImages(SkCommandLineFlags::StringArray images, SkTArray<SkString>* output) {
    110     SkASSERT(output);
    111 
    112     static const char* const exts[] = {
    113         "bmp", "gif", "jpg", "jpeg", "png", "webp", "ktx", "astc", "wbmp", "ico",
    114 #if !defined(SK_BUILD_FOR_WIN)
    115         "BMP", "GIF", "JPG", "JPEG", "PNG", "WEBP", "KTX", "ASTC", "WBMP", "ICO",
    116 #endif
    117 #ifdef SK_HAS_HEIF_LIBRARY
    118         "heic",
    119 #if !defined(SK_BUILD_FOR_WIN)
    120         "HEIC",
    121 #endif
    122 #endif
    123 #ifdef SK_CODEC_DECODES_RAW
    124         "arw", "cr2", "dng", "nef", "nrw", "orf", "raf", "rw2", "pef", "srw",
    125 #if !defined(SK_BUILD_FOR_WIN)
    126         "ARW", "CR2", "DNG", "NEF", "NRW", "ORF", "RAF", "RW2", "PEF", "SRW",
    127 #endif
    128 #endif
    129     };
    130 
    131     for (int i = 0; i < images.count(); ++i) {
    132         const char* flag = images[i];
    133         if (!sk_exists(flag)) {
    134             SkDebugf("%s does not exist!\n", flag);
    135             return false;
    136         }
    137 
    138         if (sk_isdir(flag)) {
    139             // If the value passed in is a directory, add all the images
    140             bool foundAnImage = false;
    141             for (const char* ext : exts) {
    142                 SkOSFile::Iter it(flag, ext);
    143                 SkString file;
    144                 while (it.next(&file)) {
    145                     foundAnImage = true;
    146                     output->push_back() = SkOSPath::Join(flag, file.c_str());
    147                 }
    148             }
    149             if (!foundAnImage) {
    150                 SkDebugf("No supported images found in %s!\n", flag);
    151                 return false;
    152             }
    153         } else {
    154             // Also add the value if it is a single image
    155             output->push_back() = flag;
    156         }
    157     }
    158     return true;
    159 }
    160 
    161 #include "SkCommonFlagsGpu.h"
    162 
    163 DEFINE_int32(gpuThreads, 2, "Create this many extra threads to assist with GPU work, "
    164                             "including software path rendering. Defaults to two.");
    165 
    166 DEFINE_bool(cachePathMasks, true, "Allows path mask textures to be cached in GPU configs.");
    167 
    168 DEFINE_bool(noGS, false, "Disables support for geometry shaders.");
    169 
    170 DEFINE_string(pr, "all",
    171               "Set of enabled gpu path renderers. Defined as a list of: "
    172               "[~]none [~]dashline [~]nvpr [~]ccpr [~]aahairline [~]aaconvex [~]aalinearizing "
    173               "[~]small [~]tess] [~]all");
    174 
    175 DEFINE_bool(disableExplicitAlloc, false, "Disable explicit allocation of GPU resources");
    176 DEFINE_bool(reduceOpListSplitting, false, "Improve opList sorting");
    177 
    178 void SetCtxOptionsFromCommonFlags(GrContextOptions* ctxOptions) {
    179     static std::unique_ptr<SkExecutor> gGpuExecutor = (0 != FLAGS_gpuThreads)
    180         ? SkExecutor::MakeFIFOThreadPool(FLAGS_gpuThreads) : nullptr;
    181     ctxOptions->fExecutor = gGpuExecutor.get();
    182     ctxOptions->fAllowPathMaskCaching = FLAGS_cachePathMasks;
    183     ctxOptions->fSuppressGeometryShaders = FLAGS_noGS;
    184     ctxOptions->fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
    185     ctxOptions->fDisableDriverCorrectnessWorkarounds = FLAGS_disableDriverCorrectnessWorkarounds;
    186 
    187     if (FLAGS_disableExplicitAlloc) {
    188         ctxOptions->fExplicitlyAllocateGPUResources = GrContextOptions::Enable::kNo;
    189         // Can't have sorting enabled when explicit allocation is disabled.
    190         ctxOptions->fSortRenderTargets = GrContextOptions::Enable::kNo;
    191     }
    192 
    193     if (FLAGS_reduceOpListSplitting) {
    194         ctxOptions->fReduceOpListSplitting = GrContextOptions::Enable::kYes;
    195     }
    196 }
    197