1 ============================================== 2 Kaleidoscope: Adding JIT and Optimizer Support 3 ============================================== 4 5 .. contents:: 6 :local: 7 8 Chapter 4 Introduction 9 ====================== 10 11 Welcome to Chapter 4 of the "`Implementing a language with 12 LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation 13 of a simple language and added support for generating LLVM IR. This 14 chapter describes two new techniques: adding optimizer support to your 15 language, and adding JIT compiler support. These additions will 16 demonstrate how to get nice, efficient code for the Kaleidoscope 17 language. 18 19 Trivial Constant Folding 20 ======================== 21 22 Our demonstration for Chapter 3 is elegant and easy to extend. 23 Unfortunately, it does not produce wonderful code. The IRBuilder, 24 however, does give us obvious optimizations when compiling simple code: 25 26 :: 27 28 ready> def test(x) 1+2+x; 29 Read function definition: 30 define double @test(double %x) { 31 entry: 32 %addtmp = fadd double 3.000000e+00, %x 33 ret double %addtmp 34 } 35 36 This code is not a literal transcription of the AST built by parsing the 37 input. That would be: 38 39 :: 40 41 ready> def test(x) 1+2+x; 42 Read function definition: 43 define double @test(double %x) { 44 entry: 45 %addtmp = fadd double 2.000000e+00, 1.000000e+00 46 %addtmp1 = fadd double %addtmp, %x 47 ret double %addtmp1 48 } 49 50 Constant folding, as seen above, in particular, is a very common and 51 very important optimization: so much so that many language implementors 52 implement constant folding support in their AST representation. 53 54 With LLVM, you don't need this support in the AST. Since all calls to 55 build LLVM IR go through the LLVM IR builder, the builder itself checked 56 to see if there was a constant folding opportunity when you call it. If 57 so, it just does the constant fold and return the constant instead of 58 creating an instruction. 59 60 Well, that was easy :). In practice, we recommend always using 61 ``IRBuilder`` when generating code like this. It has no "syntactic 62 overhead" for its use (you don't have to uglify your compiler with 63 constant checks everywhere) and it can dramatically reduce the amount of 64 LLVM IR that is generated in some cases (particular for languages with a 65 macro preprocessor or that use a lot of constants). 66 67 On the other hand, the ``IRBuilder`` is limited by the fact that it does 68 all of its analysis inline with the code as it is built. If you take a 69 slightly more complex example: 70 71 :: 72 73 ready> def test(x) (1+2+x)*(x+(1+2)); 74 ready> Read function definition: 75 define double @test(double %x) { 76 entry: 77 %addtmp = fadd double 3.000000e+00, %x 78 %addtmp1 = fadd double %x, 3.000000e+00 79 %multmp = fmul double %addtmp, %addtmp1 80 ret double %multmp 81 } 82 83 In this case, the LHS and RHS of the multiplication are the same value. 84 We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``" 85 instead of computing "``x+3``" twice. 86 87 Unfortunately, no amount of local analysis will be able to detect and 88 correct this. This requires two transformations: reassociation of 89 expressions (to make the add's lexically identical) and Common 90 Subexpression Elimination (CSE) to delete the redundant add instruction. 91 Fortunately, LLVM provides a broad range of optimizations that you can 92 use, in the form of "passes". 93 94 LLVM Optimization Passes 95 ======================== 96 97 LLVM provides many optimization passes, which do many different sorts of 98 things and have different tradeoffs. Unlike other systems, LLVM doesn't 99 hold to the mistaken notion that one set of optimizations is right for 100 all languages and for all situations. LLVM allows a compiler implementor 101 to make complete decisions about what optimizations to use, in which 102 order, and in what situation. 