1 ; RUN: llc -march=hexagon < %s | FileCheck %s 2 3 ; Check that this compiles successfully. 4 ; CHECK: vunpack 5 6 target datalayout = "e-m:e-p:32:32:32-a:0-n16:32-i64:64:64-i32:32:32-i16:16:16-i1:8:8-f32:32:32-f64:64:64-v32:32:32-v64:64:64-v512:512:512-v1024:1024:1024-v2048:2048:2048" 7 target triple = "hexagon" 8 9 define void @fred() #0 { 10 b0: 11 %v1 = load <64 x i8>, <64 x i8>* undef, align 1 12 %v2 = sext <64 x i8> %v1 to <64 x i32> 13 %v3 = load <64 x i8>, <64 x i8>* null, align 1 14 %v4 = sext <64 x i8> %v3 to <64 x i32> 15 %v5 = mul nsw <64 x i32> %v4, %v2 16 %v6 = add nsw <64 x i32> %v5, zeroinitializer 17 %v7 = shl <64 x i32> %v6, <i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24> 18 %v8 = ashr exact <64 x i32> %v7, <i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24, i32 24> 19 %v9 = mul nsw <64 x i32> %v8, %v8 20 %v10 = trunc <64 x i32> %v9 to <64 x i8> 21 store <64 x i8> %v10, <64 x i8>* undef, align 1 22 unreachable 23 } 24 25 attributes #0 = { nounwind "target-cpu"="hexagonv60" "target-features"="+hvx-length64b,+hvxv60" } 26