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      1 ; RUN: llc -O2 -march=hexagon < %s | FileCheck %s
      2 ; CHECK-DAG: insert(r{{[0-9]*}},#17,#0)
      3 ; CHECK-DAG: insert(r{{[0-9]*}},#18,#0)
      4 ; CHECK-DAG: insert(r{{[0-9]*}},#22,#0)
      5 ; CHECK-DAG: insert(r{{[0-9]*}},#12,#0)
      6 
      7 ; C source:
      8 ; typedef struct {
      9 ;   unsigned x1:23;
     10 ;   unsigned x2:17;
     11 ;   unsigned x3:18;
     12 ;   unsigned x4:22;
     13 ;   unsigned x5:12;
     14 ; } structx_t;
     15 ;
     16 ; void foo(structx_t *px, int y1, int y2, int y3, int y4, int y5) {
     17 ;   px->x1 = y1;
     18 ;   px->x2 = y2;
     19 ;   px->x3 = y3;
     20 ;   px->x4 = y4;
     21 ;   px->x5 = y5;
     22 ; }
     23 
     24 target datalayout = "e-p:32:32:32-i64:64:64-i32:32:32-i16:16:16-i1:32:32-f64:64:64-f32:32:32-v64:64:64-v32:32:32-a0:0-n16:32"
     25 target triple = "hexagon"
     26 
     27 %struct.structx_t = type { [3 x i8], i8, [3 x i8], i8, [3 x i8], i8, [3 x i8], i8, [2 x i8], [2 x i8] }
     28 
     29 define void @foo(%struct.structx_t* nocapture %px, i32 %y1, i32 %y2, i32 %y3, i32 %y4, i32 %y5) nounwind {
     30 entry:
     31   %bf.value = and i32 %y1, 8388607
     32   %0 = bitcast %struct.structx_t* %px to i32*
     33   %1 = load i32, i32* %0, align 4
     34   %2 = and i32 %1, -8388608
     35   %3 = or i32 %2, %bf.value
     36   store i32 %3, i32* %0, align 4
     37   %bf.value1 = and i32 %y2, 131071
     38   %bf.field.offs = getelementptr %struct.structx_t, %struct.structx_t* %px, i32 0, i32 0, i32 4
     39   %4 = bitcast i8* %bf.field.offs to i32*
     40   %5 = load i32, i32* %4, align 4
     41   %6 = and i32 %5, -131072
     42   %7 = or i32 %6, %bf.value1
     43   store i32 %7, i32* %4, align 4
     44   %bf.value2 = and i32 %y3, 262143
     45   %bf.field.offs3 = getelementptr %struct.structx_t, %struct.structx_t* %px, i32 0, i32 0, i32 8
     46   %8 = bitcast i8* %bf.field.offs3 to i32*
     47   %9 = load i32, i32* %8, align 4
     48   %10 = and i32 %9, -262144
     49   %11 = or i32 %10, %bf.value2
     50   store i32 %11, i32* %8, align 4
     51   %bf.value4 = and i32 %y4, 4194303
     52   %bf.field.offs5 = getelementptr %struct.structx_t, %struct.structx_t* %px, i32 0, i32 0, i32 12
     53   %12 = bitcast i8* %bf.field.offs5 to i32*
     54   %13 = load i32, i32* %12, align 4
     55   %14 = and i32 %13, -4194304
     56   %15 = or i32 %14, %bf.value4
     57   store i32 %15, i32* %12, align 4
     58   %bf.value6 = and i32 %y5, 4095
     59   %bf.field.offs7 = getelementptr %struct.structx_t, %struct.structx_t* %px, i32 0, i32 0, i32 16
     60   %16 = bitcast i8* %bf.field.offs7 to i32*
     61   %17 = load i32, i32* %16, align 4
     62   %18 = and i32 %17, -4096
     63   %19 = or i32 %18, %bf.value6
     64   store i32 %19, i32* %16, align 4
     65   ret void
     66 }
     67