1 /* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "BootAnimationUtil.h" 18 19 #include <vector> 20 #include <inttypes.h> 21 22 #include <binder/IServiceManager.h> 23 #include <cutils/properties.h> 24 #include <utils/Log.h> 25 #include <utils/SystemClock.h> 26 #include <android-base/properties.h> 27 28 namespace android { 29 namespace { 30 31 static constexpr char PLAY_SOUND_PROP_NAME[] = "persist.sys.bootanim.play_sound"; 32 static constexpr char BOOT_COMPLETED_PROP_NAME[] = "sys.boot_completed"; 33 static constexpr char POWER_CTL_PROP_NAME[] = "sys.powerctl"; 34 static constexpr char BOOTREASON_PROP_NAME[] = "ro.boot.bootreason"; 35 static const std::vector<std::string> PLAY_SOUND_BOOTREASON_BLACKLIST { 36 "kernel_panic", 37 "Panic", 38 "Watchdog", 39 }; 40 41 } // namespace 42 43 44 bool bootAnimationDisabled() { 45 char value[PROPERTY_VALUE_MAX]; 46 property_get("debug.sf.nobootanimation", value, "0"); 47 if (atoi(value) > 0) { 48 return true; 49 } 50 51 property_get("ro.boot.quiescent", value, "0"); 52 return atoi(value) > 0; 53 } 54 55 void waitForSurfaceFlinger() { 56 // TODO: replace this with better waiting logic in future, b/35253872 57 int64_t waitStartTime = elapsedRealtime(); 58 sp<IServiceManager> sm = defaultServiceManager(); 59 const String16 name("SurfaceFlinger"); 60 const int SERVICE_WAIT_SLEEP_MS = 100; 61 const int LOG_PER_RETRIES = 10; 62 int retry = 0; 63 while (sm->checkService(name) == nullptr) { 64 retry++; 65 if ((retry % LOG_PER_RETRIES) == 0) { 66 ALOGW("Waiting for SurfaceFlinger, waited for %" PRId64 " ms", 67 elapsedRealtime() - waitStartTime); 68 } 69 usleep(SERVICE_WAIT_SLEEP_MS * 1000); 70 }; 71 int64_t totalWaited = elapsedRealtime() - waitStartTime; 72 if (totalWaited > SERVICE_WAIT_SLEEP_MS) { 73 ALOGI("Waiting for SurfaceFlinger took %" PRId64 " ms", totalWaited); 74 } 75 } 76 77 bool playSoundsAllowed() { 78 // Only play sounds for system boots, not runtime restarts. 79 if (android::base::GetBoolProperty(BOOT_COMPLETED_PROP_NAME, false)) { 80 return false; 81 } 82 // no audio while shutting down 83 if (!android::base::GetProperty(POWER_CTL_PROP_NAME, "").empty()) { 84 return false; 85 } 86 // Read the system property to see if we should play the sound. 87 // If it's not present, default to allowed. 88 if (!property_get_bool(PLAY_SOUND_PROP_NAME, 1)) { 89 return false; 90 } 91 92 // Don't play sounds if this is a reboot due to an error. 93 char bootreason[PROPERTY_VALUE_MAX]; 94 if (property_get(BOOTREASON_PROP_NAME, bootreason, nullptr) > 0) { 95 for (const auto& str : PLAY_SOUND_BOOTREASON_BLACKLIST) { 96 if (strcasecmp(str.c_str(), bootreason) == 0) { 97 return false; 98 } 99 } 100 } 101 return true; 102 } 103 104 } // namespace android 105