1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "process/SymbolTable.h" 18 19 #include <iostream> 20 21 #include "android-base/logging.h" 22 #include "android-base/stringprintf.h" 23 #include "androidfw/Asset.h" 24 #include "androidfw/AssetManager2.h" 25 #include "androidfw/ConfigDescription.h" 26 #include "androidfw/ResourceTypes.h" 27 #include "androidfw/ResourceUtils.h" 28 29 #include "NameMangler.h" 30 #include "Resource.h" 31 #include "ResourceUtils.h" 32 #include "ValueVisitor.h" 33 #include "trace/TraceBuffer.h" 34 #include "util/Util.h" 35 36 using ::android::ApkAssets; 37 using ::android::ConfigDescription; 38 using ::android::StringPiece; 39 using ::android::StringPiece16; 40 41 namespace aapt { 42 43 SymbolTable::SymbolTable(NameMangler* mangler) 44 : mangler_(mangler), 45 delegate_(util::make_unique<DefaultSymbolTableDelegate>()), 46 cache_(200), 47 id_cache_(200) { 48 } 49 50 void SymbolTable::SetDelegate(std::unique_ptr<ISymbolTableDelegate> delegate) { 51 CHECK(delegate != nullptr) << "can't set a nullptr delegate"; 52 delegate_ = std::move(delegate); 53 54 // Clear the cache in case this delegate changes the order of lookup. 55 cache_.clear(); 56 } 57 58 void SymbolTable::AppendSource(std::unique_ptr<ISymbolSource> source) { 59 sources_.push_back(std::move(source)); 60 61 // We do not clear the cache, because sources earlier in the list take 62 // precedent. 63 } 64 65 void SymbolTable::PrependSource(std::unique_ptr<ISymbolSource> source) { 66 sources_.insert(sources_.begin(), std::move(source)); 67 68 // We must clear the cache in case we did a lookup before adding this 69 // resource. 70 cache_.clear(); 71 } 72 73 const SymbolTable::Symbol* SymbolTable::FindByName(const ResourceName& name) { 74 const ResourceName* name_with_package = &name; 75 76 // Fill in the package name if necessary. 77 // If there is no package in `name`, we will need to copy the ResourceName 78 // and store it somewhere; we use the Maybe<> class to reserve storage. 79 Maybe<ResourceName> name_with_package_impl; 80 if (name.package.empty()) { 81 name_with_package_impl = ResourceName(mangler_->GetTargetPackageName(), name.type, name.entry); 82 name_with_package = &name_with_package_impl.value(); 83 } 84 85 // We store the name unmangled in the cache, so look it up as-is. 86 if (const std::shared_ptr<Symbol>& s = cache_.get(*name_with_package)) { 87 return s.get(); 88 } 89 90 // The name was not found in the cache. Mangle it (if necessary) and find it in our sources. 91 // Again, here we use a Maybe<> object to reserve storage if we need to mangle. 92 const ResourceName* mangled_name = name_with_package; 93 Maybe<ResourceName> mangled_name_impl; 94 if (mangler_->ShouldMangle(name_with_package->package)) { 95 mangled_name_impl = mangler_->MangleName(*name_with_package); 96 mangled_name = &mangled_name_impl.value(); 97 } 98 99 std::unique_ptr<Symbol> symbol = delegate_->FindByName(*mangled_name, sources_); 100 if (symbol == nullptr) { 101 return nullptr; 102 } 103 104 // Take ownership of the symbol into a shared_ptr. We do this because 105 // LruCache doesn't support unique_ptr. 106 std::shared_ptr<Symbol> shared_symbol(std::move(symbol)); 107 108 // Since we look in the cache with the unmangled, but package prefixed 109 // name, we must put the same name into the cache. 110 cache_.put(*name_with_package, shared_symbol); 111 112 if (shared_symbol->id) { 113 // The symbol has an ID, so we can also cache this! 114 id_cache_.put(shared_symbol->id.value(), shared_symbol); 115 } 116 117 // Returns the raw pointer. Callers are not expected to hold on to this 118 // between calls to Find*. 119 return shared_symbol.get(); 120 } 121 122 const SymbolTable::Symbol* SymbolTable::FindById(const ResourceId& id) { 123 if (const std::shared_ptr<Symbol>& s = id_cache_.get(id)) { 124 return s.get(); 125 } 126 127 // We did not find it in the cache, so look through the sources. 128 std::unique_ptr<Symbol> symbol = delegate_->FindById(id, sources_); 129 if (symbol == nullptr) { 130 return nullptr; 131 } 132 133 // Take ownership of the symbol into a shared_ptr. We do this because LruCache 134 // doesn't support unique_ptr. 135 std::shared_ptr<Symbol> shared_symbol(std::move(symbol)); 136 id_cache_.put(id, shared_symbol); 137 138 // Returns the raw pointer. Callers are not expected to hold on to this 139 // between calls to Find*. 