1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "SkiaVulkanPipeline.h" 18 19 #include "DeferredLayerUpdater.h" 20 #include "Readback.h" 21 #include "ShaderCache.h" 22 #include "SkiaPipeline.h" 23 #include "SkiaProfileRenderer.h" 24 #include "VkInteropFunctorDrawable.h" 25 #include "renderstate/RenderState.h" 26 #include "renderthread/Frame.h" 27 28 #include <SkSurface.h> 29 #include <SkTypes.h> 30 31 #include <GrContext.h> 32 #include <GrTypes.h> 33 #include <vk/GrVkTypes.h> 34 35 #include <cutils/properties.h> 36 #include <strings.h> 37 38 using namespace android::uirenderer::renderthread; 39 40 namespace android { 41 namespace uirenderer { 42 namespace skiapipeline { 43 44 SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread) 45 : SkiaPipeline(thread), mVkManager(thread.vulkanManager()) { 46 thread.renderState().registerContextCallback(this); 47 } 48 49 SkiaVulkanPipeline::~SkiaVulkanPipeline() { 50 mRenderThread.renderState().removeContextCallback(this); 51 } 52 53 MakeCurrentResult SkiaVulkanPipeline::makeCurrent() { 54 return MakeCurrentResult::AlreadyCurrent; 55 } 56 57 Frame SkiaVulkanPipeline::getFrame() { 58 LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr, "getFrame() called on a context with no surface!"); 59 return mVkManager.dequeueNextBuffer(mVkSurface); 60 } 61 62 bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, 63 const LightGeometry& lightGeometry, 64 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, 65 bool opaque, const LightInfo& lightInfo, 66 const std::vector<sp<RenderNode>>& renderNodes, 67 FrameInfoVisualizer* profiler) { 68 sk_sp<SkSurface> backBuffer = mVkSurface->getCurrentSkSurface(); 69 if (backBuffer.get() == nullptr) { 70 return false; 71 } 72 SkiaPipeline::updateLighting(lightGeometry, lightInfo); 73 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer, 74 mVkSurface->getCurrentPreTransform()); 75 ShaderCache::get().onVkFrameFlushed(mRenderThread.getGrContext()); 76 layerUpdateQueue->clear(); 77 78 // Draw visual debugging features 79 if (CC_UNLIKELY(Properties::showDirtyRegions || 80 ProfileType::None != Properties::getProfileType())) { 81 SkCanvas* profileCanvas = backBuffer->getCanvas(); 82 SkiaProfileRenderer profileRenderer(profileCanvas); 83 profiler->draw(profileRenderer); 84 profileCanvas->flush(); 85 } 86 87 // Log memory statistics 88 if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) { 89 dumpResourceCacheUsage(); 90 } 91 92 return true; 93 } 94 95 bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, 96 FrameInfo* currentFrameInfo, bool* requireSwap) { 97 *requireSwap = drew; 98 99 // Even if we decided to cancel the frame, from the perspective of jank 100 // metrics the frame was swapped at this point 101 currentFrameInfo->markSwapBuffers(); 102 103 if (*requireSwap) { 104 mVkManager.swapBuffers(mVkSurface, screenDirty); 105 } 106 107 return *requireSwap; 108 } 109 110 DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() { 111 mRenderThread.requireVkContext(); 112 113 return new DeferredLayerUpdater(mRenderThread.renderState()); 114 } 115 116 void SkiaVulkanPipeline::onStop() {} 117 118 bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior, 119 ColorMode colorMode, uint32_t extraBuffers) { 120 if (mVkSurface) { 121 mVkManager.destroySurface(mVkSurface); 122 mVkSurface = nullptr; 123 } 124 125 setSurfaceColorProperties(colorMode); 126 if (surface) { 127 mRenderThread.requireVkContext(); 128 mVkSurface = 129 mVkManager.createSurface(surface, colorMode, mSurfaceColorSpace, mSurfaceColorType, 130 mRenderThread.getGrContext(), extraBuffers); 131 } 132 133 return mVkSurface != nullptr; 134 } 135 136 bool SkiaVulkanPipeline::isSurfaceReady() { 137 return CC_UNLIKELY(mVkSurface != nullptr); 138 } 139 140 bool SkiaVulkanPipeline::isContextReady() { 141 return CC_LIKELY(mVkManager.hasVkContext()); 142 } 143 144 void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { 145 VkInteropFunctorDrawable::vkInvokeFunctor(functor); 146 } 147 148 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, 149 SkBitmap& skBitmap) { 150 LOG_ALWAYS_FATAL("Unimplemented"); 151 return nullptr; 152 } 153 154 void SkiaVulkanPipeline::onContextDestroyed() { 155 if (mVkSurface) { 156 mVkManager.destroySurface(mVkSurface); 157 mVkSurface = nullptr; 158 } 159 } 160 161 } /* namespace skiapipeline */ 162 } /* namespace uirenderer */ 163 } /* namespace android */ 164