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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "process/SymbolTable.h"
     18 
     19 #include <iostream>
     20 
     21 #include "android-base/logging.h"
     22 #include "android-base/stringprintf.h"
     23 #include "androidfw/Asset.h"
     24 #include "androidfw/AssetManager2.h"
     25 #include "androidfw/ConfigDescription.h"
     26 #include "androidfw/ResourceTypes.h"
     27 #include "androidfw/ResourceUtils.h"
     28 
     29 #include "NameMangler.h"
     30 #include "Resource.h"
     31 #include "ResourceUtils.h"
     32 #include "ValueVisitor.h"
     33 #include "trace/TraceBuffer.h"
     34 #include "util/Util.h"
     35 
     36 using ::android::ApkAssets;
     37 using ::android::ConfigDescription;
     38 using ::android::StringPiece;
     39 using ::android::StringPiece16;
     40 
     41 namespace aapt {
     42 
     43 SymbolTable::SymbolTable(NameMangler* mangler)
     44     : mangler_(mangler),
     45       delegate_(util::make_unique<DefaultSymbolTableDelegate>()),
     46       cache_(200),
     47       id_cache_(200) {
     48 }
     49 
     50 void SymbolTable::SetDelegate(std::unique_ptr<ISymbolTableDelegate> delegate) {
     51   CHECK(delegate != nullptr) << "can't set a nullptr delegate";
     52   delegate_ = std::move(delegate);
     53 
     54   // Clear the cache in case this delegate changes the order of lookup.
     55   cache_.clear();
     56 }
     57 
     58 void SymbolTable::AppendSource(std::unique_ptr<ISymbolSource> source) {
     59   sources_.push_back(std::move(source));
     60 
     61   // We do not clear the cache, because sources earlier in the list take
     62   // precedent.
     63 }
     64 
     65 void SymbolTable::PrependSource(std::unique_ptr<ISymbolSource> source) {
     66   sources_.insert(sources_.begin(), std::move(source));
     67 
     68   // We must clear the cache in case we did a lookup before adding this
     69   // resource.
     70   cache_.clear();
     71 }
     72 
     73 const SymbolTable::Symbol* SymbolTable::FindByName(const ResourceName& name) {
     74   const ResourceName* name_with_package = &name;
     75 
     76   // Fill in the package name if necessary.
     77   // If there is no package in `name`, we will need to copy the ResourceName
     78   // and store it somewhere; we use the Maybe<> class to reserve storage.
     79   Maybe<ResourceName> name_with_package_impl;
     80   if (name.package.empty()) {
     81     name_with_package_impl = ResourceName(mangler_->GetTargetPackageName(), name.type, name.entry);
     82     name_with_package = &name_with_package_impl.value();
     83   }
     84 
     85   // We store the name unmangled in the cache, so look it up as-is.
     86   if (const std::shared_ptr<Symbol>& s = cache_.get(*name_with_package)) {
     87     return s.get();
     88   }
     89 
     90   // The name was not found in the cache. Mangle it (if necessary) and find it in our sources.
     91   // Again, here we use a Maybe<> object to reserve storage if we need to mangle.
     92   const ResourceName* mangled_name = name_with_package;
     93   Maybe<ResourceName> mangled_name_impl;
     94   if (mangler_->ShouldMangle(name_with_package->package)) {
     95     mangled_name_impl = mangler_->MangleName(*name_with_package);
     96     mangled_name = &mangled_name_impl.value();
     97   }
     98 
     99   std::unique_ptr<Symbol> symbol = delegate_->FindByName(*mangled_name, sources_);
    100   if (symbol == nullptr) {
    101     return nullptr;
    102   }
    103 
    104   // Take ownership of the symbol into a shared_ptr. We do this because
    105   // LruCache doesn't support unique_ptr.
    106   std::shared_ptr<Symbol> shared_symbol(std::move(symbol));
    107 
    108   // Since we look in the cache with the unmangled, but package prefixed
    109   // name, we must put the same name into the cache.