140 return shared_symbol.get(); 141 } 142 143 const SymbolTable::Symbol* SymbolTable::FindByReference(const Reference& ref) { 144 // First try the ID. This is because when we lookup by ID, we only fill in the ID cache. 145 // Looking up by name fills in the name and ID cache. So a cache miss will cause a failed 146 // ID lookup, then a successful name lookup. Subsequent look ups will hit immediately 147 // because the ID is cached too. 148 // 149 // If we looked up by name first, a cache miss would mean we failed to lookup by name, then 150 // succeeded to lookup by ID. Subsequent lookups will miss then hit. 151 const SymbolTable::Symbol* symbol = nullptr; 152 if (ref.id) { 153 symbol = FindById(ref.id.value()); 154 } 155 156 if (ref.name && !symbol) { 157 symbol = FindByName(ref.name.value()); 158 } 159 return symbol; 160 } 161 162 std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindByName( 163 const ResourceName& name, const std::vector<std::unique_ptr<ISymbolSource>>& sources) { 164 for (auto& source : sources) { 165 std::unique_ptr<SymbolTable::Symbol> symbol = source->FindByName(name); 166 if (symbol) { 167 return symbol; 168 } 169 } 170 return {}; 171 } 172 173 std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindById( 174 ResourceId id, const std::vector<std::unique_ptr<ISymbolSource>>& sources) { 175 for (auto& source : sources) { 176 std::unique_ptr<SymbolTable::Symbol> symbol = source->FindById(id); 177 if (symbol) { 178 return symbol; 179 } 180 } 181 return {}; 182 } 183 184 std::unique_ptr<SymbolTable::Symbol> ResourceTableSymbolSource::FindByName( 185 const ResourceName& name) { 186 Maybe<ResourceTable::SearchResult> result = table_->FindResource(name); 187 if (!result) { 188 if (name.type == ResourceType::kAttr) { 189 // Recurse and try looking up a private attribute. 190 return FindByName(ResourceName(name.package, ResourceType::kAttrPrivate, name.entry)); 191 } 192 return {}; 193 } 194 195 ResourceTable::SearchResult sr = result.value(); 196 197 std::unique_ptr<SymbolTable::Symbol> symbol = util::make_unique<SymbolTable::Symbol>(); 198 symbol->is_public = (sr.entry->visibility.level == Visibility::Level::kPublic); 199 200 if (sr.package->id && sr.type->id && sr.entry->id) { 201 symbol->id = ResourceId(sr.package->id.value(), sr.type->id.value(), sr.entry->id.value()); 202 symbol->is_dynamic = (sr.package->id.value() == 0); 203 } 204 205 if (name.type == ResourceType::kAttr || name.type == ResourceType::kAttrPrivate) { 206 const ConfigDescription kDefaultConfig; 207 ResourceConfigValue* config_value = sr.entry->FindValue(kDefaultConfig); 208 if (config_value) { 209 // This resource has an Attribute. 210 if (Attribute* attr = ValueCast<Attribute>(config_value->value.get())) { 211 symbol->attribute = std::make_shared<Attribute>(*attr); 212 } else { 213 return {}; 214 } 215 } 216 } 217 return symbol; 218 } 219 220 bool AssetManagerSymbolSource::AddAssetPath(const StringPiece& path) { 221 TRACE_CALL(); 222 if (std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path.data())) { 223 apk_assets_.push_back(std::move(apk)); 224 225 std::vector<const ApkAssets*> apk_assets; 226 for (const std::unique_ptr<const ApkAssets>& apk_asset : apk_assets_) { 227 apk_assets.push_back(apk_asset.get()); 228 } 229 230 asset_manager_.SetApkAssets(apk_assets, true /* invalidate_caches */, 231 false /* filter_incompatible_configs */); 232 return true; 233 } 234 return false; 235 } 236 237 std::map<size_t, std::string> AssetManagerSymbolSource::GetAssignedPackageIds() const { 238 TRACE_CALL(); 239 std::map<size_t, std::string> package_map; 240 asset_manager_.ForEachPackage([&package_map](const std::string& name, uint8_t id) -> bool { 241 package_map.insert(std::make_pair(id, name)); 242 return true; 243 }); 244 245 return package_map; 246 } 247 248 bool AssetManagerSymbolSource::IsPackageDynamic(uint32_t packageId) const { 249 if (packageId == 0) { 250 return true; 251 } 252 253 for (const std::unique_ptr<const ApkAssets>& assets : apk_assets_) { 254 for (const std::unique_ptr<const android::LoadedPackage>& loaded_package 255 : assets->GetLoadedArsc()->GetPackages()) { 256 if (packageId == loaded_package->GetPackageId() && loaded_package->IsDynamic()) { 257 return true; 258 } 259 } 260 } 261 262 return false; 263 } 264 265 static std::unique_ptr<SymbolTable::Symbol> LookupAttributeInTable( 266 android::AssetManager2& am, ResourceId id) { 267 if (am.GetApkAssets().empty()) { 268 return {}; 269 } 270 271 const android::ResolvedBag* bag = am.GetBag(id.id); 272 if (bag == nullptr) { 273 return nullptr; 274 } 275 276 // We found a resource. 