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      1 //
      2 // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
      3 // Use of this source code is governed by a BSD-style license that can be
      4 // found in the LICENSE file.
      5 //
      6 // eglext_angle.h: ANGLE modifications to the eglext.h header file.
      7 //   Currently we don't include this file directly, we patch eglext.h
      8 //   to include it implicitly so it is visible throughout our code.
      9 
     10 #ifndef INCLUDE_EGL_EGLEXT_ANGLE_
     11 #define INCLUDE_EGL_EGLEXT_ANGLE_
     12 
     13 // clang-format off
     14 
     15 #ifndef EGL_ANGLE_robust_resource_initialization
     16 #define EGL_ANGLE_robust_resource_initialization 1
     17 #define EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x3453
     18 #endif /* EGL_ANGLE_robust_resource_initialization */
     19 
     20 #ifndef EGL_ANGLE_keyed_mutex
     21 #define EGL_ANGLE_keyed_mutex 1
     22 #define EGL_DXGI_KEYED_MUTEX_ANGLE        0x33A2
     23 #endif /* EGL_ANGLE_keyed_mutex */
     24 
     25 #ifndef EGL_ANGLE_d3d_texture_client_buffer
     26 #define EGL_ANGLE_d3d_texture_client_buffer 1
     27 #define EGL_D3D_TEXTURE_ANGLE             0x33A3
     28 #endif /* EGL_ANGLE_d3d_texture_client_buffer */
     29 
     30 #ifndef EGL_ANGLE_software_display
     31 #define EGL_ANGLE_software_display 1
     32 #define EGL_SOFTWARE_DISPLAY_ANGLE ((EGLNativeDisplayType)-1)
     33 #endif /* EGL_ANGLE_software_display */
     34 
     35 #ifndef EGL_ANGLE_direct3d_display
     36 #define EGL_ANGLE_direct3d_display 1
     37 #define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2)
     38 #define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3)
     39 #endif /* EGL_ANGLE_direct3d_display */
     40 
     41 #ifndef EGL_ANGLE_direct_composition
     42 #define EGL_ANGLE_direct_composition 1
     43 #define EGL_DIRECT_COMPOSITION_ANGLE 0x33A5
     44 #endif /* EGL_ANGLE_direct_composition */
     45 
     46 #ifndef EGL_ANGLE_platform_angle
     47 #define EGL_ANGLE_platform_angle 1
     48 #define EGL_PLATFORM_ANGLE_ANGLE          0x3202
     49 #define EGL_PLATFORM_ANGLE_TYPE_ANGLE     0x3203
     50 #define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3204
     51 #define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3205
     52 #define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3206
     53 #define EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE 0x3451
     54 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE 0x3209
     55 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE 0x320A
     56 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE 0x345E
     57 #endif /* EGL_ANGLE_platform_angle */
     58 
     59 #ifndef EGL_ANGLE_platform_angle_d3d
     60 #define EGL_ANGLE_platform_angle_d3d 1
     61 #define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
     62 #define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
     63 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE 0x320B
     64 #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE 0x320C
     65 #define EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 0x320F
     66 #endif /* EGL_ANGLE_platform_angle_d3d */
     67 
     68 #ifndef EGL_ANGLE_platform_angle_opengl
     69 #define EGL_ANGLE_platform_angle_opengl 1
     70 #define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320D
     71 #define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320E
     72 #define EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE 0x3480
     73 #endif /* EGL_ANGLE_platform_angle_opengl */
     74 
     75 #ifndef EGL_ANGLE_platform_angle_null
     76 #define EGL_ANGLE_platform_angle_null 1
     77 #define EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE 0x33AE
     78 #endif /* EGL_ANGLE_platform_angle_null */
     79 
     80 #ifndef EGL_ANGLE_platform_angle_vulkan
     81 #define EGL_ANGLE_platform_angle_vulkan 1
     82 #define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
     83 #endif /* EGL_ANGLE_platform_angle_vulkan */
     84 
     85 #ifndef EGL_ANGLE_platform_angle_context_virtualization
     86 #define EGL_ANGLE_platform_angle_context_virtualization 1
     87 #define EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE 0x3481
     88 #endif /* EGL_ANGLE_platform_angle_context_virtualization */
     89 
     90 #ifndef EGL_ANGLE_x11_visual
     91 #define EGL_ANGLE_x11_visual
     92 #define EGL_X11_VISUAL_ID_ANGLE 0x33A3
     93 #endif /* EGL_ANGLE_x11_visual */
     94 
     95 #ifndef EGL_ANGLE_flexible_surface_compatibility
     96 #define EGL_ANGLE_flexible_surface_compatibility 1
     97 #define EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE 0x33A6
     98 #endif /* EGL_ANGLE_flexible_surface_compatibility */
     99 
    100 #ifndef EGL_ANGLE_surface_orientation
    101 #define EGL_ANGLE_surface_orientation
    102 #define EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE 0x33A7
    103 #define EGL_SURFACE_ORIENTATION_ANGLE 0x33A8
    104 #define EGL_SURFACE_ORIENTATION_INVERT_X_ANGLE 0x0001
    105 #define EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE 0x0002
    106 #endif /* EGL_ANGLE_surface_orientation */
    107 
