Home | History | Annotate | Download | only in skia
      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #pragma once
     18 
     19 #include "SkiaPipeline.h"
     20 
     21 #include "renderstate/RenderState.h"
     22 
     23 namespace android {
     24 
     25 class Bitmap;
     26 
     27 namespace uirenderer {
     28 namespace skiapipeline {
     29 
     30 class SkiaOpenGLPipeline : public SkiaPipeline, public IGpuContextCallback {
     31 public:
     32     SkiaOpenGLPipeline(renderthread::RenderThread& thread);
     33     virtual ~SkiaOpenGLPipeline();
     34 
     35     renderthread::MakeCurrentResult makeCurrent() override;
     36     renderthread::Frame getFrame() override;
     37     bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
     38               const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
     39               const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
     40               const std::vector<sp<RenderNode> >& renderNodes,
     41               FrameInfoVisualizer* profiler) override;
     42     GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; }
     43     bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
     44                      FrameInfo* currentFrameInfo, bool* requireSwap) override;
     45     DeferredLayerUpdater* createTextureLayer() override;
     46     bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
     47                     renderthread::ColorMode colorMode, uint32_t extraBuffers) override;
     48     void onStop() override;
     49     bool isSurfaceReady() override;
     50     bool isContextReady() override;
     51 
     52     static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
     53 
     54 protected:
     55     void onContextDestroyed() override;
     56 
     57 private:
     58     renderthread::EglManager& mEglManager;
     59     EGLSurface mEglSurface = EGL_NO_SURFACE;
     60     bool mBufferPreserved = false;
     61 };
     62 
     63 } /* namespace skiapipeline */
     64 } /* namespace uirenderer */
     65 } /* namespace android */
     66