    110   cache_.put(*name_with_package, shared_symbol);
    111 
    112   if (shared_symbol->id) {
    113     // The symbol has an ID, so we can also cache this!
    114     id_cache_.put(shared_symbol->id.value(), shared_symbol);
    115   }
    116 
    117   // Returns the raw pointer. Callers are not expected to hold on to this
    118   // between calls to Find*.
    119   return shared_symbol.get();
    120 }
    121 
    122 const SymbolTable::Symbol* SymbolTable::FindById(const ResourceId& id) {
    123   if (const std::shared_ptr<Symbol>& s = id_cache_.get(id)) {
    124     return s.get();
    125   }
    126 
    127   // We did not find it in the cache, so look through the sources.
    128   std::unique_ptr<Symbol> symbol = delegate_->FindById(id, sources_);
    129   if (symbol == nullptr) {
    130     return nullptr;
    131   }
    132 
    133   // Take ownership of the symbol into a shared_ptr. We do this because LruCache
    134   // doesn't support unique_ptr.
    135   std::shared_ptr<Symbol> shared_symbol(std::move(symbol));
    136   id_cache_.put(id, shared_symbol);
    137 
    138   // Returns the raw pointer. Callers are not expected to hold on to this
    139   // between calls to Find*.
    140   return shared_symbol.get();
    141 }
    142 
    143 const SymbolTable::Symbol* SymbolTable::FindByReference(const Reference& ref) {
    144   // First try the ID. This is because when we lookup by ID, we only fill in the ID cache.
    145   // Looking up by name fills in the name and ID cache. So a cache miss will cause a failed
    146   // ID lookup, then a successful name lookup. Subsequent look ups will hit immediately
    147   // because the ID is cached too.
    148   //
    149   // If we looked up by name first, a cache miss would mean we failed to lookup by name, then
    150   // succeeded to lookup by ID. Subsequent lookups will miss then hit.
    151   const SymbolTable::Symbol* symbol = nullptr;
    152   if (ref.id) {
    153     symbol = FindById(ref.id.value());
    154   }
    155 
    156   if (ref.name && !symbol) {
    157     symbol = FindByName(ref.name.value());
    158   }
    159   return symbol;
    160 }
    161 
    162 std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindByName(
    163     const ResourceName& name, const std::vector<std::unique_ptr<ISymbolSource>>& sources) {
    164   for (auto& source : sources) {
    165     std::unique_ptr<SymbolTable::Symbol> symbol = source->FindByName(name);
    166     if (symbol) {
    167       return symbol;
    168     }
    169   }
    170   return {};
    171 }
    172 
    173 std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindById(
    174     ResourceId id, const std::vector<std::unique_ptr<ISymbolSource>>& sources) {
    175   for (auto& source : sources) {
    176     std::unique_ptr<SymbolTable::Symbol> symbol = source->FindById(id);
    177     if (symbol) {
    178       return symbol;
    179     }
    180   }
    181   return {};
    182 }
    183 
    184 std::unique_ptr<SymbolTable::Symbol> ResourceTableSymbolSource::FindByName(
    185     const ResourceName& name) {
    186   Maybe<ResourceTable::SearchResult> result = table_->FindResource(name);
    187   if (!result) {
    188     if (name.type == ResourceType::kAttr) {
    189       // Recurse and try looking up a private attribute.
    190       return FindByName(ResourceName(name.package, ResourceType::kAttrPrivate, name.entry));
    191     }
    192     return {};
    193   }
    194 
    195   ResourceTable::SearchResult sr = result.value();
    196 
    197   std::unique_ptr<SymbolTable::Symbol> symbol = util::make_unique<SymbolTable::Symbol>();
    198   symbol->is_public = (sr.entry->visibility.level == Visibility::Level::kPublic);
    199 
    200   if (sr.package->id && sr.type->id && sr.entry->id) {
    201     symbol->id = ResourceId(sr.package->id.value(), sr.type->id.value(), sr.entry->id.value());
    202     symbol->is_dynamic = (sr.package->id.value() == 0);
    203   }
    204 
    205   if (name.type == ResourceType::kAttr || name.type == ResourceType::kAttrPrivate) {
    206     const ConfigDescription kDefaultConfig;
    207     ResourceConfigValue* config_value = sr.entry->FindValue(kDefaultConfig);
    208     if (config_value) {
    209       // This resource has an Attribute.
