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      1 LIBRARY libGLESv2
      2 EXPORTS
      3     glActiveTexture                 @1
      4     glAttachShader                  @2
      5     glBindAttribLocation            @3
      6     glBindBuffer                    @4
      7     glBindFramebuffer               @5
      8     glBindRenderbuffer              @6
      9     glBindTexture                   @7
     10     glBlendColor                    @8
     11     glBlendEquation                 @9
     12     glBlendEquationSeparate         @10
     13     glBlendFunc                     @11
     14     glBlendFuncSeparate             @12
     15     glBufferData                    @13
     16     glBufferSubData                 @14
     17     glCheckFramebufferStatus        @15
     18     glClear                         @16
     19     glClearColor                    @17
     20     glClearDepthf                   @18
     21     glClearStencil                  @19
     22     glColorMask                     @20
     23     glCompileShader                 @21
     24     glCompressedTexImage2D          @22
     25     glCompressedTexSubImage2D       @23
     26     glCopyTexImage2D                @24
     27     glCopyTexSubImage2D             @25
     28     glCreateProgram                 @26
     29     glCreateShader                  @27
     30     glCullFace                      @28
     31     glDeleteBuffers                 @29
     32     glDeleteFramebuffers            @30
     33     glDeleteProgram                 @32
     34     glDeleteRenderbuffers           @33
     35     glDeleteShader                  @34
     36     glDeleteTextures                @31
     37     glDepthFunc                     @36
     38     glDepthMask                     @37
     39     glDepthRangef                   @38
     40     glDetachShader                  @35
     41     glDisable                       @39
     42     glDisableVertexAttribArray      @40
     43     glDrawArrays                    @41
     44     glDrawElements                  @42
     45     glEnable                        @43
     46     glEnableVertexAttribArray       @44
     47     glFinish                        @45
     48     glFlush                         @46
     49     glFramebufferRenderbuffer       @47
     50     glFramebufferTexture2D          @48
     51     glFrontFace                     @49
     52     glGenBuffers                    @50
     53     glGenFramebuffers               @52
     54     glGenRenderbuffers              @53
     55     glGenTextures                   @54
     56     glGenerateMipmap                @51
     57     glGetActiveAttrib               @55
     58     glGetActiveUniform              @56
     59     glGetAttachedShaders            @57
     60     glGetAttribLocation             @58
     61     glGetBooleanv                   @59
     62     glGetBufferParameteriv          @60
     63     glGetError                      @61
     64     glGetFloatv                     @62
     65     glGetFramebufferAttachmentParameteriv   @63
     66     glGetIntegerv                   @64
     67     glGetProgramInfoLog             @66
     68     glGetProgramiv                  @65
     69     glGetRenderbufferParameteriv    @67
     70     glGetShaderInfoLog              @69
     71     glGetShaderPrecisionFormat      @70
     72     glGetShaderSource               @71
     73     glGetShaderiv                   @68
     74     glGetString                     @72
     75     glGetTexParameterfv             @73
     76     glGetTexParameteriv             @74
     77     glGetUniformLocation            @77
     78     glGetUniformfv                  @75
     79     glGetUniformiv                  @76
     80     glGetVertexAttribPointerv       @80
     81     glGetVertexAttribfv             @78
     82     glGetVertexAttribiv             @79
     83     glHint                          @81
     84     glIsBuffer                      @82
     85     glIsEnabled                     @83
     86     glIsFramebuffer                 @84
     87     glIsProgram                     @85
     88     glIsRenderbuffer                @86
     89     glIsShader                      @87
     90     glIsTexture                     @88
     91     glLineWidth                     @89
     92     glLinkProgram                   @90
     93     glPixelStorei                   @91
     94     glPolygonOffset                 @92