103 104 As a concrete example, LLVM supports both "whole module" passes, which 105 look across as large of body of code as they can (often a whole file, 106 but if run at link time, this can be a substantial portion of the whole 107 program). It also supports and includes "per-function" passes which just 108 operate on a single function at a time, without looking at other 109 functions. For more information on passes and how they are run, see the 110 `How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the 111 `List of LLVM Passes <../Passes.html>`_. 112 113 For Kaleidoscope, we are currently generating functions on the fly, one 114 at a time, as the user types them in. We aren't shooting for the 115 ultimate optimization experience in this setting, but we also want to 116 catch the easy and quick stuff where possible. As such, we will choose 117 to run a few per-function optimizations as the user types the function 118 in. If we wanted to make a "static Kaleidoscope compiler", we would use 119 exactly the code we have now, except that we would defer running the 120 optimizer until the entire file has been parsed. 121 122 In order to get per-function optimizations going, we need to set up a 123 `FunctionPassManager <../WritingAnLLVMPass.html#what-passmanager-doesr>`_ to hold 124 and organize the LLVM optimizations that we want to run. Once we have 125 that, we can add a set of optimizations to run. We'll need a new 126 FunctionPassManager for each module that we want to optimize, so we'll 127 write a function to create and initialize both the module and pass manager 128 for us: 129 130 .. code-block:: c++ 131 132 void InitializeModuleAndPassManager(void) { 133 // Open a new module. 134 TheModule = llvm::make_unique<Module>("my cool jit", TheContext); 135 136 // Create a new pass manager attached to it. 137 TheFPM = llvm::make_unique<FunctionPassManager>(TheModule.get()); 138 139 // Do simple "peephole" optimizations and bit-twiddling optzns. 140 TheFPM->add(createInstructionCombiningPass()); 141 // Reassociate expressions. 142 TheFPM->add(createReassociatePass()); 143 // Eliminate Common SubExpressions. 144 TheFPM->add(createGVNPass()); 145 // Simplify the control flow graph (deleting unreachable blocks, etc). 146 TheFPM->add(createCFGSimplificationPass()); 147 148 TheFPM->doInitialization(); 149 } 150 151 This code initializes the global module ``TheModule``, and the function pass 152 manager ``TheFPM``, which is attached to ``TheModule``. Once the pass manager is 153 set up, we use a series of "add" calls to add a bunch of LLVM passes. 154 155 In this case, we choose to add four optimization passes. 156 The passes we choose here are a pretty standard set 157 of "cleanup" optimizations that are useful for a wide variety of code. I won't 158 delve into what they do but, believe me, they are a good starting place :). 159 160 Once the PassManager is set up, we need to make use of it. We do this by 161 running it after our newly created function is constructed (in 162 ``FunctionAST::codegen()``), but before it is returned to the client: 163 164 .. code-block:: c++ 165 166 if (Value *RetVal = Body->codegen()) { 167 // Finish off the function. 168 Builder.CreateRet(RetVal); 169 170 // Validate the generated code, checking for consistency. 171 verifyFunction(*TheFunction); 172 173 // Optimize the function. 174 TheFPM->run(*TheFunction); 175 176 return TheFunction; 177 } 178 179 As you can see, this is pretty straightforward. The 180 ``FunctionPassManager`` optimizes and updates the LLVM Function\* in 181 place, improving (hopefully) its body. With this in place, we can try 182 our test above again: 183 184 :: 185 186 ready> def test(x) (1+2+x)*(x+(1+2)); 187 ready> Read function definition: 188 define double @test(double %x) { 189 entry: 190 %addtmp = fadd double %x, 3.000000e+00 191 %multmp = fmul double %addtmp, %addtmp 192 ret double %multmp 193 } 194 195 As expected, we now get our nicely optimized code, saving a floating 196 point add instruction from every execution of this function. 197 198 LLVM provides a wide variety of optimizations that can be used in 199 certain circumstances. Some `documentation about the various 200 passes <../Passes.html>`_ is available, but it isn't very complete. 201 Another good source of ideas can come from looking at the passes that 202 ``Clang`` runs to get started. The "``opt``" tool allows you to 203 experiment with passes from the command line, so you can see if they do 204 anything. 