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      1 //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //  This file implements the operating system DynamicLibrary concept.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #include "llvm/Support/DynamicLibrary.h"
     15 #include "llvm-c/Support.h"
     16 #include "llvm/ADT/DenseSet.h"
     17 #include "llvm/ADT/STLExtras.h"
     18 #include "llvm/ADT/StringMap.h"
     19 #include "llvm/Config/config.h"
     20 #include "llvm/Support/ManagedStatic.h"
     21 #include "llvm/Support/Mutex.h"
     22 #include <cstdio>
     23 #include <cstring>
     24 #include <vector>
     25 
     26 using namespace llvm;
     27 using namespace llvm::sys;
     28 
     29 // All methods for HandleSet should be used holding SymbolsMutex.
     30 class DynamicLibrary::HandleSet {
     31   typedef std::vector<void *> HandleList;
     32   HandleList Handles;
     33   void *Process;
     34 
     35 public:
     36   static void *DLOpen(const char *Filename, std::string *Err);
     37   static void DLClose(void *Handle);
     38   static void *DLSym(void *Handle, const char *Symbol);
     39 
     40   HandleSet() : Process(nullptr) {}
     41   ~HandleSet();
     42 
     43   HandleList::iterator Find(void *Handle) {
     44     return std::find(Handles.begin(), Handles.end(), Handle);
     45   }
     46 
     47   bool Contains(void *Handle) {
     48     return Handle == Process || Find(Handle) != Handles.end();
     49   }
     50 
     51   bool AddLibrary(void *Handle, bool IsProcess = false, bool CanClose = true) {
     52 #ifdef _WIN32
     53     assert((Handle == this ? IsProcess : !IsProcess) && "Bad Handle.");
     54 #endif
     55 
     56     if (LLVM_LIKELY(!IsProcess)) {
     57       if (Find(Handle) != Handles.end()) {
     58         if (CanClose)
     59           DLClose(Handle);
     60         return false;
     61       }
     62       Handles.push_back(Handle);
     63     } else {
     64 #ifndef _WIN32
     65       if (Process) {
     66         if (CanClose)
     67           DLClose(Process);
     68         if (Process == Handle)
     69           return false;
     70       }
     71 #endif
     72       Process = Handle;
     73     }
     74     return true;
     75   }
     76 
     77   void *LibLookup(const char *Symbol, DynamicLibrary::SearchOrdering Order) {
     78     if (Order & SO_LoadOrder) {
     79       for (void *Handle : Handles) {
     80         if (void *Ptr = DLSym(Handle, Symbol))
     81           return Ptr;
     82       }
     83     } else {
     84       for (void *Handle : llvm::reverse(Handles)) {
     85         if (void *Ptr = DLSym(Handle, Symbol))
     86           return Ptr;
     87       }
     88     }
     89     return nullptr;
     90   }
     91 
     92   void *Lookup(const char *Symbol, DynamicLibrary::SearchOrdering Order) {
     93     assert(!((Order & SO_LoadedFirst) && (Order & SO_LoadedLast)) &&
     94            "Invalid Ordering");
     95 
     96     if (!Process || (Order & SO_LoadedFirst)) {
     97       if (void *Ptr = LibLookup(Symbol, Order))
     98         return Ptr;
     99     }
    100     if (Process) {
    101       // Use OS facilities to search the current binary and all loaded libs.
    102       if (void *Ptr = DLSym(Process, Symbol))
    103         return Ptr;
    104 
    105       // Search any libs that might have been skipped because of RTLD_LOCAL.
    106       if (Order & SO_LoadedLast) {
    107         if (void *Ptr = LibLookup(Symbol, Order))
    108           return Ptr;
    109       }
    110     }
    111     return nullptr;
    112   }
    113 };
    114 
    115 namespace {
    116 // Collection of symbol name/value pairs to be searched prior to any libraries.
    117 static llvm::ManagedStatic<llvm::StringMap<void *>> ExplicitSymbols;
    118 // Collection of known library handles.
    119 static llvm::ManagedStatic<DynamicLibrary::HandleSet> OpenedHandles;
    120 // Lock for ExplicitSymbols and OpenedHandles.
