1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "Properties.h" 18 #include "Debug.h" 19 #include "DeviceInfo.h" 20 #include "HWUIProperties.sysprop.h" 21 #include "SkTraceEventCommon.h" 22 23 #include <algorithm> 24 #include <cstdlib> 25 26 #include <cutils/compiler.h> 27 #include <cutils/properties.h> 28 #include <log/log.h> 29 30 namespace android { 31 namespace uirenderer { 32 33 bool Properties::debugLayersUpdates = false; 34 bool Properties::debugOverdraw = false; 35 bool Properties::showDirtyRegions = false; 36 bool Properties::skipEmptyFrames = true; 37 bool Properties::useBufferAge = true; 38 bool Properties::enablePartialUpdates = true; 39 40 DebugLevel Properties::debugLevel = kDebugDisabled; 41 OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default; 42 43 float Properties::overrideLightRadius = -1.0f; 44 float Properties::overrideLightPosY = -1.0f; 45 float Properties::overrideLightPosZ = -1.0f; 46 float Properties::overrideAmbientRatio = -1.0f; 47 int Properties::overrideAmbientShadowStrength = -1; 48 int Properties::overrideSpotShadowStrength = -1; 49 50 ProfileType Properties::sProfileType = ProfileType::None; 51 bool Properties::sDisableProfileBars = false; 52 RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized; 53 bool Properties::enableHighContrastText = false; 54 55 bool Properties::waitForGpuCompletion = false; 56 bool Properties::forceDrawFrame = false; 57 58 bool Properties::filterOutTestOverhead = false; 59 bool Properties::disableVsync = false; 60 bool Properties::skpCaptureEnabled = false; 61 bool Properties::enableRTAnimations = true; 62 63 bool Properties::runningInEmulator = false; 64 bool Properties::debuggingEnabled = false; 65 bool Properties::isolatedProcess = false; 66 67 int Properties::contextPriority = 0; 68 int Properties::defaultRenderAhead = -1; 69 70 static int property_get_int(const char* key, int defaultValue) { 71 char buf[PROPERTY_VALUE_MAX] = { 72 '\0', 73 }; 74 75 if (property_get(key, buf, "") > 0) { 76 return atoi(buf); 77 } 78 return defaultValue; 79 } 80 81 bool Properties::load() { 82 char property[PROPERTY_VALUE_MAX]; 83 bool prevDebugLayersUpdates = debugLayersUpdates; 84 bool prevDebugOverdraw = debugOverdraw; 85 86 debugOverdraw = false; 87 if (property_get(PROPERTY_DEBUG_OVERDRAW, property, nullptr) > 0) { 88 INIT_LOGD(" Overdraw debug enabled: %s", property); 89 if (!strcmp(property, "show")) { 90 debugOverdraw = true; 91 overdrawColorSet = OverdrawColorSet::Default; 92 } else if (!strcmp(property, "show_deuteranomaly")) { 93 debugOverdraw = true; 94 overdrawColorSet = OverdrawColorSet::Deuteranomaly; 95 } 96 } 97 98 sProfileType = ProfileType::None; 99 if (property_get(PROPERTY_PROFILE, property, "") > 0) { 100 if (!strcmp(property, PROPERTY_PROFILE_VISUALIZE_BARS)) { 101 sProfileType = ProfileType::Bars; 102 } else if (!strcmp(property, "true")) { 103 sProfileType = ProfileType::Console; 104 } 105 } 106 107 debugLayersUpdates = property_get_bool(PROPERTY_DEBUG_LAYERS_UPDATES, false); 108 INIT_LOGD(" Layers updates debug enabled: %d", debugLayersUpdates); 109 110 showDirtyRegions = property_get_bool(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false); 111 112 debugLevel = (DebugLevel)property_get_int(PROPERTY_DEBUG, kDebugDisabled); 113 114 skipEmptyFrames = property_get_bool(PROPERTY_SKIP_EMPTY_DAMAGE, true); 115 useBufferAge = property_get_bool(PROPERTY_USE_BUFFER_AGE, true); 116 enablePartialUpdates = property_get_bool(PROPERTY_ENABLE_PARTIAL_UPDATES, true); 117 118 filterOutTestOverhead = property_get_bool(PROPERTY_FILTER_TEST_OVERHEAD, false); 119 120 skpCaptureEnabled = debuggingEnabled && property_get_bool(PROPERTY_CAPTURE_SKP_ENABLED, false); 121 122 SkAndroidFrameworkTraceUtil::setEnableTracing( 123 property_get_bool(PROPERTY_SKIA_ATRACE_ENABLED, false)); 124 125 runningInEmulator = property_get_bool(PROPERTY_QEMU_KERNEL, false); 126 127 defaultRenderAhead = std::max(-1, std::min(2, property_get_int(PROPERTY_RENDERAHEAD, 128 render_ahead().value_or(0)))); 129 130 return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw); 131 } 132 133 void Properties::overrideProperty(const char* name, const char* value) { 134 if (!strcmp(name, "disableProfileBars")) { 135 sDisableProfileBars = !strcmp(value, "true"); 136 ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled"); 137 return; 138 } else if (!strcmp(name, "ambientRatio")) { 139 overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0); 140 ALOGD("ambientRatio = %.2f", overrideAmbientRatio); 141 return; 142 } else if (!strcmp(name, "lightRadius")) { 143 overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0); 144 ALOGD("lightRadius = %.2f", overrideLightRadius); 145 return; 146 } else if (!strcmp(name, "lightPosY")) { 147 overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0); 148 ALOGD("lightPos Y = %.2f", overrideLightPosY); 149 return; 150 } else if (!strcmp(name, "lightPosZ")) { 151 overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0); 152 ALOGD("lightPos Z = %.2f", overrideLightPosZ); 153 return; 154 } else if (!strcmp(name, "ambientShadowStrength")) { 155 overrideAmbientShadowStrength = atoi(value); 156 ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength); 157 return; 158 } else if (!strcmp(name, "spotShadowStrength")) { 159 overrideSpotShadowStrength = atoi(value); 160 ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength); 161 return; 162 } 163 ALOGD("failed overriding property %s to %s", name, value); 164 } 165 166 ProfileType Properties::getProfileType() { 167 if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars)) 168 return ProfileType::None; 169 return sProfileType; 170 } 171 172 RenderPipelineType Properties::peekRenderPipelineType() { 173 // If sRenderPipelineType has been locked, just return the locked type immediately. 174 if (sRenderPipelineType != RenderPipelineType::NotInitialized) { 175 return sRenderPipelineType; 176 } 177 bool useVulkan = use_vulkan().value_or(false); 178 char prop[PROPERTY_VALUE_MAX]; 179 property_get(PROPERTY_RENDERER, prop, useVulkan ? "skiavk" : "skiagl"); 180 if (!strcmp(prop, "skiavk")) { 181 return RenderPipelineType::SkiaVulkan; 182 } 183 return RenderPipelineType::SkiaGL; 184 } 185 186 RenderPipelineType Properties::getRenderPipelineType() { 187 sRenderPipelineType = peekRenderPipelineType(); 188 return sRenderPipelineType; 189 } 190 191 void Properties::overrideRenderPipelineType(RenderPipelineType type) { 192 #if !defined(HWUI_GLES_WRAP_ENABLED) 193 // If we're doing actual rendering then we can't change the renderer after it's been set. 194 // Unit tests can freely change this as often as it wants, though, as there's no actual 195 // GL rendering happening 196 if (sRenderPipelineType != RenderPipelineType::NotInitialized) { 197 return; 198 } 199 #endif 200 sRenderPipelineType = type; 201 } 202 203 } // namespace uirenderer 204 } // namespace android 205