205 206 Now that we have reasonable code coming out of our front-end, let's talk 207 about executing it! 208 209 Adding a JIT Compiler 210 ===================== 211 212 Code that is available in LLVM IR can have a wide variety of tools 213 applied to it. For example, you can run optimizations on it (as we did 214 above), you can dump it out in textual or binary forms, you can compile 215 the code to an assembly file (.s) for some target, or you can JIT 216 compile it. The nice thing about the LLVM IR representation is that it 217 is the "common currency" between many different parts of the compiler. 218 219 In this section, we'll add JIT compiler support to our interpreter. The 220 basic idea that we want for Kaleidoscope is to have the user enter 221 function bodies as they do now, but immediately evaluate the top-level 222 expressions they type in. For example, if they type in "1 + 2;", we 223 should evaluate and print out 3. If they define a function, they should 224 be able to call it from the command line. 225 226 In order to do this, we first prepare the environment to create code for 227 the current native target and declare and initialize the JIT. This is 228 done by calling some ``InitializeNativeTarget\*`` functions and 229 adding a global variable ``TheJIT``, and initializing it in 230 ``main``: 231 232 .. code-block:: c++ 233 234 static std::unique_ptr<KaleidoscopeJIT> TheJIT; 235 ... 236 int main() { 237 InitializeNativeTarget(); 238 InitializeNativeTargetAsmPrinter(); 239 InitializeNativeTargetAsmParser(); 240 241 // Install standard binary operators. 242 // 1 is lowest precedence. 243 BinopPrecedence['<'] = 10; 244 BinopPrecedence['+'] = 20; 245 BinopPrecedence['-'] = 20; 246 BinopPrecedence['*'] = 40; // highest. 247 248 // Prime the first token. 249 fprintf(stderr, "ready> "); 250 getNextToken(); 251 252 TheJIT = llvm::make_unique<KaleidoscopeJIT>(); 253 254 // Run the main "interpreter loop" now. 255 MainLoop(); 256 257 return 0; 258 } 259 260 We also need to setup the data layout for the JIT: 261 262 .. code-block:: c++ 263 264 void InitializeModuleAndPassManager(void) { 265 // Open a new module. 266 TheModule = llvm::make_unique<Module>("my cool jit", TheContext); 267 TheModule->setDataLayout(TheJIT->getTargetMachine().createDataLayout()); 268 269 // Create a new pass manager attached to it. 270 TheFPM = llvm::make_unique<FunctionPassManager>(TheModule.get()); 271 ... 272 273 The KaleidoscopeJIT class is a simple JIT built specifically for these 274 tutorials, available inside the LLVM source code 275 at llvm-src/examples/Kaleidoscope/include/KaleidoscopeJIT.h. 276 In later chapters we will look at how it works and extend it with 277 new features, but for now we will take it as given. Its API is very simple: 278 ``addModule`` adds an LLVM IR module to the JIT, making its functions 279 available for execution; ``removeModule`` removes a module, freeing any 280 memory associated with the code in that module; and ``findSymbol`` allows us 281 to look up pointers to the compiled code. 282 283 We can take this simple API and change our code that parses top-level expressions to 284 look like this: 285 286 .. code-block:: c++ 287 288 static void HandleTopLevelExpression() { 289 // Evaluate a top-level expression into an anonymous function. 290 if (auto FnAST = ParseTopLevelExpr()) { 291 if (FnAST->codegen()) { 292 293 // JIT the module containing the anonymous expression, keeping a handle so 294 // we can free it later. 295 auto H = TheJIT->addModule(std::move(TheModule)); 296 InitializeModuleAndPassManager(); 297 298 // Search the JIT for the __anon_expr symbol. 299 auto ExprSymbol = TheJIT->findSymbol("__anon_expr"); 300 assert(ExprSymbol && "Function not found"); 301 302 // Get the symbol's address and cast it to the right type (takes no 303 // arguments, returns a double) so we can call it as a native function. 