277 std::unique_ptr<SymbolTable::Symbol> s = util::make_unique<SymbolTable::Symbol>(id); 278 279 const size_t count = bag->entry_count; 280 for (uint32_t i = 0; i < count; i++) { 281 if (bag->entries[i].key == android::ResTable_map::ATTR_TYPE) { 282 s->attribute = std::make_shared<Attribute>(bag->entries[i].value.data); 283 break; 284 } 285 } 286 287 if (s->attribute) { 288 for (size_t i = 0; i < count; i++) { 289 const android::ResolvedBag::Entry& map_entry = bag->entries[i]; 290 if (Res_INTERNALID(map_entry.key)) { 291 switch (map_entry.key) { 292 case android::ResTable_map::ATTR_MIN: 293 s->attribute->min_int = static_cast<int32_t>(map_entry.value.data); 294 break; 295 case android::ResTable_map::ATTR_MAX: 296 s->attribute->max_int = static_cast<int32_t>(map_entry.value.data); 297 break; 298 } 299 continue; 300 } 301 302 android::AssetManager2::ResourceName name; 303 if (!am.GetResourceName(map_entry.key, &name)) { 304 return nullptr; 305 } 306 307 Maybe<ResourceName> parsed_name = ResourceUtils::ToResourceName(name); 308 if (!parsed_name) { 309 return nullptr; 310 } 311 312 Attribute::Symbol symbol; 313 symbol.symbol.name = parsed_name.value(); 314 symbol.symbol.id = ResourceId(map_entry.key); 315 symbol.value = map_entry.value.data; 316 s->attribute->symbols.push_back(std::move(symbol)); 317 } 318 } 319 320 return s; 321 } 322 323 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByName( 324 const ResourceName& name) { 325 const std::string mangled_entry = NameMangler::MangleEntry(name.package, name.entry); 326 327 bool found = false; 328 ResourceId res_id = 0; 329 uint32_t type_spec_flags; 330 331 // There can be mangled resources embedded within other packages. Here we will 332 // look into each package and look-up the mangled name until we find the resource. 333 asset_manager_.ForEachPackage([&](const std::string& package_name, uint8_t id) -> bool { 334 ResourceName real_name(name.package, name.type, name.entry); 335 336 if (package_name != name.package) { 337 real_name.entry = mangled_entry; 338 real_name.package = package_name; 339 } 340 341 res_id = asset_manager_.GetResourceId(real_name.to_string()); 342 if (res_id.is_valid() && asset_manager_.GetResourceFlags(res_id.id, &type_spec_flags)) { 343 found = true; 344 return false; 345 } 346 347 return true; 348 }); 349 350 if (!found) { 351 return {}; 352 } 353 354 std::unique_ptr<SymbolTable::Symbol> s; 355 if (name.type == ResourceType::kAttr) { 356 s = LookupAttributeInTable(asset_manager_, res_id); 357 } else { 358 s = util::make_unique<SymbolTable::Symbol>(); 359 s->id = res_id; 360 s->is_dynamic = IsPackageDynamic(ResourceId(res_id).package_id()); 361 } 362 363 if (s) { 364 s->is_public = (type_spec_flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0; 365 return s; 366 } 367 return {}; 368 } 369 370 static Maybe<ResourceName> GetResourceName(android::AssetManager2& am, 371 ResourceId id) { 372 android::AssetManager2::ResourceName name; 373 if (!am.GetResourceName(id.id, &name)) { 374 return {}; 375 } 376 return ResourceUtils::ToResourceName(name); 377 } 378 379 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindById( 380 ResourceId id) { 381 if (!id.is_valid()) { 382 // Exit early and avoid the error logs from AssetManager. 383 return {}; 384 } 385 386 if (apk_assets_.empty()) { 387 return {}; 388 } 389 390 Maybe<ResourceName> maybe_name = GetResourceName(asset_manager_, id); 391 if (!maybe_name) { 392 return {}; 393 } 394 395 396 uint32_t type_spec_flags = 0; 397 if (!asset_manager_.GetResourceFlags(id.id, &type_spec_flags)) { 398 return {}; 399 } 400 401 ResourceName& name = maybe_name.value(); 402 std::unique_ptr<SymbolTable::Symbol> s; 403 if (name.type == ResourceType::kAttr) { 404 s = LookupAttributeInTable(asset_manager_, id); 405 } else { 406 s = util::make_unique<SymbolTable::Symbol>(); 407 s->id = id; 408 s->is_dynamic = IsPackageDynamic(ResourceId(id).package_id()); 409 } 410 411 if (s) { 412 s->is_public = (type_spec_flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0; 413 return s; 414 } 415 return {}; 416 } 417 418 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByReference( 419 const Reference& ref) { 420 // AssetManager always prefers IDs. 421 if (ref.id) { 422 return FindById(ref.id.value()); 423 } else if (ref.name) { 424 return FindByName(ref.name.value()); 425 } 426 return {}; 427 } 428 429 } // namespace aapt 430