1 # Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 # 3 # Licensed under the Apache License, Version 2.0 (the "License"); 4 # you may not use this file except in compliance with the License. 5 # You may obtain a copy of the License at 6 # 7 # http://www.apache.org/licenses/LICENSE-2.0 8 # 9 # Unless required by applicable law or agreed to in writing, software 10 # distributed under the License is distributed on an "AS IS" BASIS, 11 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 # See the License for the specific language governing permissions and 13 # limitations under the License. 14 15 import("../../../swiftshader.gni") 16 17 # Need a separate config to ensure the warnings are added to the end. 18 config("swiftshader_opengl_preprocessor_private_config") { 19 if (is_win) { 20 cflags = [ 21 "/wd4005", # macro redefinition (in autogenerated code) 22 "/wd4267", # conversion from size_t to int/unsigned int (in autogenerated code) 23 "/wd4702", # unreachable code (in autogenerated code) 24 ] 25 } 26 } 27 28 swiftshader_source_set("swiftshader_opengl_preprocessor") { 29 sources = [ 30 "DiagnosticsBase.cpp", 31 "DirectiveHandlerBase.cpp", 32 "DirectiveParser.cpp", 33 "ExpressionParser.cpp", 34 "Input.cpp", 35 "Lexer.cpp", 36 "Macro.cpp", 37 "MacroExpander.cpp", 38 "Preprocessor.cpp", 39 "Token.cpp", 40 "Tokenizer.cpp", 41 ] 42 43 configs = [ ":swiftshader_opengl_preprocessor_private_config" ] 44 } 45