304 double (*FP)() = (double (*)())(intptr_t)ExprSymbol.getAddress(); 305 fprintf(stderr, "Evaluated to %f\n", FP()); 306 307 // Delete the anonymous expression module from the JIT. 308 TheJIT->removeModule(H); 309 } 310 311 If parsing and codegen succeeed, the next step is to add the module containing 312 the top-level expression to the JIT. We do this by calling addModule, which 313 triggers code generation for all the functions in the module, and returns a 314 handle that can be used to remove the module from the JIT later. Once the module 315 has been added to the JIT it can no longer be modified, so we also open a new 316 module to hold subsequent code by calling ``InitializeModuleAndPassManager()``. 317 318 Once we've added the module to the JIT we need to get a pointer to the final 319 generated code. We do this by calling the JIT's findSymbol method, and passing 320 the name of the top-level expression function: ``__anon_expr``. Since we just 321 added this function, we assert that findSymbol returned a result. 322 323 Next, we get the in-memory address of the ``__anon_expr`` function by calling 324 ``getAddress()`` on the symbol. Recall that we compile top-level expressions 325 into a self-contained LLVM function that takes no arguments and returns the 326 computed double. Because the LLVM JIT compiler matches the native platform ABI, 327 this means that you can just cast the result pointer to a function pointer of 328 that type and call it directly. This means, there is no difference between JIT 329 compiled code and native machine code that is statically linked into your 330 application. 331 332 Finally, since we don't support re-evaluation of top-level expressions, we 333 remove the module from the JIT when we're done to free the associated memory. 334 Recall, however, that the module we created a few lines earlier (via 335 ``InitializeModuleAndPassManager``) is still open and waiting for new code to be 336 added. 337 338 With just these two changes, let's see how Kaleidoscope works now! 339 340 :: 341 342 ready> 4+5; 343 Read top-level expression: 344 define double @0() { 345 entry: 346 ret double 9.000000e+00 347 } 348 349 Evaluated to 9.000000 350 351 Well this looks like it is basically working. The dump of the function 352 shows the "no argument function that always returns double" that we 353 synthesize for each top-level expression that is typed in. This 354 demonstrates very basic functionality, but can we do more? 355 356 :: 357 358 ready> def testfunc(x y) x + y*2; 359 Read function definition: 360 define double @testfunc(double %x, double %y) { 361 entry: 362 %multmp = fmul double %y, 2.000000e+00 363 %addtmp = fadd double %multmp, %x 364 ret double %addtmp 365 } 366 367 ready> testfunc(4, 10); 368 Read top-level expression: 369 define double @1() { 370 entry: 371 %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01) 372 ret double %calltmp 373 } 374 375 Evaluated to 24.000000 376 377 ready> testfunc(5, 10); 378 ready> LLVM ERROR: Program used external function 'testfunc' which could not be resolved! 379 380 381 Function definitions and calls also work, but something went very wrong on that 382 last line. The call looks valid, so what happened? As you may have guessed from 383 the API a Module is a unit of allocation for the JIT, and testfunc was part 384 of the same module that contained anonymous expression. When we removed that 385 module from the JIT to free the memory for the anonymous expression, we deleted 386 the definition of ``testfunc`` along with it. Then, when we tried to call 387 testfunc a second time, the JIT could no longer find it. 388 389 The easiest way to fix this is to put the anonymous expression in a separate 390 module from the rest of the function definitions. The JIT will happily resolve 391 function calls across module boundaries, as long as each of the functions called 392 has a prototype, and is added to the JIT before it is called. By putting the 393 anonymous expression in a different module we can delete it without affecting 394 the rest of the functions. 