     95     glReadPixels                    @93
     96     glReleaseShaderCompiler         @94
     97     glRenderbufferStorage           @95
     98     glSampleCoverage                @96
     99     glScissor                       @97
    100     glShaderBinary                  @98
    101     glShaderSource                  @99
    102     glStencilFunc                   @100
    103     glStencilFuncSeparate           @101
    104     glStencilMask                   @102
    105     glStencilMaskSeparate           @103
    106     glStencilOp                     @104
    107     glStencilOpSeparate             @105
    108     glTexImage2D                    @106
    109     glTexParameterf                 @107
    110     glTexParameterfv                @108
    111     glTexParameteri                 @109
    112     glTexParameteriv                @110
    113     glTexSubImage2D                 @111
    114     glUniform1f                     @112
    115     glUniform1fv                    @113
    116     glUniform1i                     @114
    117     glUniform1iv                    @115
    118     glUniform2f                     @116
    119     glUniform2fv                    @117
    120     glUniform2i                     @118
    121     glUniform2iv                    @119
    122     glUniform3f                     @120
    123     glUniform3fv                    @121
    124     glUniform3i                     @122
    125     glUniform3iv                    @123
    126     glUniform4f                     @124
    127     glUniform4fv                    @125
    128     glUniform4i                     @126
    129     glUniform4iv                    @127
    130     glUniformMatrix2fv              @128
    131     glUniformMatrix3fv              @129
    132     glUniformMatrix4fv              @130
    133     glUseProgram                    @131
    134     glValidateProgram               @132
    135     glVertexAttrib1f                @133
    136     glVertexAttrib1fv               @134
    137     glVertexAttrib2f                @135
    138     glVertexAttrib2fv               @136
    139     glVertexAttrib3f                @137
    140     glVertexAttrib3fv               @138
    141     glVertexAttrib4f                @139
    142     glVertexAttrib4fv               @140
    143     glVertexAttribPointer           @141
    144     glViewport                      @142
    145 
    146     ; Extensions
    147     glTexImage3DOES
    148     glBlitFramebufferANGLE
    149     glRenderbufferStorageMultisampleANGLE
    150     glDeleteFencesNV
    151     glFinishFenceNV
    152     glGenFencesNV
    153     glGetFenceivNV
    154     glIsFenceNV
    155     glSetFenceNV
    156     glTestFenceNV
    157     glGetGraphicsResetStatusEXT
    158     glReadnPixelsEXT
    159     glGetnUniformfvEXT
    160     glGetnUniformivEXT
    161     glGenQueriesEXT
    162     glDeleteQueriesEXT
    163     glIsQueryEXT
    164     glBeginQueryEXT
    165     glEndQueryEXT
    166     glGetQueryivEXT
    167     glGetQueryObjectuivEXT
    168 	glEGLImageTargetTexture2DOES
    169 	glEGLImageTargetRenderbufferStorageOES
    170 	glIsRenderbufferOES
    171 	glBindRenderbufferOES
    172 	glDeleteRenderbuffersOES
    173 	glGenRenderbuffersOES
    174 	glRenderbufferStorageOES
    175 	glGetRenderbufferParameterivOES
    176 	glIsFramebufferOES
    177 	glBindFramebufferOES
    178 	glDeleteFramebuffersOES
    179 	glGenFramebuffersOES
    180 	glCheckFramebufferStatusOES
    181 	glFramebufferRenderbufferOES
    182 	glFramebufferTexture2DOES
    183 	glGetFramebufferAttachmentParameterivOES
    184 	glGenerateMipmapOES
    185 	glDrawBuffersEXT
    186     glBindVertexArrayOES
    187     glDeleteVertexArraysOES
    188     glGenVertexArraysOES
    189     glIsVertexArrayOES
    190 
    191     ; GLES 3.0 Functions
    192     glReadBuffer                    @211
    193     glDrawRangeElements             @212
    194     glTexImage3D                    @213
    195     glTexSubImage3D                 @214
    196     glCopyTexSubImage3D             @215
    197     glCompressedTexImage3D          @216
    198     glCompressedTexSubImage3D       @217
    199     glGenQueries                    @218
    200     glDeleteQueries                 @219
    201     glIsQuery                       @220
    202     glBeginQuery                    @221
    203     glEndQuery                      @222
    204     glGetQueryiv                    @223
