1 # Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 # 3 # Licensed under the Apache License, Version 2.0 (the "License"); 4 # you may not use this file except in compliance with the License. 5 # You may obtain a copy of the License at 6 # 7 # http://www.apache.org/licenses/LICENSE-2.0 8 # 9 # Unless required by applicable law or agreed to in writing, software 10 # distributed under the License is distributed on an "AS IS" BASIS, 11 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 # See the License for the specific language governing permissions and 13 # limitations under the License. 14 15 import("../swiftshader.gni") 16 17 # Need a separate config to ensure the warnings are added to the end. 18 config("swiftshader_common_private_config") { 19 if (is_win) { 20 cflags = [ 21 "/wd4201", # nameless struct/union 22 "/wd5030", # attribute is not recognized 23 ] 24 } else if (target_cpu == "x86" || target_cpu == "x64") { 25 cflags = [ "-msse2" ] 26 } 27 } 28 29 swiftshader_source_set("swiftshader_common") { 30 sources = [ 31 "CPUID.cpp", 32 "Configurator.cpp", 33 "Debug.cpp", 34 "Half.cpp", 35 "Math.cpp", 36 "Memory.cpp", 37 "Resource.cpp", 38 "Socket.cpp", 39 "Thread.cpp", 40 "Timer.cpp", 41 ] 42 43 configs = [ ":swiftshader_common_private_config" ] 44 } 45