1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <GpuMemoryTracker.h> 18 #include <gtest/gtest.h> 19 20 #include "renderthread/EglManager.h" 21 #include "renderthread/RenderThread.h" 22 #include "tests/common/TestUtils.h" 23 24 #include <utils/StrongPointer.h> 25 26 using namespace android; 27 using namespace android::uirenderer; 28 using namespace android::uirenderer::renderthread; 29 30 class TestGPUObject : public GpuMemoryTracker { 31 public: 32 TestGPUObject() : GpuMemoryTracker(GpuObjectType::Texture) {} 33 34 void changeSize(int newSize) { notifySizeChanged(newSize); } 35 }; 36 37 // Other tests may have created a renderthread and EGL context. 38 // This will destroy the EGLContext on RenderThread if it exists so that the 39 // current thread can spoof being a GPU thread 40 static void destroyEglContext() { 41 if (TestUtils::isRenderThreadRunning()) { 42 TestUtils::runOnRenderThread([](RenderThread& thread) { thread.destroyRenderingContext(); }); 43 } 44 } 45 46 TEST(GpuMemoryTracker, sizeCheck) { 47 destroyEglContext(); 48 49 GpuMemoryTracker::onGpuContextCreated(); 50 ASSERT_EQ(0, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 51 ASSERT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture)); 52 { 53 TestGPUObject myObj; 54 ASSERT_EQ(1, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture)); 55 myObj.changeSize(500); 56 ASSERT_EQ(500, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 57 myObj.changeSize(1000); 58 ASSERT_EQ(1000, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 59 myObj.changeSize(300); 60 ASSERT_EQ(300, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 61 } 62 ASSERT_EQ(0, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 63 ASSERT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture)); 64 GpuMemoryTracker::onGpuContextDestroyed(); 65 } 66