    205     glGetQueryObjectuiv             @224
    206     glUnmapBuffer                   @204
    207     glGetBufferPointerv             @205
    208     glDrawBuffers                   @225
    209     glUniformMatrix2x3fv            @226
    210     glUniformMatrix3x2fv            @227
    211     glUniformMatrix2x4fv            @228
    212     glUniformMatrix4x2fv            @229
    213     glUniformMatrix3x4fv            @230
    214     glUniformMatrix4x3fv            @231
    215     glBlitFramebuffer               @232
    216     glRenderbufferStorageMultisample @305
    217     glFramebufferTextureLayer       @233
    218     glMapBufferRange                @307
    219     glFlushMappedBufferRange        @234
    220     glBindVertexArray               @206
    221     glDeleteVertexArrays            @207
    222     glGenVertexArrays               @208
    223     glIsVertexArray                 @209
    224     glGetIntegeri_v                 @235
    225     glBeginTransformFeedback        @236
    226     glEndTransformFeedback          @237
    227     glBindBufferRange               @238
    228     glBindBufferBase                @239
    229     glTransformFeedbackVaryings     @240
    230     glGetTransformFeedbackVarying   @241
    231     glVertexAttribIPointer          @242
    232     glGetVertexAttribIiv            @243
    233     glGetVertexAttribIuiv           @244
    234     glVertexAttribI4i               @245
    235     glVertexAttribI4ui              @246
    236     glVertexAttribI4iv              @247
    237     glVertexAttribI4uiv             @248
    238     glGetUniformuiv                 @249
    239     glGetFragDataLocation           @309
    240     glUniform1ui                    @250
    241     glUniform2ui                    @251
    242     glUniform3ui                    @252
    243     glUniform4ui                    @253
    244     glUniform1uiv                   @254
    245     glUniform2uiv                   @255
    246     glUniform3uiv                   @256
    247     glUniform4uiv                   @257
    248     glClearBufferiv                 @258
    249     glClearBufferuiv                @259
    250     glClearBufferfv                 @260
    251     glClearBufferfi                 @261
    252     glGetStringi                    @262
    253     glCopyBufferSubData             @263
    254     glGetUniformIndices             @264
    255     glGetActiveUniformsiv           @265
    256     glGetUniformBlockIndex          @267
    257     glGetActiveUniformBlockiv       @268
    258     glGetActiveUniformBlockName     @269
    259     glUniformBlockBinding           @270
    260     glDrawArraysInstanced           @271
    261     glDrawElementsInstanced         @272
    262     glFenceSync                     @273
    263     glIsSync                        @274
    264     glDeleteSync                    @275
    265     glClientWaitSync                @276
    266     glWaitSync                      @277
    267     glGetInteger64v                 @278
    268     glGetSynciv                     @279
    269     glGetInteger64i_v               @280
    270     glGetBufferParameteri64v        @306
    271     glGenSamplers                   @281
    272     glDeleteSamplers                @282
    273     glIsSampler                     @283
    274     glBindSampler                   @284
    275     glSamplerParameteri             @285
    276     glSamplerParameteriv            @286
    277     glSamplerParameterf             @287
    278     glSamplerParameterfv            @288
    279     glGetSamplerParameteriv         @289
    280     glGetSamplerParameterfv         @290
    281     glVertexAttribDivisor           @291
    282     glBindTransformFeedback         @292
    283     glDeleteTransformFeedbacks      @293
    284     glGenTransformFeedbacks         @294
    285     glIsTransformFeedback           @295
    286     glPauseTransformFeedback        @296
    287     glResumeTransformFeedback       @297
    288     glGetProgramBinary              @299
    289     glProgramBinary                 @300
    290     glProgramParameteri             @301
    291     glInvalidateFramebuffer         @210
    292     glInvalidateSubFramebuffer      @302
    293     glTexStorage2D                  @303
    294     glTexStorage3D                  @304
    295     glGetInternalformativ           @308
    296 
    297     libGLESv2_swiftshader
    298