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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_FENCE_H
     18 #define ANDROID_FENCE_H
     19 
     20 #include <stdint.h>
     21 
     22 #include <android-base/unique_fd.h>
     23 #include <utils/Flattenable.h>
     24 #include <utils/RefBase.h>
     25 #include <utils/Timers.h>
     26 
     27 namespace android {
     28 
     29 class String8;
     30 
     31 // ===========================================================================
     32 // Fence
     33 // ===========================================================================
     34 
     35 class Fence
     36     : public LightRefBase<Fence>, public Flattenable<Fence>
     37 {
     38 public:
     39     static const sp<Fence> NO_FENCE;
     40     static constexpr nsecs_t SIGNAL_TIME_PENDING = INT64_MAX;
     41     static constexpr nsecs_t SIGNAL_TIME_INVALID = -1;
     42     static inline bool isValidTimestamp(nsecs_t time) {
     43         return time >= 0 && time < INT64_MAX;
     44     }
     45 
     46     // TIMEOUT_NEVER may be passed to the wait method to indicate that it
     47     // should wait indefinitely for the fence to signal.
     48     enum { TIMEOUT_NEVER = -1 };
     49 
     50     // Construct a new Fence object with an invalid file descriptor.  This
     51     // should be done when the Fence object will be set up by unflattening
     52     // serialized data.
     53     Fence() = default;
     54 
     55     // Construct a new Fence object to manage a given fence file descriptor.
     56     // When the new Fence object is destructed the file descriptor will be
     57     // closed.
     58     explicit Fence(int fenceFd);
     59     explicit Fence(base::unique_fd fenceFd);
     60 
     61     // Not copyable or movable.
     62     Fence(const Fence& rhs) = delete;
     63     Fence& operator=(const Fence& rhs) = delete;
     64     Fence(Fence&& rhs) = delete;
     65     Fence& operator=(Fence&& rhs) = delete;
     66 
     67     // Check whether the Fence has an open fence file descriptor. Most Fence
     68     // methods treat an invalid file descriptor just like a valid fence that
     69     // is already signalled, so using this is usually not necessary.
     70     bool isValid() const { return mFenceFd != -1; }
     71 
     72     // wait waits for up to timeout milliseconds for the fence to signal.  If
     73     // the fence signals then NO_ERROR is returned. If the timeout expires
     74     // before the fence signals then -ETIME is returned.  A timeout of
     75     // TIMEOUT_NEVER may be used to indicate that the call should wait
     76     // indefinitely for the fence to signal.
     77     status_t wait(int timeout);
     78 
     79     // waitForever is a convenience function for waiting forever for a fence to
     80     // signal (just like wait(TIMEOUT_NEVER)), but issuing an error to the
     81     // system log and fence state to the kernel log if the wait lasts longer
     82     // than a warning timeout.
     83     // The logname argument should be a string identifying
     84     // the caller and will be included in the log message.
     85     status_t waitForever(const char* logname);
     86 
     87     // merge combines two Fence objects, creating a new Fence object that
     88     // becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is
     89     // destroyed before it becomes signaled).  The name argument specifies the
     90     // human-readable name to associated with the new Fence object.
     91     static sp<Fence> merge(const char* name, const sp<Fence>& f1,
     92             const sp<Fence>& f2);
     93 
     94     static sp<Fence> merge(const String8& name, const sp<Fence>& f1,
     95             const sp<Fence>& f2);
     96 
     97     // Return a duplicate of the fence file descriptor. The caller is
     98     // responsible for closing the returned file descriptor. On error, -1 will
     99     // be returned and errno will indicate the problem.
    100     int dup() const;
    101 
    102     // Return the underlying file descriptor without giving up ownership. The
    103     // returned file descriptor is only valid for as long as the owning Fence
    104     // object lives. (If the situation is unclear, dup() is always a safer
    105     // option.)
    106     int get() const { return mFenceFd.get(); }
    107 
    108     // getSignalTime returns the system monotonic clock time at which the
    109     // fence transitioned to the signaled state.  If the fence is not signaled
    110     // then SIGNAL_TIME_PENDING is returned.  If the fence is invalid or if an
    111     // error occurs then SIGNAL_TIME_INVALID is returned.
    112     nsecs_t getSignalTime() const;
    113 
    114     enum class Status {
    115         Invalid,     // Fence is invalid
    116         Unsignaled,  // Fence is valid but has not yet signaled
    117         Signaled,    // Fence is valid and has signaled
    118     };
    119 
    120     // getStatus() returns whether the fence has signaled yet. Prefer this to
    121     // getSignalTime() or wait() if all you care about is whether the fence has
    122     // signaled.
    123     inline Status getStatus() {
    124         // The sync_wait call underlying wait() has been measured to be
    125         // significantly faster than the sync_fence_info call underlying
    126         // getSignalTime(), which might otherwise appear to be the more obvious
    127         // way to check whether a fence has signaled.
    128         switch (wait(0)) {
    129             case NO_ERROR:
    130                 return Status::Signaled;
    131             case -ETIME:
    132                 return Status::Unsignaled;
    133             default:
    134                 return Status::Invalid;
    135         }
    136     }
    137 
    138     // Flattenable interface
    139     size_t getFlattenedSize() const;
    140     size_t getFdCount() const;
    141     status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
    142     status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
    143 
    144 private:
    145     // Only allow instantiation using ref counting.
    146     friend class LightRefBase<Fence>;
    147     ~Fence() = default;
    148 
    149     base::unique_fd mFenceFd;
    150 };
    151 
    152 }; // namespace android
    153 
    154 #endif // ANDROID_FENCE_H
    155