    210       if (Attribute* attr = ValueCast<Attribute>(config_value->value.get())) {
    211         symbol->attribute = std::make_shared<Attribute>(*attr);
    212       } else {
    213         return {};
    214       }
    215     }
    216   }
    217   return symbol;
    218 }
    219 
    220 bool AssetManagerSymbolSource::AddAssetPath(const StringPiece& path) {
    221   TRACE_CALL();
    222   if (std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path.data())) {
    223     apk_assets_.push_back(std::move(apk));
    224 
    225     std::vector<const ApkAssets*> apk_assets;
    226     for (const std::unique_ptr<const ApkAssets>& apk_asset : apk_assets_) {
    227       apk_assets.push_back(apk_asset.get());
    228     }
    229 
    230     asset_manager_.SetApkAssets(apk_assets, true /* invalidate_caches */,
    231                                 false /* filter_incompatible_configs */);
    232     return true;
    233   }
    234   return false;
    235 }
    236 
    237 std::map<size_t, std::string> AssetManagerSymbolSource::GetAssignedPackageIds() const {
    238   TRACE_CALL();
    239   std::map<size_t, std::string> package_map;
    240   asset_manager_.ForEachPackage([&package_map](const std::string& name, uint8_t id) -> bool {
    241     package_map.insert(std::make_pair(id, name));
    242     return true;
    243   });
    244 
    245   return package_map;
    246 }
    247 
    248 bool AssetManagerSymbolSource::IsPackageDynamic(uint32_t packageId) const {
    249   if (packageId == 0) {
    250     return true;
    251   }
    252 
    253   for (const std::unique_ptr<const ApkAssets>& assets : apk_assets_) {
    254     for (const std::unique_ptr<const android::LoadedPackage>& loaded_package
    255          : assets->GetLoadedArsc()->GetPackages()) {
    256       if (packageId == loaded_package->GetPackageId() && loaded_package->IsDynamic()) {
    257         return true;
    258       }
    259     }
    260   }
    261 
    262   return false;
    263 }
    264 
    265 static std::unique_ptr<SymbolTable::Symbol> LookupAttributeInTable(
    266     android::AssetManager2& am, ResourceId id) {
    267   if (am.GetApkAssets().empty()) {
    268     return {};
    269   }
    270 
    271   const android::ResolvedBag* bag = am.GetBag(id.id);
    272   if (bag == nullptr) {
    273     return nullptr;
    274   }
    275 
    276   // We found a resource.
    277   std::unique_ptr<SymbolTable::Symbol> s = util::make_unique<SymbolTable::Symbol>(id);
    278 
    279   const size_t count = bag->entry_count;
    280   for (uint32_t i = 0; i < count; i++) {
    281     if (bag->entries[i].key == android::ResTable_map::ATTR_TYPE) {
    282       s->attribute = std::make_shared<Attribute>(bag->entries[i].value.data);
    283       break;
    284     }
    285   }
    286 
    287   if (s->attribute) {
    288     for (size_t i = 0; i < count; i++) {
    289       const android::ResolvedBag::Entry& map_entry = bag->entries[i];
    290       if (Res_INTERNALID(map_entry.key)) {
    291         switch (map_entry.key) {
    292           case android::ResTable_map::ATTR_MIN:
    293             s->attribute->min_int = static_cast<int32_t>(map_entry.value.data);
    294             break;
    295           case android::ResTable_map::ATTR_MAX:
    296             s->attribute->max_int = static_cast<int32_t>(map_entry.value.data);
    297             break;
    298         }
    299         continue;
    300       }
    301 
    302       android::AssetManager2::ResourceName name;
    303       if (!am.GetResourceName(map_entry.key, &name)) {
    304         return nullptr;
    305       }
    306 
    307       Maybe<ResourceName> parsed_name = ResourceUtils::ToResourceName(name);
    308       if (!parsed_name) {
    309         return nullptr;
    310       }
    311 
    312       Attribute::Symbol symbol;
    313       symbol.symbol.name = parsed_name.value();
    314       symbol.symbol.id = ResourceId(map_entry.key);
    315       symbol.value = map_entry.value.data;
    316       s->attribute->symbols.push_back(std::move(symbol));
    317     }
    318   }
    319 
    320   return s;
    321 }
    322 
    323 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByName(
    324     const ResourceName& name) {
    325   const std::string mangled_entry = NameMangler::MangleEntry(name.package, name.entry);
    326 
    327   bool found = false;
    328   ResourceId res_id = 0;
    329   uint32_t type_spec_flags;
    330 
    331   // There can be mangled resources embedded within other packages. Here we will
    332   // look into each package and look-up the mangled name until we find the resource.
