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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "TestSceneBase.h"
     18 
     19 class ShadowGrid2Animation;
     20 
     21 static TestScene::Registrar _ShadowGrid2(TestScene::Info{
     22         "shadowgrid2",
     23         "A dense grid of rounded rects that cast a shadow. This is a higher CPU load "
     24         "variant of shadowgrid. Very high CPU load, high GPU load.",
     25         TestScene::simpleCreateScene<ShadowGrid2Animation>});
     26 
     27 class ShadowGrid2Animation : public TestScene {
     28 public:
     29     std::vector<sp<RenderNode> > cards;
     30     void createContent(int width, int height, Canvas& canvas) override {
     31         canvas.drawColor(0xFFFFFFFF, SkBlendMode::kSrcOver);
     32         canvas.insertReorderBarrier(true);
     33 
     34         for (int x = dp(8); x < (width - dp(58)); x += dp(58)) {
     35             for (int y = dp(8); y < (height - dp(58)); y += dp(58)) {
     36                 sp<RenderNode> card = createCard(x, y, dp(50), dp(50));
     37                 canvas.drawRenderNode(card.get());
     38                 cards.push_back(card);
     39             }
     40         }
     41 
     42         canvas.insertReorderBarrier(false);
     43     }
     44     void doFrame(int frameNr) override {
     45         int curFrame = frameNr % 150;
     46         for (size_t ci = 0; ci < cards.size(); ci++) {
     47             cards[ci]->mutateStagingProperties().setTranslationX(curFrame);
     48             cards[ci]->mutateStagingProperties().setTranslationY(curFrame);
     49             cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
     50         }
     51     }
     52 
     53 private:
     54     sp<RenderNode> createCard(int x, int y, int width, int height) {
     55         return TestUtils::createNode(x, y, x + width, y + height,
     56                                      [width, height](RenderProperties& props, Canvas& canvas) {
     57                                          props.setElevation(dp(16));
     58                                          props.mutableOutline().setRoundRect(0, 0, width, height,
     59                                                                              dp(6), 1);
     60                                          props.mutableOutline().setShouldClip(true);
     61                                          canvas.drawColor(0xFFEEEEEE, SkBlendMode::kSrcOver);
     62                                      });
     63     }
     64 };
     65