1 ; RUN: llc -mtriple i686-windows-msvc -filetype asm -o - %s | FileCheck %s -check-prefix CHECK -check-prefix CHECK-ULP 2 ; RUN: llc -mtriple x86_64-windows-msvc -filetype asm -o - %s | FileCheck %s -check-prefix CHECK -check-prefix CHECK-NOULP 3 4 @i = global i32 0 5 @j = weak global i32 0 6 @k = internal global i32 0 7 declare x86_vectorcallcc void @l() 8 @m = private global i32 0 9 10 @llvm.used = appending global [5 x i8*] [i8* bitcast (i32* @i to i8*), i8* bitcast (i32* @j to i8*), i8* bitcast (i32* @k to i8*), i8* bitcast (void ()* @l to i8*), i8* bitcast (i32* @m to i8*)] 11 12 ; CHECK: .section .drectve 13 ; CHECK-ULP: .ascii " /INCLUDE:_i" 14 ; CHECK-ULP: .ascii " /INCLUDE:_j" 15 ; CHECK-ULP-NOT: .ascii " /INCLUDE:_k" 16 ; CHECK-ULP-NOT: .ascii " /INCLUDE:L_m" 17 ; CHECK-NOULP: .ascii " /INCLUDE:i" 18 ; CHECK-NOULP: .ascii " /INCLUDE:j" 19 ; CHECK-NOULP-NOT: .ascii " /INCLUDE:k" 20 ; CHECK-NOULP-NOT: .ascii " /INCLUDE:.Lm" 21 ; CHECK: .ascii " /INCLUDE:l@@0" 22 23