395 396 In fact, we're going to go a step further and put every function in its own 397 module. Doing so allows us to exploit a useful property of the KaleidoscopeJIT 398 that will make our environment more REPL-like: Functions can be added to the 399 JIT more than once (unlike a module where every function must have a unique 400 definition). When you look up a symbol in KaleidoscopeJIT it will always return 401 the most recent definition: 402 403 :: 404 405 ready> def foo(x) x + 1; 406 Read function definition: 407 define double @foo(double %x) { 408 entry: 409 %addtmp = fadd double %x, 1.000000e+00 410 ret double %addtmp 411 } 412 413 ready> foo(2); 414 Evaluated to 3.000000 415 416 ready> def foo(x) x + 2; 417 define double @foo(double %x) { 418 entry: 419 %addtmp = fadd double %x, 2.000000e+00 420 ret double %addtmp 421 } 422 423 ready> foo(2); 424 Evaluated to 4.000000 425 426 427 To allow each function to live in its own module we'll need a way to 428 re-generate previous function declarations into each new module we open: 429 430 .. code-block:: c++ 431 432 static std::unique_ptr<KaleidoscopeJIT> TheJIT; 433 434 ... 435 436 Function *getFunction(std::string Name) { 437 // First, see if the function has already been added to the current module. 438 if (auto *F = TheModule->getFunction(Name)) 439 return F; 440 441 // If not, check whether we can codegen the declaration from some existing 442 // prototype. 443 auto FI = FunctionProtos.find(Name); 444 if (FI != FunctionProtos.end()) 445 return FI->second->codegen(); 446 447 // If no existing prototype exists, return null. 448 return nullptr; 449 } 450 451 ... 452 453 Value *CallExprAST::codegen() { 454 // Look up the name in the global module table. 455 Function *CalleeF = getFunction(Callee); 456 457 ... 458 459 Function *FunctionAST::codegen() { 460 // Transfer ownership of the prototype to the FunctionProtos map, but keep a 461 // reference to it for use below. 462 auto &P = *Proto; 463 FunctionProtos[Proto->getName()] = std::move(Proto); 464 Function *TheFunction = getFunction(P.getName()); 465 if (!TheFunction) 466 return nullptr; 467 468 469 To enable this, we'll start by adding a new global, ``FunctionProtos``, that 470 holds the most recent prototype for each function. We'll also add a convenience 471 method, ``getFunction()``, to replace calls to ``TheModule->getFunction()``. 472 Our convenience method searches ``TheModule`` for an existing function 473 declaration, falling back to generating a new declaration from FunctionProtos if 474 it doesn't find one. In ``CallExprAST::codegen()`` we just need to replace the 475 call to ``TheModule->getFunction()``. In ``FunctionAST::codegen()`` we need to 476 update the FunctionProtos map first, then call ``getFunction()``. With this 477 done, we can always obtain a function declaration in the current module for any 478 previously declared function. 479 480 We also need to update HandleDefinition and HandleExtern: 481 482 .. code-block:: c++ 483 484 static void HandleDefinition() { 485 if (auto FnAST = ParseDefinition()) { 486 if (auto *FnIR = FnAST->codegen()) { 487 fprintf(stderr, "Read function definition:"); 488 FnIR->print(errs()); 489 fprintf(stderr, "\n"); 490 TheJIT->addModule(std::move(TheModule)); 491 InitializeModuleAndPassManager(); 492 } 493 } else { 494 // Skip token for error recovery. 495 getNextToken(); 496 } 497 } 498 499 static void HandleExtern() { 500 if (auto ProtoAST = ParseExtern()) { 501 if (auto *FnIR = ProtoAST->codegen()) { 502 fprintf(stderr, "Read extern: "); 503 FnIR->print(errs()); 504 fprintf(stderr, "\n"); 505 FunctionProtos[ProtoAST->getName()] = std::move(ProtoAST); 506 } 507 } else { 508 // Skip token for error recovery. 509 getNextToken(); 510 } 511 } 512 513 In HandleDefinition, we add two lines to transfer the newly defined function to 514 the JIT and open a new module. In HandleExtern, we just need to add one line to 515 add the prototype to FunctionProtos. 516 517 With these changes made, let's try our REPL again (I removed the dump of the 518 anonymous functions this time, you should get the idea by now :) : 519 520 :: 521 522 ready> def foo(x) x + 1; 523 ready> foo(2); 524 Evaluated to 3.000000 525 526 ready> def foo(x) x + 2; 527 ready> foo(2); 528 Evaluated to 4.000000 529 530 It works! 