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      1 /*
      2  * Copyright 2018 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #pragma once
     18 
     19 #include <cstdint>
     20 
     21 #include <EGL/egl.h>
     22 #include <EGL/eglext.h>
     23 #include <android-base/macros.h>
     24 #include <renderengine/Image.h>
     25 
     26 struct ANativeWindowBuffer;
     27 
     28 namespace android {
     29 namespace renderengine {
     30 namespace gl {
     31 
     32 class GLESRenderEngine;
     33 
     34 class GLImage : public renderengine::Image {
     35 public:
     36     explicit GLImage(const GLESRenderEngine& engine);
     37     ~GLImage() override;
     38 
     39     bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) override;
     40 
     41     EGLImageKHR getEGLImage() const { return mEGLImage; }
     42     bool isProtected() const { return mProtected; }
     43 
     44 private:
     45     EGLDisplay mEGLDisplay;
     46     EGLImageKHR mEGLImage = EGL_NO_IMAGE_KHR;
     47     bool mProtected = false;
     48 
     49     DISALLOW_COPY_AND_ASSIGN(GLImage);
     50 };
     51 
     52 } // namespace gl
     53 } // namespace renderengine
     54 } // namespace android
     55