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      1 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
      2 ; RUN: llc -mtriple=riscv32 -mattr=+d -verify-machineinstrs < %s \
      3 ; RUN:   | FileCheck -check-prefix=RV32IFD %s
      4 
      5 define double @fld(double *%a) nounwind {
      6 ; RV32IFD-LABEL: fld:
      7 ; RV32IFD:       # %bb.0:
      8 ; RV32IFD-NEXT:    addi sp, sp, -16
      9 ; RV32IFD-NEXT:    fld ft0, 24(a0)
     10 ; RV32IFD-NEXT:    fld ft1, 0(a0)
     11 ; RV32IFD-NEXT:    fadd.d ft0, ft1, ft0
     12 ; RV32IFD-NEXT:    fsd ft0, 8(sp)
     13 ; RV32IFD-NEXT:    lw a0, 8(sp)
     14 ; RV32IFD-NEXT:    lw a1, 12(sp)
     15 ; RV32IFD-NEXT:    addi sp, sp, 16
     16 ; RV32IFD-NEXT:    ret
     17   %1 = load double, double* %a
     18   %2 = getelementptr double, double* %a, i32 3
     19   %3 = load double, double* %2
     20 ; Use both loaded values in an FP op to ensure an fld is used, even for the
     21 ; soft float ABI
     22   %4 = fadd double %1, %3
     23   ret double %4
     24 }
     25 
     26 define void @fsd(double *%a, double %b, double %c) nounwind {
     27 ; RV32IFD-LABEL: fsd:
     28 ; RV32IFD:       # %bb.0:
     29 ; RV32IFD-NEXT:    addi sp, sp, -16
     30 ; RV32IFD-NEXT:    sw a3, 8(sp)
     31 ; RV32IFD-NEXT:    sw a4, 12(sp)
     32 ; RV32IFD-NEXT:    fld ft0, 8(sp)
     33 ; RV32IFD-NEXT:    sw a1, 8(sp)
     34 ; RV32IFD-NEXT:    sw a2, 12(sp)
     35 ; RV32IFD-NEXT:    fld ft1, 8(sp)
     36 ; RV32IFD-NEXT:    fadd.d ft0, ft1, ft0
     37 ; RV32IFD-NEXT:    fsd ft0, 64(a0)
     38 ; RV32IFD-NEXT:    fsd ft0, 0(a0)
     39 ; RV32IFD-NEXT:    addi sp, sp, 16
     40 ; RV32IFD-NEXT:    ret
     41 ; Use %b and %c in an FP op to ensure floating point registers are used, even
     42 ; for the soft float ABI
     43   %1 = fadd double %b, %c
     44   store double %1, double* %a
     45   %2 = getelementptr double, double* %a, i32 8
     46   store double %1, double* %2
     47   ret void
     48 }
     49 
     50 ; Check load and store to a global
     51 @G = global double 0.0
     52 
     53 define double @fld_fsd_global(double %a, double %b) nounwind {
     54 ; RV32IFD-LABEL: fld_fsd_global:
     55 ; RV32IFD:       # %bb.0:
     56 ; RV32IFD-NEXT:    addi sp, sp, -16
     57 ; RV32IFD-NEXT:    sw a2, 8(sp)
     58 ; RV32IFD-NEXT:    sw a3, 12(sp)
     59 ; RV32IFD-NEXT:    fld ft0, 8(sp)
     60 ; RV32IFD-NEXT:    sw a0, 8(sp)
     61 ; RV32IFD-NEXT:    sw a1, 12(sp)
     62 ; RV32IFD-NEXT:    fld ft1, 8(sp)
     63 ; RV32IFD-NEXT:    fadd.d ft0, ft1, ft0
     64 ; RV32IFD-NEXT:    lui a0, %hi(G)
     65 ; RV32IFD-NEXT:    fld ft1, %lo(G)(a0)
     66 ; RV32IFD-NEXT:    fsd ft0, %lo(G)(a0)
     67 ; RV32IFD-NEXT:    addi a0, a0, %lo(G)
     68 ; RV32IFD-NEXT:    fld ft1, 72(a0)
     69 ; RV32IFD-NEXT:    fsd ft0, 72(a0)
     70 ; RV32IFD-NEXT:    fsd ft0, 8(sp)
     71 ; RV32IFD-NEXT:    lw a0, 8(sp)
     72 ; RV32IFD-NEXT:    lw a1, 12(sp)
     73 ; RV32IFD-NEXT:    addi sp, sp, 16
     74 ; RV32IFD-NEXT:    ret
     75 ; Use %a and %b in an FP op to ensure floating point registers are used, even
     76 ; for the soft float ABI
     77   %1 = fadd double %a, %b
     78   %2 = load volatile double, double* @G
     79   store double %1, double* @G
     80   %3 = getelementptr double, double* @G, i32 9
     81   %4 = load volatile double, double* %3
     82   store double %1, double* %3
     83   ret double %1
     84 }
     85 
     86 ; Ensure that 1 is added to the high 20 bits if bit 11 of the low part is 1
     87 define double @fld_fsd_constant(double %a) nounwind {
     88 ; RV32IFD-LABEL: fld_fsd_constant:
     89 ; RV32IFD:       # %bb.0:
     90 ; RV32IFD-NEXT:    addi sp, sp, -16
     91 ; RV32IFD-NEXT:    sw a0, 8(sp)
     92 ; RV32IFD-NEXT:    sw a1, 12(sp)
     93 ; RV32IFD-NEXT:    fld ft0, 8(sp)
     94 ; RV32IFD-NEXT:    lui a0, 912092
     95 ; RV32IFD-NEXT:    fld ft1, -273(a0)
     96 ; RV32IFD-NEXT:    fadd.d ft0, ft0, ft1
     97 ; RV32IFD-NEXT:    fsd ft0, -273(a0)
     98 ; RV32IFD-NEXT:    fsd ft0, 8(sp)
     99 ; RV32IFD-NEXT:    lw a0, 8(sp)
    100 ; RV32IFD-NEXT:    lw a1, 12(sp)
    101 ; RV32IFD-NEXT:    addi sp, sp, 16
    102 ; RV32IFD-NEXT:    ret
    103   %1 = inttoptr i32 3735928559 to double*
    104   %2 = load volatile double, double* %1
    105   %3 = fadd double %a, %2
    106   store double %3, double* %1
    107   ret double %3
    108 }
    109 
    110 declare void @notdead(i8*)
    111 
    112 define double @fld_stack(double %a) nounwind {
    113 ; RV32IFD-LABEL: fld_stack:
    114 ; RV32IFD:       # %bb.0:
    115 ; RV32IFD-NEXT:    addi sp, sp, -32
    116 ; RV32IFD-NEXT:    sw ra, 28(sp)
    117 ; RV32IFD-NEXT:    sw s1, 24(sp)
    118 ; RV32IFD-NEXT:    sw s2, 20(sp)
    119 ; RV32IFD-NEXT:    mv s2, a1
    120 ; RV32IFD-NEXT:    mv s1, a0
    121 ; RV32IFD-NEXT:    addi a0, sp, 8
    122 ; RV32IFD-NEXT:    call notdead
    123 ; RV32IFD-NEXT:    sw s1, 0(sp)
    124 ; RV32IFD-NEXT:    sw s2, 4(sp)
    125 ; RV32IFD-NEXT:    fld ft0, 0(sp)
    126 ; RV32IFD-NEXT:    fld ft1, 8(sp)
    127 ; RV32IFD-NEXT:    fadd.d ft0, ft1, ft0
    128 ; RV32IFD-NEXT:    fsd ft0, 0(sp)
    129 ; RV32IFD-NEXT:    lw a0, 0(sp)
    130 ; RV32IFD-NEXT:    lw a1, 4(sp)
    131 ; RV32IFD-NEXT:    lw s2, 20(sp)
    132 ; RV32IFD-NEXT:    lw s1, 24(sp)
    133 ; RV32IFD-NEXT:    lw ra, 28(sp)
    134 ; RV32IFD-NEXT:    addi sp, sp, 32
    135 ; RV32IFD-NEXT:    ret
    136   %1 = alloca double, align 8
    137   %2 = bitcast double* %1 to i8*
    138   call void @notdead(i8* %2)
    139   %3 = load double, double* %1
    140   %4 = fadd double %3, %a ; force load in to FPR64
    141   ret double %4
    142 }
    143 
    144 define void @fsd_stack(double %a, double %b) nounwind {
    145 ; RV32IFD-LABEL: fsd_stack:
    146 ; RV32IFD:       # %bb.0:
    147 ; RV32IFD-NEXT:    addi sp, sp, -32
    148 ; RV32IFD-NEXT:    sw ra, 28(sp)
    149 ; RV32IFD-NEXT:    sw a2, 8(sp)
    150 ; RV32IFD-NEXT:    sw a3, 12(sp)
    151 ; RV32IFD-NEXT:    fld ft0, 8(sp)
    152 ; RV32IFD-NEXT:    sw a0, 8(sp)
    153 ; RV32IFD-NEXT:    sw a1, 12(sp)
    154 ; RV32IFD-NEXT:    fld ft1, 8(sp)
    155 ; RV32IFD-NEXT:    fadd.d ft0, ft1, ft0
    156 ; RV32IFD-NEXT:    fsd ft0, 16(sp)
    157 ; RV32IFD-NEXT:    addi a0, sp, 16
    158 ; RV32IFD-NEXT:    call notdead
    159 ; RV32IFD-NEXT:    lw ra, 28(sp)
    160 ; RV32IFD-NEXT:    addi sp, sp, 32
    161 ; RV32IFD-NEXT:    ret
    162   %1 = fadd double %a, %b ; force store from FPR64
    163   %2 = alloca double, align 8
    164   store double %1, double* %2
    165   %3 = bitcast double* %2 to i8*
    166   call void @notdead(i8* %3)
    167   ret void
    168 }
    169 
    170 ; Test selection of store<ST4[%a], trunc to f32>, ..
    171 define void @fsd_trunc(float* %a, double %b) nounwind noinline optnone {
    172 ; RV32IFD-LABEL: fsd_trunc:
    173 ; RV32IFD:       # %bb.0:
    174 ; RV32IFD-NEXT:    addi sp, sp, -16
    175 ; RV32IFD-NEXT:    sw a1, 8(sp)
    176 ; RV32IFD-NEXT:    sw a2, 12(sp)
    177 ; RV32IFD-NEXT:    fld ft0, 8(sp)
    178 ; RV32IFD-NEXT:    fcvt.s.d ft0, ft0
    179 ; RV32IFD-NEXT:    fsw ft0, 0(a0)
    180 ; RV32IFD-NEXT:    addi sp, sp, 16
    181 ; RV32IFD-NEXT:    ret
    182   %1 = fptrunc double %b to float
    183   store float %1, float* %a, align 4
    184   ret void
    185 }
    186