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      1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //    http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #ifndef VK_SEMAPHORE_HPP_
     16 #define VK_SEMAPHORE_HPP_
     17 
     18 #include "VkObject.hpp"
     19 
     20 namespace vk
     21 {
     22 
     23 class Semaphore : public Object<Semaphore, VkSemaphore>
     24 {
     25 public:
     26 	Semaphore(const VkSemaphoreCreateInfo* pCreateInfo, void* mem) {}
     27 
     28 	~Semaphore() = delete;
     29 
     30 	static size_t ComputeRequiredAllocationSize(const VkSemaphoreCreateInfo* pCreateInfo)
     31 	{
     32 		return 0;
     33 	}
     34 
     35 	void wait()
     36 	{
     37 		// Semaphores are noop for now
     38 	}
     39 
     40 	void wait(const VkPipelineStageFlags& flag)
     41 	{
     42 		// VkPipelineStageFlags is the pipeline stage at which the semaphore wait will occur
     43 
     44 		// Semaphores are noop for now
     45 	}
     46 
     47 	void signal()
     48 	{
     49 		// Semaphores are noop for now
     50 	}
     51 
     52 private:
     53 };
     54 
     55 static inline Semaphore* Cast(VkSemaphore object)
     56 {
     57 	return reinterpret_cast<Semaphore*>(object);
     58 }
     59 
     60 } // namespace vk
     61 
     62 #endif // VK_SEMAPHORE_HPP_
     63