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      1 ; RUN: llc -march=r600 -mcpu=redwood < %s | FileCheck %s
      2 
      3 ; CHECK-LABEL: {{^}}cube:
      4 ; CHECK: CUBE T{{[0-9]}}.X
      5 ; CHECK: CUBE T{{[0-9]}}.Y
      6 ; CHECK: CUBE T{{[0-9]}}.Z
      7 ; CHECK: CUBE * T{{[0-9]}}.W
      8 define amdgpu_ps void @cube() {
      9 main_body:
     10   %tmp = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
     11   %tmp1 = extractelement <4 x float> %tmp, i32 3
     12   %tmp2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
     13   %tmp3 = extractelement <4 x float> %tmp2, i32 0
     14   %tmp4 = fdiv float %tmp3, %tmp1
     15   %tmp5 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
     16   %tmp6 = extractelement <4 x float> %tmp5, i32 1
     17   %tmp7 = fdiv float %tmp6, %tmp1
     18   %tmp8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9)
     19   %tmp9 = extractelement <4 x float> %tmp8, i32 2
     20   %tmp10 = fdiv float %tmp9, %tmp1
     21   %tmp11 = insertelement <4 x float> undef, float %tmp4, i32 0
     22   %tmp12 = insertelement <4 x float> %tmp11, float %tmp7, i32 1
     23   %tmp13 = insertelement <4 x float> %tmp12, float %tmp10, i32 2
     24   %tmp14 = insertelement <4 x float> %tmp13, float 1.000000e+00, i32 3
     25   %tmp15 = call <4 x float> @llvm.r600.cube(<4 x float> %tmp14)
     26   %tmp16 = extractelement <4 x float> %tmp15, i32 0
     27   %tmp17 = extractelement <4 x float> %tmp15, i32 1
     28   %tmp18 = extractelement <4 x float> %tmp15, i32 2
     29   %tmp19 = extractelement <4 x float> %tmp15, i32 3
     30   %tmp20 = call float @llvm.fabs.f32(float %tmp18)
     31   %tmp21 = fdiv float 1.000000e+00, %tmp20
     32   %tmp22 = fmul float %tmp16, %tmp21
     33   %tmp23 = fadd float %tmp22, 1.500000e+00
     34   %tmp24 = fmul float %tmp17, %tmp21
     35   %tmp25 = fadd float %tmp24, 1.500000e+00
     36   %tmp26 = insertelement <4 x float> undef, float %tmp25, i32 0
     37   %tmp27 = insertelement <4 x float> %tmp26, float %tmp23, i32 1
     38   %tmp28 = insertelement <4 x float> %tmp27, float %tmp19, i32 2
     39   %tmp29 = insertelement <4 x float> %tmp28, float %tmp25, i32 3
     40   %tmp30 = shufflevector <4 x float> %tmp29, <4 x float> %tmp29, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
     41   %tmp31 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp30, i32 0, i32 0, i32 0, i32 16, i32 0, i32 1, i32 1, i32 1, i32 1)
     42   call void @llvm.r600.store.swizzle(<4 x float> %tmp31, i32 0, i32 0)
     43   ret void
     44 }
     45 
     46 ; Function Attrs: readnone
     47 declare <4 x float> @llvm.r600.cube(<4 x float>) #0
     48 
     49 ; Function Attrs: nounwind readnone
     50 declare float @llvm.fabs.f32(float) #0
     51 
     52 declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32)
     53 
     54 ; Function Attrs: readnone
     55 declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
     56 
     57 attributes #0 = { nounwind readnone }
     58