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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef RENDERTHREAD_H_
     18 #define RENDERTHREAD_H_
     19 
     20 #include "RenderTask.h"
     21 
     22 #include "../JankTracker.h"
     23 #include "CacheManager.h"
     24 #include "TimeLord.h"
     25 #include "WebViewFunctorManager.h"
     26 #include "thread/ThreadBase.h"
     27 #include "utils/TimeUtils.h"
     28 
     29 #include <GrContext.h>
     30 #include <SkBitmap.h>
     31 #include <cutils/compiler.h>
     32 #include <ui/DisplayInfo.h>
     33 #include <utils/Looper.h>
     34 #include <utils/Thread.h>
     35 
     36 #include <thread/ThreadBase.h>
     37 #include <memory>
     38 #include <mutex>
     39 #include <set>
     40 
     41 namespace android {
     42 
     43 class Bitmap;
     44 class AutoBackendTextureRelease;
     45 
     46 namespace uirenderer {
     47 
     48 class Readback;
     49 class RenderState;
     50 class TestUtils;
     51 
     52 namespace skiapipeline {
     53 class VkFunctorDrawHandler;
     54 }
     55 
     56 namespace renderthread {
     57 
     58 class CanvasContext;
     59 class EglManager;
     60 class RenderProxy;
     61 class VulkanManager;
     62 
     63 // Mimics android.view.Choreographer.FrameCallback
     64 class IFrameCallback {
     65 public:
     66     virtual void doFrame() = 0;
     67 
     68 protected:
     69     virtual ~IFrameCallback() {}
     70 };
     71 
     72 struct VsyncSource {
     73     virtual void requestNextVsync() = 0;
     74     virtual nsecs_t latestVsyncEvent() = 0;
     75     virtual ~VsyncSource() {}
     76 };
     77 
     78 class DummyVsyncSource;
     79 
     80 typedef void (*JVMAttachHook)(const char* name);
     81 
     82 class RenderThread : private ThreadBase {
     83     PREVENT_COPY_AND_ASSIGN(RenderThread);
     84 
     85 public:
     86     // Sets a callback that fires before any RenderThread setup has occurred.
     87     ANDROID_API static void setOnStartHook(JVMAttachHook onStartHook);
     88     static JVMAttachHook getOnStartHook();
     89 
     90     WorkQueue& queue() { return ThreadBase::queue(); }
     91 
     92     // Mimics android.view.Choreographer
     93     void postFrameCallback(IFrameCallback* callback);
     94     bool removeFrameCallback(IFrameCallback* callback);
     95     // If the callback is currently registered, it will be pushed back until
     96     // the next vsync. If it is not currently registered this does nothing.
     97     void pushBackFrameCallback(IFrameCallback* callback);
     98 
     99     TimeLord& timeLord() { return mTimeLord; }
    100     RenderState& renderState() const { return *mRenderState; }
    101     EglManager& eglManager() const { return *mEglManager; }
    102     ProfileDataContainer& globalProfileData() { return mGlobalProfileData; }
    103     Readback& readback();
    104 
    105     GrContext* getGrContext() const { return mGrContext.get(); }
    106     void setGrContext(sk_sp<GrContext> cxt);
    107 
    108     CacheManager& cacheManager() { return *mCacheManager; }
    109     VulkanManager& vulkanManager() { return *mVkManager; }
    110 
    111     sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& skBitmap);
    112     void dumpGraphicsMemory(int fd);
    113 
    114     void requireGlContext();
    115     void requireVkContext();
    116     void destroyRenderingContext();
    117 
    118     void preload();
    119 
    120     /**
    121      * isCurrent provides a way to query, if the caller is running on
    122      * the render thread.
    123      *
    124      * @return true only if isCurrent is invoked from the render thread.
    125      */
    126     static bool isCurrent();
    127 
    128     static void initGrContextOptions(GrContextOptions& options);
    129 
    130 protected:
    131     virtual bool threadLoop() override;
    132 
    133 private:
    134     friend class DispatchFrameCallbacks;
    135     friend class RenderProxy;
    136     friend class DummyVsyncSource;
    137     friend class android::AutoBackendTextureRelease;
    138     friend class android::uirenderer::TestUtils;
    139     friend class android::uirenderer::WebViewFunctor;
    140     friend class android::uirenderer::skiapipeline::VkFunctorDrawHandler;
    141 
    142     RenderThread();
    143     virtual ~RenderThread();
    144 
    145     static bool hasInstance();
    146     static RenderThread& getInstance();
    147 
    148     void initThreadLocals();
    149     void initializeDisplayEventReceiver();
    150     void setupFrameInterval();
    151     static int displayEventReceiverCallback(int fd, int events, void* data);
    152     void drainDisplayEventQueue();
    153     void dispatchFrameCallbacks();
    154     void requestVsync();
    155 
    156     VsyncSource* mVsyncSource;
    157     bool mVsyncRequested;
    158     std::set<IFrameCallback*> mFrameCallbacks;
    159     // We defer the actual registration of these callbacks until
    160     // both mQueue *and* mDisplayEventReceiver have been drained off all
    161     // immediate events. This makes sure that we catch the next vsync, not
    162     // the previous one
    163     std::set<IFrameCallback*> mPendingRegistrationFrameCallbacks;
    164     bool mFrameCallbackTaskPending;
    165 
    166     TimeLord mTimeLord;
    167     nsecs_t mDispatchFrameDelay = 4_ms;
    168     RenderState* mRenderState;
    169     EglManager* mEglManager;
    170     WebViewFunctorManager& mFunctorManager;
    171 
    172     ProfileDataContainer mGlobalProfileData;
    173     Readback* mReadback = nullptr;
    174 
    175     sk_sp<GrContext> mGrContext;
    176     CacheManager* mCacheManager;
    177     VulkanManager* mVkManager;
    178 };
    179 
    180 } /* namespace renderthread */
    181 } /* namespace uirenderer */
    182 } /* namespace android */
    183 #endif /* RENDERTHREAD_H_ */
    184