    121 static llvm::ManagedStatic<llvm::sys::SmartMutex<true>> SymbolsMutex;
    122 }
    123 
    124 #ifdef _WIN32
    125 
    126 #include "Windows/DynamicLibrary.inc"
    127 
    128 #else
    129 
    130 #include "Unix/DynamicLibrary.inc"
    131 
    132 #endif
    133 
    134 char DynamicLibrary::Invalid;
    135 DynamicLibrary::SearchOrdering DynamicLibrary::SearchOrder =
    136     DynamicLibrary::SO_Linker;
    137 
    138 namespace llvm {
    139 void *SearchForAddressOfSpecialSymbol(const char *SymbolName) {
    140   return DoSearch(SymbolName); // DynamicLibrary.inc
    141 }
    142 }
    143 
    144 void DynamicLibrary::AddSymbol(StringRef SymbolName, void *SymbolValue) {
    145   SmartScopedLock<true> Lock(*SymbolsMutex);
    146   (*ExplicitSymbols)[SymbolName] = SymbolValue;
    147 }
    148 
    149 DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *FileName,
    150                                                    std::string *Err) {
    151   // Force OpenedHandles to be added into the ManagedStatic list before any
    152   // ManagedStatic can be added from static constructors in HandleSet::DLOpen.
    153   HandleSet& HS = *OpenedHandles;
    154 
    155   void *Handle = HandleSet::DLOpen(FileName, Err);
    156   if (Handle != &Invalid) {
    157     SmartScopedLock<true> Lock(*SymbolsMutex);
    158     HS.AddLibrary(Handle, /*IsProcess*/ FileName == nullptr);
    159   }
    160 
    161   return DynamicLibrary(Handle);
    162 }
    163 
    164 DynamicLibrary DynamicLibrary::addPermanentLibrary(void *Handle,
    165                                                    std::string *Err) {
    166   SmartScopedLock<true> Lock(*SymbolsMutex);
    167   // If we've already loaded this library, tell the caller.
    168   if (!OpenedHandles->AddLibrary(Handle, /*IsProcess*/false, /*CanClose*/false))
    169     *Err = "Library already loaded";
    170 
    171   return DynamicLibrary(Handle);
    172 }
    173 
    174 void *DynamicLibrary::getAddressOfSymbol(const char *SymbolName) {
    175   if (!isValid())
    176     return nullptr;
    177   return HandleSet::DLSym(Data, SymbolName);
    178 }
    179 
    180 void *DynamicLibrary::SearchForAddressOfSymbol(const char *SymbolName) {
    181   {
    182     SmartScopedLock<true> Lock(*SymbolsMutex);
    183 
    184     // First check symbols added via AddSymbol().
    185     if (ExplicitSymbols.isConstructed()) {
    186       StringMap<void *>::iterator i = ExplicitSymbols->find(SymbolName);
    187 
    188       if (i != ExplicitSymbols->end())
    189         return i->second;
    190     }
    191 
    192     // Now search the libraries.
    193     if (OpenedHandles.isConstructed()) {
    194       if (void *Ptr = OpenedHandles->Lookup(SymbolName, SearchOrder))
    195         return Ptr;
    196     }
    197   }
    198 
    199   return llvm::SearchForAddressOfSpecialSymbol(SymbolName);
    200 }
    201 
    202 //===----------------------------------------------------------------------===//
    203 // C API.
    204 //===----------------------------------------------------------------------===//
    205 
    206 LLVMBool LLVMLoadLibraryPermanently(const char *Filename) {
    207   return llvm::sys::DynamicLibrary::LoadLibraryPermanently(Filename);
    208 }
    209 
    210 void *LLVMSearchForAddressOfSymbol(const char *symbolName) {
    211   return llvm::sys::DynamicLibrary::SearchForAddressOfSymbol(symbolName);
    212 }
    213 
    214 void LLVMAddSymbol(const char *symbolName, void *symbolValue) {
    215   return llvm::sys::DynamicLibrary::AddSymbol(symbolName, symbolValue);
    216 }
    217