README.md
1 Build Validation Layers with Android CMake Plugin
2 =================================================
3 Gradle project in this directory builds layers into AAR.
4 The project could be directly added into application's gradle projects.
5 [Android Studio 3.0.0+](https://developer.android.com/studio/index.html)
6 IS required: earlier versions only publish release libs by default.
7
8 Pre-requirements
9 ----------------
10 Build ShaderC binary
11 - Building from Github Repo source
12 1. cd android-build
13 2. ./update_external_sources_android.sh
14 3. ./android-generate.sh
15
16 Extra Steps if building from NDK's source tree
17 ```
18 cd ${your ANDROID_NDK_ROOT}/sources/third_party/shaderc
19 ndk-build APP_ABI=all APP_STL=c++_static NDK_TOOLCHAIN_VERSION=clang NDK_PROJECT_PATH=. APP_BUILD_SCRIPT=Android.mk libshaderc_combined
20 ```
21
22 Adding layer module into Android Studio application project
23 --------------------------------------------------------
24 1. app's settings.gradle, add
25 ```
26 include ':layerLib'
27 project(':layerLib').projectDir = new File('/path/to/cmake/layerlib')
28 ```
29 2. app's build.gradle:
30 ```
31 dependencies {
32 // Android Studio 3.0.0+ is required
33 implementation project(':layerLib')
34 }
35 ```
36 BUILD_IN_NDK variable in layerlib/CMakeLists.txt could detect whether the source is
37 from NDK or github repo clone, and would configure the file paths accordingly
38
39 Tested
40 -----
41 Build on Mac OS, tested on Google Pixel XL with Android Oreo.
42 Equvilaent build scripts for Windows OS are at the same directory.
43
44