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      1 // Copyright 2017 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "src/setup-isolate.h"
      6 
      7 #include "src/base/logging.h"
      8 #include "src/heap/heap-inl.h"
      9 #include "src/interpreter/interpreter.h"
     10 #include "src/interpreter/setup-interpreter.h"
     11 #include "src/isolate.h"
     12 
     13 namespace v8 {
     14 namespace internal {
     15 
     16 void SetupIsolateDelegate::SetupBuiltins(Isolate* isolate) {
     17   if (create_heap_objects_) {
     18     SetupBuiltinsInternal(isolate);
     19   } else {
     20     CHECK(isolate->snapshot_available());
     21   }
     22 }
     23 
     24 void SetupIsolateDelegate::SetupInterpreter(
     25     interpreter::Interpreter* interpreter) {
     26   if (create_heap_objects_) {
     27     interpreter::SetupInterpreter::InstallBytecodeHandlers(interpreter);
     28   } else {
     29     CHECK(interpreter->IsDispatchTableInitialized());
     30   }
     31 }
     32 
     33 bool SetupIsolateDelegate::SetupHeap(Heap* heap) {
     34   if (create_heap_objects_) {
     35     return SetupHeapInternal(heap);
     36   } else {
     37     CHECK(heap->isolate()->snapshot_available());
     38     return true;
     39   }
     40 }
     41 
     42 }  // namespace internal
     43 }  // namespace v8
     44