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      1 /*
      2  * Copyright 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "StreamSplitter_test"
     18 //#define LOG_NDEBUG 0
     19 
     20 #include <gui/BufferItem.h>
     21 #include <gui/BufferQueue.h>
     22 #include <gui/IConsumerListener.h>
     23 #include <gui/ISurfaceComposer.h>
     24 #include <gui/StreamSplitter.h>
     25 #include <private/gui/ComposerService.h>
     26 
     27 #include <system/window.h>
     28 
     29 #include <gtest/gtest.h>
     30 
     31 namespace android {
     32 
     33 class StreamSplitterTest : public ::testing::Test {
     34 
     35 protected:
     36     StreamSplitterTest() {
     37         const ::testing::TestInfo* const testInfo =
     38             ::testing::UnitTest::GetInstance()->current_test_info();
     39         ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
     40                 testInfo->name());
     41     }
     42 
     43     ~StreamSplitterTest() {
     44         const ::testing::TestInfo* const testInfo =
     45             ::testing::UnitTest::GetInstance()->current_test_info();
     46         ALOGV("End test:   %s.%s", testInfo->test_case_name(),
     47                 testInfo->name());
     48     }
     49 };
     50 
     51 struct DummyListener : public BnConsumerListener {
     52     virtual void onFrameAvailable(const BufferItem& /* item */) {}
     53     virtual void onBuffersReleased() {}
     54     virtual void onSidebandStreamChanged() {}
     55 };
     56 
     57 static const uint32_t TEST_DATA = 0x12345678u;
     58 
     59 TEST_F(StreamSplitterTest, OneInputOneOutput) {
     60     sp<IGraphicBufferProducer> inputProducer;
     61     sp<IGraphicBufferConsumer> inputConsumer;
     62     BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
     63 
     64     sp<IGraphicBufferProducer> outputProducer;
     65     sp<IGraphicBufferConsumer> outputConsumer;
     66     BufferQueue::createBufferQueue(&outputProducer, &outputConsumer);
     67     ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false));
     68 
     69     sp<StreamSplitter> splitter;
     70     status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
     71     ASSERT_EQ(OK, status);
     72     ASSERT_EQ(OK, splitter->addOutput(outputProducer));
     73 
     74     // Never allow the output BufferQueue to allocate a buffer
     75     ASSERT_EQ(OK, outputProducer->allowAllocation(false));
     76 
     77     IGraphicBufferProducer::QueueBufferOutput qbOutput;
     78     ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
     79             NATIVE_WINDOW_API_CPU, false, &qbOutput));
     80 
     81     int slot;
     82     sp<Fence> fence;
     83     sp<GraphicBuffer> buffer;
     84     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
     85               inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
     86                                            nullptr, nullptr));
     87     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
     88 
     89     uint32_t* dataIn;
     90     ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
     91             reinterpret_cast<void**>(&dataIn)));
     92     *dataIn = TEST_DATA;
     93     ASSERT_EQ(OK, buffer->unlock());
     94 
     95     IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
     96             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
     97             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
     98     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
     99 
    100     // Now that we have dequeued/allocated one buffer, prevent any further
    101     // allocations
    102     ASSERT_EQ(OK, inputProducer->allowAllocation(false));
    103 
    104     BufferItem item;
    105     ASSERT_EQ(OK, outputConsumer->acquireBuffer(&item, 0));
    106 
    107     uint32_t* dataOut;
    108     ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
    109             reinterpret_cast<void**>(&dataOut)));
    110     ASSERT_EQ(*dataOut, TEST_DATA);
    111     ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
    112 
    113     ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
    114             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
    115 
    116     // This should succeed even with allocation disabled since it will have
    117     // received the buffer back from the output BufferQueue
    118     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
    119               inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
    120                                            nullptr, nullptr));
    121 }
    122 
    123 TEST_F(StreamSplitterTest, OneInputMultipleOutputs) {
    124     const int NUM_OUTPUTS = 4;
    125 
    126     sp<IGraphicBufferProducer> inputProducer;
    127     sp<IGraphicBufferConsumer> inputConsumer;
    128     BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
    129 
    130     sp<IGraphicBufferProducer> outputProducers[NUM_OUTPUTS] = {};
    131     sp<IGraphicBufferConsumer> outputConsumers[NUM_OUTPUTS] = {};
