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      1 /*
      2  * Copyright (C) 2018 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V1_0_BUFFERSTATUS_H
     18 #define ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V1_0_BUFFERSTATUS_H
     19 
     20 #include <android/hardware/media/bufferpool/1.0/types.h>
     21 #include <bufferpool/BufferPoolTypes.h>
     22 #include <fmq/MessageQueue.h>
     23 #include <hidl/MQDescriptor.h>
     24 #include <hidl/Status.h>
     25 #include <memory>
     26 #include <mutex>
     27 #include <vector>
     28 #include <list>
     29 
     30 namespace android {
     31 namespace hardware {
     32 namespace media {
     33 namespace bufferpool {
     34 namespace V1_0 {
     35 namespace implementation {
     36 
     37 /** Returns monotonic timestamp in Us since fixed point in time. */
     38 int64_t getTimestampNow();
     39 
     40 /**
     41  * A collection of FMQ for a buffer pool. buffer ownership/status change
     42  * messages are sent via the FMQs from the clients.
     43  */
     44 class BufferStatusObserver {
     45 private:
     46     std::map<ConnectionId, std::unique_ptr<BufferStatusQueue>>
     47             mBufferStatusQueues;
     48 
     49 public:
     50     /** Creates an FMQ for the specified connection(client).
     51      *
     52      * @param connectionId  connection Id of the specified client.
     53      * @param fmqDescPtr    double ptr of created FMQ's descriptor.
     54      *
     55      * @return OK if FMQ is created successfully.
     56      *         NO_MEMORY when there is no memory.
     57      *         CRITICAL_ERROR otherwise.
     58      */
     59     ResultStatus open(ConnectionId id, const QueueDescriptor** fmqDescPtr);
     60 
     61     /** Closes an FMQ for the specified connection(client).
     62      *
     63      * @param connectionId  connection Id of the specified client.
     64      *
     65      * @return OK if the specified connection is closed successfully.
     66      *         CRITICAL_ERROR otherwise.
     67      */
     68     ResultStatus close(ConnectionId id);
     69 
     70     /** Retrieves all pending FMQ buffer status messages from clients.
     71      *
     72      * @param messages  retrieved pending messages.
     73      */
     74     void getBufferStatusChanges(std::vector<BufferStatusMessage> &messages);
     75 };
     76 
     77 /**
     78  * An FMQ for a buffer pool client. Buffer ownership/status change messages
     79  * are sent via the fmq to the buffer pool.
     80  */
     81 class BufferStatusChannel {
     82 private:
     83     bool mValid;
     84     std::unique_ptr<BufferStatusQueue> mBufferStatusQueue;
     85 
     86 public:
     87     /**
     88      * Connects to an FMQ from a descriptor of the created FMQ.
     89      *
     90      * @param fmqDesc   Descriptor of the created FMQ.
     91      */
     92     BufferStatusChannel(const QueueDescriptor &fmqDesc);
     93 
     94     /** Returns whether the FMQ is connected successfully. */
     95     bool isValid();
     96 
     97     /** Returns whether the FMQ needs to be synced from the buffer pool */
     98     bool needsSync();
     99 
    100     /**
    101      * Posts a buffer release message to the buffer pool.
    102      *
    103      * @param connectionId  connection Id of the client.
    104      * @param pending       currently pending buffer release messages.
    105      * @param posted        posted buffer release messages.
    106      */
    107     void postBufferRelease(
    108             ConnectionId connectionId,
    109             std::list<BufferId> &pending, std::list<BufferId> &posted);
    110 
    111     /**
    112      * Posts a buffer status message regarding the specified buffer
    113      * transfer transaction.
    114      *
    115      * @param transactionId Id of the specified transaction.
    116      * @param bufferId      buffer Id of the specified transaction.
    117      * @param status        new status of the buffer.
    118      * @param connectionId  connection Id of the client.
    119      * @param targetId      connection Id of the receiver(only when the sender
    120      *                      posts a status message).
    121      * @param pending       currently pending buffer release messages.
    122      * @param posted        posted buffer release messages.
    123      *
    124      * @return {@code true} when the specified message is posted,
    125      *         {@code false} otherwise.
    126      */
    127     bool postBufferStatusMessage(
    128             TransactionId transactionId,
    129             BufferId bufferId,
    130             BufferStatus status,
    131             ConnectionId connectionId,
    132             ConnectionId targetId,
    133             std::list<BufferId> &pending, std::list<BufferId> &posted);
    134 };
    135 
    136 }  // namespace implementation
    137 }  // namespace V1_0
    138 }  // namespace bufferpool
    139 }  // namespace media
    140 }  // namespace hardware
    141 }  // namespace android
    142 
    143 #endif  // ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V1_0_BUFFERSTATUS_H
    144