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      1 /* SPDX-License-Identifier: GPL-2.0+ */
      2 /*
      3  *  (C) Copyright 2010,2011
      4  *  NVIDIA Corporation <www.nvidia.com>
      5  */
      6 
      7 #ifndef _UART_H_
      8 #define _UART_H_
      9 
     10 /* UART registers */
     11 struct uart_ctlr {
     12 	uint uart_thr_dlab_0;		/* UART_THR_DLAB_0_0, offset 00 */
     13 	uint uart_ier_dlab_0;		/* UART_IER_DLAB_0_0, offset 04 */
     14 	uint uart_iir_fcr;		/* UART_IIR_FCR_0, offset 08 */
     15 	uint uart_lcr;			/* UART_LCR_0, offset 0C */
     16 	uint uart_mcr;			/* UART_MCR_0, offset 10 */
     17 	uint uart_lsr;			/* UART_LSR_0, offset 14 */
     18 	uint uart_msr;			/* UART_MSR_0, offset 18 */
     19 	uint uart_spr;			/* UART_SPR_0, offset 1C */
     20 	uint uart_irda_csr;		/* UART_IRDA_CSR_0, offset 20 */
     21 	uint uart_reserved[6];		/* Reserved, unused, offset 24-38*/
     22 	uint uart_asr;			/* UART_ASR_0, offset 3C */
     23 };
     24 
     25 #define NVRM_PLLP_FIXED_FREQ_KHZ	216000
     26 #define NV_DEFAULT_DEBUG_BAUD		115200
     27 
     28 #define UART_FCR_TRIGGER_3	0x30	/* Mask for trigger set at 3 */
     29 
     30 #endif	/* UART_H */
     31