    132     for (int output = 0; output < NUM_OUTPUTS; ++output) {
    133         BufferQueue::createBufferQueue(&outputProducers[output],
    134                 &outputConsumers[output]);
    135         ASSERT_EQ(OK, outputConsumers[output]->consumerConnect(
    136                     new DummyListener, false));
    137     }
    138 
    139     sp<StreamSplitter> splitter;
    140     status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
    141     ASSERT_EQ(OK, status);
    142     for (int output = 0; output < NUM_OUTPUTS; ++output) {
    143         ASSERT_EQ(OK, splitter->addOutput(outputProducers[output]));
    144 
    145         // Never allow the output BufferQueues to allocate a buffer
    146         ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false));
    147     }
    148 
    149     IGraphicBufferProducer::QueueBufferOutput qbOutput;
    150     ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
    151             NATIVE_WINDOW_API_CPU, false, &qbOutput));
    152 
    153     int slot;
    154     sp<Fence> fence;
    155     sp<GraphicBuffer> buffer;
    156     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
    157               inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
    158                                            nullptr, nullptr));
    159     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
    160 
    161     uint32_t* dataIn;
    162     ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
    163             reinterpret_cast<void**>(&dataIn)));
    164     *dataIn = TEST_DATA;
    165     ASSERT_EQ(OK, buffer->unlock());
    166 
    167     IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
    168             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
    169             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
    170     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
    171 
    172     // Now that we have dequeued/allocated one buffer, prevent any further
    173     // allocations
    174     ASSERT_EQ(OK, inputProducer->allowAllocation(false));
    175 
    176     for (int output = 0; output < NUM_OUTPUTS; ++output) {
    177         BufferItem item;
    178         ASSERT_EQ(OK, outputConsumers[output]->acquireBuffer(&item, 0));
    179 
    180         uint32_t* dataOut;
    181         ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
    182                     reinterpret_cast<void**>(&dataOut)));
    183         ASSERT_EQ(*dataOut, TEST_DATA);
    184         ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
    185 
    186         ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mSlot,
    187                     item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
    188                     Fence::NO_FENCE));
    189     }
    190 
    191     // This should succeed even with allocation disabled since it will have
    192     // received the buffer back from the output BufferQueues
    193     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
    194               inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
    195                                            nullptr, nullptr));
    196 }
    197 
    198 TEST_F(StreamSplitterTest, OutputAbandonment) {
    199     sp<IGraphicBufferProducer> inputProducer;
    200     sp<IGraphicBufferConsumer> inputConsumer;
    201     BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
    202 
    203     sp<IGraphicBufferProducer> outputProducer;
    204     sp<IGraphicBufferConsumer> outputConsumer;
    205     BufferQueue::createBufferQueue(&outputProducer, &outputConsumer);
    206     ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false));
    207 
    208     sp<StreamSplitter> splitter;
    209     status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
    210     ASSERT_EQ(OK, status);
    211     ASSERT_EQ(OK, splitter->addOutput(outputProducer));
    212 
    213     IGraphicBufferProducer::QueueBufferOutput qbOutput;
    214     ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
    215             NATIVE_WINDOW_API_CPU, false, &qbOutput));
    216 
    217     int slot;
    218     sp<Fence> fence;
    219     sp<GraphicBuffer> buffer;
    220     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
    221               inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
    222                                            nullptr, nullptr));
    223     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
    224 
    225     // Abandon the output
    226     outputConsumer->consumerDisconnect();
    227 
    228     IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
    229             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
    230             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
    231     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
    232 
    233     // Input should be abandoned
    234     ASSERT_EQ(NO_INIT,
    235               inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
    236                                            nullptr, nullptr));
    237 }
    238 
    239 } // namespace android
    240