    333   asset_manager_.ForEachPackage([&](const std::string& package_name, uint8_t id) -> bool {
    334     ResourceName real_name(name.package, name.type, name.entry);
    335 
    336     if (package_name != name.package) {
    337       real_name.entry = mangled_entry;
    338       real_name.package = package_name;
    339     }
    340 
    341     res_id = asset_manager_.GetResourceId(real_name.to_string());
    342     if (res_id.is_valid() && asset_manager_.GetResourceFlags(res_id.id, &type_spec_flags)) {
    343       found = true;
    344       return false;
    345     }
    346 
    347     return true;
    348   });
    349 
    350   if (!found) {
    351     return {};
    352   }
    353 
    354   std::unique_ptr<SymbolTable::Symbol> s;
    355   if (name.type == ResourceType::kAttr) {
    356     s = LookupAttributeInTable(asset_manager_, res_id);
    357   } else {
    358     s = util::make_unique<SymbolTable::Symbol>();
    359     s->id = res_id;
    360     s->is_dynamic = IsPackageDynamic(ResourceId(res_id).package_id());
    361   }
    362 
    363   if (s) {
    364     s->is_public = (type_spec_flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0;
    365     return s;
    366   }
    367   return {};
    368 }
    369 
    370 static Maybe<ResourceName> GetResourceName(android::AssetManager2& am,
    371                                            ResourceId id) {
    372   android::AssetManager2::ResourceName name;
    373   if (!am.GetResourceName(id.id, &name)) {
    374     return {};
    375   }
    376   return ResourceUtils::ToResourceName(name);
    377 }
    378 
    379 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindById(
    380     ResourceId id) {
    381   if (!id.is_valid()) {
    382     // Exit early and avoid the error logs from AssetManager.
    383     return {};
    384   }
    385 
    386   if (apk_assets_.empty()) {
    387     return {};
    388   }
    389 
    390   Maybe<ResourceName> maybe_name = GetResourceName(asset_manager_, id);
    391   if (!maybe_name) {
    392     return {};
    393   }
    394 
    395 
    396   uint32_t type_spec_flags = 0;
    397   if (!asset_manager_.GetResourceFlags(id.id, &type_spec_flags)) {
    398     return {};
    399   }
    400 
    401   ResourceName& name = maybe_name.value();
    402   std::unique_ptr<SymbolTable::Symbol> s;
    403   if (name.type == ResourceType::kAttr) {
    404     s = LookupAttributeInTable(asset_manager_, id);
    405   } else {
    406     s = util::make_unique<SymbolTable::Symbol>();
    407     s->id = id;
    408     s->is_dynamic = IsPackageDynamic(ResourceId(id).package_id());
    409   }
    410 
    411   if (s) {
    412     s->is_public = (type_spec_flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0;
    413     return s;
    414   }
    415   return {};
    416 }
    417 
    418 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByReference(
    419     const Reference& ref) {
    420   // AssetManager always prefers IDs.
    421   if (ref.id) {
    422     return FindById(ref.id.value());
    423   } else if (ref.name) {
    424     return FindByName(ref.name.value());
    425   }
    426   return {};
    427 }
    428 
    429 }  // namespace aapt
    430