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      1 /*
      2 * Copyright 2017 Google Inc.
      3 *
      4 * Use of this source code is governed by a BSD-style license that can be
      5 * found in the LICENSE file.
      6 */
      7 
      8 #include "SkTypes.h"
      9 #include "SkTHash.h"
     10 #include "Timer.h"
     11 #include "Window_ios.h"
     12 #include "../Application.h"
     13 
     14 #include "SDL.h"
     15 
     16 using sk_app::Application;
     17 
     18 int main(int argc, char* argv[]) {
     19     if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) != 0) {
     20         SkDebugf("Could not initialize SDL!\n");
     21         return 1;
     22     }
     23 
     24     Application* app = Application::Create(argc, argv, nullptr);
     25 
     26     SDL_Event event;
     27     bool done = false;
     28     while (!done) {
     29         while (SDL_PollEvent(&event)) {
     30             switch (event.type) {
     31                 // events handled by the windows
     32                 case SDL_WINDOWEVENT:
     33                 case SDL_FINGERDOWN:
     34                 case SDL_FINGERMOTION:
     35                 case SDL_FINGERUP:
     36                 case SDL_KEYDOWN:
     37                 case SDL_KEYUP:
     38                 case SDL_TEXTINPUT:
     39                     done = sk_app::Window_ios::HandleWindowEvent(event);
     40                     break;
     41 
     42                 case SDL_QUIT:
     43                     done = true;
     44                     break;
     45 
     46                 default:
     47                     break;
     48             }
     49         }
     50 
     51         app->onIdle();
     52     }
     53     delete app;
     54 
     55     SDL_Quit();
     56 
     57     return 0;
     58 }
     59