    108 #ifndef EGL_ANGLE_experimental_present_path
    109 #define EGL_ANGLE_experimental_present_path
    110 #define EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE 0x33A4
    111 #define EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE 0x33A9
    112 #define EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE 0x33AA
    113 #endif /* EGL_ANGLE_experimental_present_path */
    114 
    115 #ifndef EGL_ANGLE_stream_producer_d3d_texture
    116 #define EGL_ANGLE_stream_producer_d3d_texture
    117 #define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x33AB
    118 typedef EGLBoolean(EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERD3DTEXTUREANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
    119 typedef EGLBoolean(EGLAPIENTRYP PFNEGLSTREAMPOSTD3DTEXTUREANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list);
    120 #ifdef EGL_EGLEXT_PROTOTYPES
    121 EGLAPI EGLBoolean EGLAPIENTRY eglCreateStreamProducerD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
    122 EGLAPI EGLBoolean EGLAPIENTRY eglStreamPostD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list);
    123 #endif
    124 #endif /* EGL_ANGLE_stream_producer_d3d_texture */
    125 
    126 #ifndef EGL_ANGLE_create_context_webgl_compatibility
    127 #define EGL_ANGLE_create_context_webgl_compatibility 1
    128 #define EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE 0x33AC
    129 #endif /* EGL_ANGLE_create_context_webgl_compatibility */
    130 
    131 #ifndef EGL_ANGLE_display_texture_share_group
    132 #define EGL_ANGLE_display_texture_share_group 1
    133 #define EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE 0x33AF
    134 #endif /* EGL_ANGLE_display_texture_share_group */
    135 
    136 #ifndef EGL_CHROMIUM_create_context_bind_generates_resource
    137 #define EGL_CHROMIUM_create_context_bind_generates_resource 1
    138 #define EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM 0x33AD
    139 #endif /* EGL_CHROMIUM_create_context_bind_generates_resource */
    140 
    141 #ifndef EGL_ANGLE_create_context_client_arrays
    142 #define EGL_ANGLE_create_context_client_arrays 1
    143 #define EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE 0x3452
    144 #endif /* EGL_ANGLE_create_context_client_arrays */
    145 
    146 #ifndef EGL_ANGLE_device_creation
    147 #define EGL_ANGLE_device_creation 1
    148 typedef EGLDeviceEXT(EGLAPIENTRYP PFNEGLCREATEDEVICEANGLEPROC) (EGLint device_type, void *native_device, const EGLAttrib *attrib_list);
    149 typedef EGLBoolean(EGLAPIENTRYP PFNEGLRELEASEDEVICEANGLEPROC) (EGLDeviceEXT device);
    150 #ifdef EGL_EGLEXT_PROTOTYPES
    151 EGLAPI EGLDeviceEXT EGLAPIENTRY eglCreateDeviceANGLE(EGLint device_type, void *native_device, const EGLAttrib *attrib_list);
    152 EGLAPI EGLBoolean EGLAPIENTRY eglReleaseDeviceANGLE(EGLDeviceEXT device);
    153 #endif
    154 #endif /* EGL_ANGLE_device_creation */
    155 
    156 #ifndef EGL_ANGLE_program_cache_control
    157 #define EGL_ANGLE_program_cache_control 1
    158 #define EGL_PROGRAM_CACHE_SIZE_ANGLE 0x3455
    159 #define EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE 0x3456
    160 #define EGL_PROGRAM_CACHE_RESIZE_ANGLE 0x3457
    161 #define EGL_PROGRAM_CACHE_TRIM_ANGLE 0x3458
    162 #define EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE 0x3459
    163 typedef EGLint (EGLAPIENTRYP PFNEGLPROGRAMCACHEGETATTRIBANGLEPROC) (EGLDisplay dpy, EGLenum attrib);
    164 typedef void (EGLAPIENTRYP PFNEGLPROGRAMCACHEQUERYANGLEPROC) (EGLDisplay dpy, EGLint index, void *key, EGLint *keysize, void *binary, EGLint *binarysize);
    165 typedef void (EGLAPIENTRYP PFNEGPROGRAMCACHELPOPULATEANGLEPROC) (EGLDisplay dpy, const void *key, EGLint keysize, const void *binary, EGLint binarysize);
    166 typedef EGLint (EGLAPIENTRYP PFNEGLPROGRAMCACHERESIZEANGLEPROC) (EGLDisplay dpy, EGLint limit, EGLenum mode);
    167 #ifdef EGL_EGLEXT_PROTOTYPES
    168 EGLAPI EGLint EGLAPIENTRY eglProgramCacheGetAttribANGLE(EGLDisplay dpy, EGLenum attrib);
    169 EGLAPI void EGLAPIENTRY eglProgramCacheQueryANGLE(EGLDisplay dpy, EGLint index, void *key, EGLint *keysize, void *binary, EGLint *binarysize);
    170 EGLAPI void EGLAPIENTRY eglProgramCachePopulateANGLE(EGLDisplay dpy, const void *key, EGLint keysize, const void *binary, EGLint binarysize);
    171 EGLAPI EGLint EGLAPIENTRY eglProgramCacheResizeANGLE(EGLDisplay dpy, EGLint limit, EGLenum mode);
    172 #endif
    173 #endif /* EGL_ANGLE_program_cache_control */
    174 
    175 #ifndef EGL_ANGLE_iosurface_client_buffer
    176 #define EGL_ANGLE_iosurface_client_buffer 1
    177 #define EGL_IOSURFACE_ANGLE 0x3454
    178 #define EGL_IOSURFACE_PLANE_ANGLE 0x345A
    179 #define EGL_TEXTURE_RECTANGLE_ANGLE 0x345B
    180 #define EGL_TEXTURE_TYPE_ANGLE 0x345C
    181 #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D
    182 #endif /* EGL_ANGLE_iosurface_client_buffer */
    183 
    184 #ifndef EGL_ANGLE_create_context_extensions_enabled
    185 #define EGL_ANGLE_create_context_extensions_enabled 1
    186 #define EGL_EXTENSIONS_ENABLED_ANGLE 0x345F
    187 #endif /* EGL_ANGLE_create_context_extensions_enabled */
    188 
    189 // clang-format on
    190 
    191 #endif // INCLUDE_EGL_EGLEXT_ANGLE_
    192