531 532 Even with this simple code, we get some surprisingly powerful capabilities - 533 check this out: 534 535 :: 536 537 ready> extern sin(x); 538 Read extern: 539 declare double @sin(double) 540 541 ready> extern cos(x); 542 Read extern: 543 declare double @cos(double) 544 545 ready> sin(1.0); 546 Read top-level expression: 547 define double @2() { 548 entry: 549 ret double 0x3FEAED548F090CEE 550 } 551 552 Evaluated to 0.841471 553 554 ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x); 555 Read function definition: 556 define double @foo(double %x) { 557 entry: 558 %calltmp = call double @sin(double %x) 559 %multmp = fmul double %calltmp, %calltmp 560 %calltmp2 = call double @cos(double %x) 561 %multmp4 = fmul double %calltmp2, %calltmp2 562 %addtmp = fadd double %multmp, %multmp4 563 ret double %addtmp 564 } 565 566 ready> foo(4.0); 567 Read top-level expression: 568 define double @3() { 569 entry: 570 %calltmp = call double @foo(double 4.000000e+00) 571 ret double %calltmp 572 } 573 574 Evaluated to 1.000000 575 576 Whoa, how does the JIT know about sin and cos? The answer is surprisingly 577 simple: The KaleidoscopeJIT has a straightforward symbol resolution rule that 578 it uses to find symbols that aren't available in any given module: First 579 it searches all the modules that have already been added to the JIT, from the 580 most recent to the oldest, to find the newest definition. If no definition is 581 found inside the JIT, it falls back to calling "``dlsym("sin")``" on the 582 Kaleidoscope process itself. Since "``sin``" is defined within the JIT's 583 address space, it simply patches up calls in the module to call the libm 584 version of ``sin`` directly. But in some cases this even goes further: 585 as sin and cos are names of standard math functions, the constant folder 586 will directly evaluate the function calls to the correct result when called 587 with constants like in the "``sin(1.0)``" above. 588 589 In the future we'll see how tweaking this symbol resolution rule can be used to 590 enable all sorts of useful features, from security (restricting the set of 591 symbols available to JIT'd code), to dynamic code generation based on symbol 592 names, and even lazy compilation. 593 594 One immediate benefit of the symbol resolution rule is that we can now extend 595 the language by writing arbitrary C++ code to implement operations. For example, 596 if we add: 597 598 .. code-block:: c++ 599 600 #ifdef _WIN32 601 #define DLLEXPORT __declspec(dllexport) 602 #else 603 #define DLLEXPORT 604 #endif 605 606 /// putchard - putchar that takes a double and returns 0. 607 extern "C" DLLEXPORT double putchard(double X) { 608 fputc((char)X, stderr); 609 return 0; 610 } 611 612 Note, that for Windows we need to actually export the functions because 613 the dynamic symbol loader will use GetProcAddress to find the symbols. 614 615 Now we can produce simple output to the console by using things like: 616 "``extern putchard(x); putchard(120);``", which prints a lowercase 'x' 617 on the console (120 is the ASCII code for 'x'). Similar code could be 618 used to implement file I/O, console input, and many other capabilities 619 in Kaleidoscope. 620 621 This completes the JIT and optimizer chapter of the Kaleidoscope 622 tutorial. At this point, we can compile a non-Turing-complete 623 programming language, optimize and JIT compile it in a user-driven way. 624 Next up we'll look into `extending the language with control flow 625 constructs <LangImpl05.html>`_, tackling some interesting LLVM IR issues 626 along the way. 627 628 Full Code Listing 629 ================= 630 631 Here is the complete code listing for our running example, enhanced with 632 the LLVM JIT and optimizer. To build this example, use: 633 634 .. code-block:: bash 635 636 # Compile 637 clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy 638 # Run 639 ./toy 640 641 If you are compiling this on Linux, make sure to add the "-rdynamic" 642 option as well. This makes sure that the external functions are resolved 643 properly at runtime. 644 645 Here is the code: 646 647 .. literalinclude:: ../../examples/Kaleidoscope/Chapter4/toy.cpp 648 :language: c++ 649 650 `Next: Extending the language: control flow <LangImpl05.html>`_ 651 652